Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
Elite_-Nala-MVP
Horus
Gold V
Level 176
God Stats
4W - 1L
1,832 SR
Queue Stats
33W - 32L
1,507 MMR
Party 1
Susano
Susano
Gold IV
LoneWolfKing078
Susano
Gold IV
Level 281
God Stats
7W - 7L
1,550 SR
Queue Stats
114W - 116L
1,407 MMR
Party 1
Ah Puch
Ah Puch
Gold III
XurShmOre
Ah Puch
Gold III
Level 173
God Stats
13W - 10L
1,400 SR
Queue Stats
155W - 157L
1,457 MMR
Solo
Charybdis
Charybdis
Gold II
tunas202
Charybdis
Gold II
Level 172
God Stats
4W - 3L
1,662 SR
Queue Stats
115W - 113L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 198
1,589 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,539 SR
1,487 MMR
Ganesha
Ganesha
Gold III
BillyRoyaltn
Ganesha
Gold III
Level 257
God Stats
4W - 5L
1,425 SR
Queue Stats
506W - 520L
1,438 MMR
Solo
Fenrir
Fenrir
Gold III
MikeTheSav
Fenrir
Gold III
Level 159
God Stats
1W - 2L
1,565 SR
Queue Stats
170W - 176L
1,495 MMR
Solo
Skadi
Skadi
Gold III
Spiffyjohnn
Skadi
Gold III
Level 109
God Stats
59W - 43L
1,576 SR
Queue Stats
216W - 211L
1,546 MMR
Solo
Freya
Freya
Silver IV
k1ttytoe
Freya
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Tyr
Tyr
Bronze III
mythicstorm70
Tyr
Bronze III
Level 108
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 3
6,699
670
5,094
2,456
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 4
5,892
589
3,196
6,136
4,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 3
6,279
628
4,923
6,670
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
XurShmOre
Ah Puch
11
1 / 2 / 3
6,587
659
9,593
6,401
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
tunas202
Charybdis
12
3 / 0 / 1
6,833
683
4,578
8,105
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesAo KuangChaacThoth

VS

Bans
AgniThanatosBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BillyRoyaltn
Ganesha
9
0 / 1 / 2
5,482
548
2,074
9,130
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
MikeTheSav
Fenrir
10
1 / 2 / 1
5,211
521
2,807
7,893
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 0
5,730
573
4,922
8,413
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
k1ttytoe
Freya
10
0 / 2 / 0
5,316
532
4,247
5,021
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,673
467
1,947
10,495
9,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Ganesha
BillyRoyaltn
Ganesha
0
1
2
1
W
2
1
4
4
W
4
0
3
5.5
L
Fenrir
MikeTheSav
Fenrir
1
2
1
0.75
L
2
4
0
0.5
W
Ah Puch
XurShmOre
Ah Puch
1
2
3
1.25
L
Freya
k1ttytoe
Freya
0
2
0
0
L
0
1
0
0
W
Charybdis
tunas202
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
15,997
29,768
Taken
40,952
14,277
Mitigated
22,989
10,792
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,094
2,376
0
661
2,456
703
1,048
113
2,343
47,016
1,642
L
Ganesha
BillyRoyaltn
Ganesha
2,074
125
0
2,962
9,130
6,083
0
2,360
6,636
14,795
0
W
3,196
1,390
240
2,085
6,136
4,829
35
1,548
4,356
0
9,733
W
4,923
1,288
0
450
6,670
3,111
0
261
6,409
0
38,829
L
Fenrir
MikeTheSav
Fenrir
2,807
916
0
3,550
7,893
2,893
0
1,993
5,732
0
34,603
L
4,922
1,480
0
266
8,413
2,809
0
4,458
3,633
0
47,073
W
Ah Puch
XurShmOre
Ah Puch
9,593
134
0
1,856
6,401
2,498
0
694
5,707
49,574
724
L
Freya
k1ttytoe
Freya
4,247
979
0
2,015
5,021
1,857
0
147
4,874
34,555
2,297
L
1,947
375
0
4,901
10,495
9,347
0
4,578
5,899
68
26,206
W
Charybdis
tunas202
Charybdis
4,578
1,881
0
5,500
8,105
3,136
36
3,180
4,405
0
62,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
26,412
354
Minions Killed
270
0
Camps Cleared
0
1,025,275
Distance Traveled
1,076,556
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,699
670
82
8
0
187,554
0
L
Ganesha
5,482
548
6
1
0
225,489
5
W
Horus
5,892
589
15
2
0
221,985
4
W
Susano
6,279
628
63
6
0
247,445
0
L
Fenrir
5,211
521
70
7
0
242,339
0
L
Skadi
5,730
573
76
8
0
183,868
0
W
Ah Puch
6,587
659
87
9
0
183,628
1
L
Freya
5,316
532
86
9
0
198,764
0
L
Tyr
4,673
467
32
3
0
226,096
0
W
Charybdis
6,833
683
107
11
0
184,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role