Player Matchup

Jing Wei
Jing Wei
GRESHNIK1305
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,516 Elo+
Solo
Shiva
Shiva
Jan Goony
Shiva
Level 123
God Stats
1W - 3L
1,526 SR
Queue Stats
75W - 86L
1,420 Elo+
Solo
Serqet
Serqet
SrWamblyAtom
Serqet
Level 64
God Stats
6W - 16L
1,270 SR
Queue Stats
277W - 309L
1,437 Elo+
Solo
Cabrakan
Cabrakan
grodpopo
Cabrakan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,294 Elo+
Solo
Sol
Sol
theiser101
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,472 Elo+
Solo
Team Averages
Level 88
1,459 SR
1,428 Elo+

VS

Team Averages
Level 152
1,418 SR
1,451 Elo+
Thanatos
Thanatos
MIKEHUDSON
Thanatos
Level 106
God Stats
1W - 2L
1,432 SR
Queue Stats
72W - 68L
1,464 Elo+
Solo
Bacchus
Bacchus
OminousUsurper
Bacchus
Level 147
God Stats
5W - 6L
1,154 SR
Queue Stats
319W - 313L
1,475 Elo+
Solo
Chaac
Chaac
Архей
Chaac
Level 165
God Stats
3W - 3L
1,506 SR
Queue Stats
322W - 306L
1,456 Elo+
Party 1
Vulcan
Vulcan
ВеликийМастер
Vulcan
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 118L
1,420 Elo+
Party 1
Discordia
Discordia
Волшебницa
Discordia
Level 208
God Stats
18W - 12L
1,497 SR
Queue Stats
845W - 859L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GRESHNIK1305
Jing Wei
15
3 / 4 / 5
8,003
728
4,880
10,633
4,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Jan Goony
Shiva
16
3 / 3 / 4
7,811
710
8,110
13,375
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
12
1 / 3 / 2
6,619
602
3,071
7,272
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
grodpopo
Cabrakan
15
2 / 4 / 7
8,473
770
6,559
16,550
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 9 / 4
6,742
613
5,139
13,008
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MIKEHUDSON
Thanatos
11
1 / 4 / 8
8,435
767
3,274
6,076
2,809
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 2 / 11
9,892
899
4,865
10,096
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
17
7 / 1 / 9
9,965
906
11,281
12,572
10,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 7
9,354
850
19,658
5,641
2,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 9
9,921
902
15,923
5,737
3,039
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
22
23
Deaths
9
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GRESHNIK1305
Jing Wei
3
4
5
1.38
L
Shiva
Jan Goony
Shiva
3
3
4
1.67
W
Thanatos
MIKEHUDSON
Thanatos
1
4
8
1.25
W
3
2
11
4.25
L
Serqet
1
3
2
0.67
L
Cabrakan
grodpopo
Cabrakan
2
4
7
1.38
L
0
9
4
0.22
W
Chaac
7
1
9
11.5
W
3
1
7
6.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
55,001
60,838
Taken
40,122
39,586
Mitigated
33,289
15,191
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GRESHNIK1305
Jing Wei
4,880
4,103
685
1,497
10,633
4,580
0
7,521
3,112
0
16,581
L
Shiva
Jan Goony
Shiva
8,110
1,146
1,264
2,455
13,375
7,795
0
9,622
3,753
814
19,127
W
Thanatos
MIKEHUDSON
Thanatos
3,274
270
118
2,337
6,076
2,809
958
1,485
4,371
0
8,956
W
4,865
230
354
2,104
10,096
13,876
512
2,608
6,595
12,605
466
L
Serqet
3,071
356
1,281
1,169
7,272
4,183
0
4,816
2,456
0
4,982
L
Cabrakan
grodpopo
Cabrakan
6,559
429
735
3,994
16,550
18,116
0
10,548
6,002
14,060
0
L
5,139
300
1,043
1,068
13,008
4,912
0
7,002
6,006
14,593
0
W
Chaac
11,281
684
1,577
6,693
12,572
10,795
819
5,341
6,897
0
29,568
W
19,658
192
183
1,860
5,641
2,770
293
1,254
4,252
34,444
828
W
15,923
327
932
1,372
5,737
3,039
272
1,824
3,821
27,072
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
47,567
91
Minions Killed
140
0
Camps Cleared
0
982,230
Distance Traveled
976,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,003
728
31
3
0
186,609
0
L
Shiva
7,811
710
27
2
0
210,321
0
W
Thanatos
8,435
767
22
2
0
190,022
0
W
Bacchus
9,892
899
26
2
0
236,863
0
L
Serqet
6,619
602
4
0
0
221,656
0
L
Cabrakan
8,473
770
15
1
0
171,182
0
L
Sol
6,742
613
14
1
0
192,462
0
W
Chaac
9,965
906
23
2
0
200,910
0
W
Vulcan
9,354
850
41
4
0
189,860
0
W
Discordia
9,921
902
28
3
0
159,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role