Player Matchup

Aphrodite
Aphrodite
KeyDoll
Aphrodite
Level 106
God Stats
207W - 185L
1,601 SR
Queue Stats
259W - 259L
1,498 Elo+
Solo
Geb
Geb
RPG Sanctuary
Geb
Level 88
God Stats
18W - 11L
1,780 SR
Queue Stats
274W - 297L
1,493 Elo+
Solo
Horus
Horus
SlyrachaTV
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,300 Elo+
Solo
Team Averages
Level 86
1,627 SR
1,430 Elo+

VS

Team Averages
Level 118
1,586 SR
1,462 Elo+
Medusa
Medusa
Dave19969617
Medusa
Level 65
God Stats
6W - 4L
1,533 SR
Queue Stats
364W - 398L
1,427 Elo+
Solo
Khepri
Khepri
MiniPats
Khepri
Level 104
God Stats
10W - 5L
1,749 SR
Queue Stats
148W - 155L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
xXSrTaquitoXx
Baron Samedi
Level 185
God Stats
7W - 3L
1,477 SR
Queue Stats
110W - 70L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KeyDoll
Aphrodite
11
0 / 2 / 1
6,442
644
4,857
8,180
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,429
643
7,233
9,679
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
10
0 / 4 / 1
6,350
635
5,875
10,302
5,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 1 / 6
7,409
741
10,711
8,143
4,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
MiniPats
Khepri
12
1 / 0 / 8
6,927
693
3,574
8,736
8,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
xXSrTaquitoXx
Baron Samedi
14
5 / 0 / 4
7,956
796
10,585
5,171
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
6
6
L
Aphrodite
KeyDoll
Aphrodite
0
2
1
0.25
W
Khepri
MiniPats
Khepri
1
0
8
5
L
1
3
0
0.33
L
Horus
0
4
1
0.13
W
Baron Samedi
xXSrTaquitoXx
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
24,870
28,161
Taken
22,050
17,208
Mitigated
15,866
7,907
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,711
5,544
411
2,375
8,143
4,584
1,010
4,834
2,875
0
25,207
L
Aphrodite
KeyDoll
Aphrodite
4,857
557
2,006
3,225
8,180
3,864
0
4,444
3,282
32,158
786
W
Khepri
MiniPats
Khepri
3,574
389
0
1,997
8,736
8,406
0
3,795
4,472
12,252
0
L
7,233
305
0
825
9,679
7,999
0
4,133
5,148
16,339
73
L
Horus
5,875
2,504
340
1,511
10,302
5,345
0
3,954
5,964
0
14,201
W
Baron Samedi
xXSrTaquitoXx
Baron Samedi
10,585
897
1,387
1,873
5,171
2,876
0
2,422
2,733
32,356
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,221
Gold Earned
22,292
107
Minions Killed
121
0
Camps Cleared
0
519,901
Distance Traveled
495,290
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,409
741
38
4
0
138,671
0
L
Aphrodite
6,442
644
68
7
0
165,264
0
W
Khepri
6,927
693
15
2
0
175,226
4
L
Geb
6,429
643
16
2
0
171,195
3
L
Horus
6,350
635
23
2
0
183,442
0
W
Baron Samedi
7,956
796
68
7
0
181,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role