Player Matchup

Nu Wa
Nu Wa
CavemanKeelay
Nu Wa
Level 46
God Stats
3W - 3L
1,571 SR
Queue Stats
96W - 78L
1,516 Elo+
Solo
Cupid
Cupid
KGMONEY2218
Cupid
Level 142
God Stats
172W - 151L
1,597 SR
Queue Stats
232W - 241L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marsfiremandala
Tsukuyomi
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 150L
1,465 Elo+
Solo
Terra
Terra
PrematureEvac
Terra
Level 89
God Stats
3W - 0L
1,904 SR
Queue Stats
14W - 10L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Savage Skorge
Amaterasu
Level 144
God Stats
1W - 3L
1,218 SR
Queue Stats
562W - 547L
1,497 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,522 Elo+

VS

Team Averages
Level 105
1,494 SR
1,468 Elo+
Freya
Freya
GENESIS_777
Freya
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 228L
1,523 Elo+
Solo
Hercules
Hercules
PreachBigD_
Hercules
Level 157
God Stats
6W - 13L
1,545 SR
Queue Stats
256W - 245L
1,534 Elo+
Solo
Agni
Agni
Shadow181011
Agni
Level 109
God Stats
5W - 3L
1,395 SR
Queue Stats
297W - 279L
1,563 Elo+
Solo
Thanatos
Thanatos
TangowRango9698
Thanatos
Level 32
God Stats
0W - 3L
1,315 SR
Queue Stats
1W - 8L
1,267 Elo+
Solo
Achilles
Achilles
the number t
Achilles
Level 61
God Stats
2W - 1L
1,716 SR
Queue Stats
42W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,078
605
13,467
6,640
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
0 / 0 / 4
8,801
587
3,150
7,724
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Marsfiremandala
Tsukuyomi
15
4 / 0 / 3
10,016
668
8,262
9,563
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 7
8,132
542
5,517
12,377
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Savage Skorge
Amaterasu
15
4 / 1 / 3
8,652
577
5,837
17,388
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,824
455
4,327
8,485
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
PreachBigD_
Hercules
9
0 / 4 / 0
6,058
404
4,131
13,164
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 0 / 0
8,050
537
4,167
8,396
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
10
0 / 4 / 0
6,024
402
4,911
12,572
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
the number t
Achilles
11
1 / 5 / 0
6,859
457
5,367
15,172
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
2
2
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
0
3
0
0
W
0
0
4
2
W
Tsukuyomi
Marsfiremandala
Tsukuyomi
4
0
3
5.5
L
Hercules
PreachBigD_
Hercules
0
4
0
0
W
2
0
7
5.5
W
Amaterasu
Savage Skorge
Amaterasu
4
1
3
5.5
L
1
0
0
1
L
Thanatos
0
4
0
0
L
Achilles
the number t
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
22,903
53,692
Taken
57,789
31,046
Mitigated
28,328
31,383
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,467
5,107
0
1,876
6,640
2,843
331
2,417
4,153
77,644
1,230
L
4,327
1,085
0
2,102
8,485
3,140
0
2,456
5,978
46,744
3,890
W
3,150
1,468
99
3,198
7,724
3,347
688
1,936
5,516
0
79,064
W
Tsukuyomi
Marsfiremandala
Tsukuyomi
8,262
1,882
0
5,669
9,563
5,896
0
0
9,563
0
76,158
L
Hercules
PreachBigD_
Hercules
4,131
1,037
0
3,235
13,164
8,614
0
8,174
4,749
0
21,218
W
5,517
1,167
3,340
5,696
12,377
9,721
232
2,482
9,576
21,482
815
W
Amaterasu
Savage Skorge
Amaterasu
5,837
3,038
0
11,505
17,388
9,239
27
1,049
16,339
0
81,957
L
4,167
590
0
1,000
8,396
2,521
0
3,286
4,812
82,641
0
L
Thanatos
4,911
1,479
0
8,505
12,572
3,973
0
3,547
8,790
0
36,781
L
Achilles
the number t
Achilles
5,367
751
0
3,282
15,172
10,080
0
273
14,124
239
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
33,815
533
Minions Killed
428
0
Camps Cleared
0
1,541,461
Distance Traveled
1,356,159
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,078
605
119
8
0
297,551
4
L
Freya
6,824
455
93
6
0
251,564
0
W
Cupid
8,801
587
151
10
0
264,186
0
W
Tsukuyomi
10,016
668
129
9
0
270,328
2
L
Hercules
6,058
404
31
2
0
268,339
0
W
Terra
8,132
542
23
2
0
355,347
3
W
Amaterasu
8,652
577
111
7
0
354,049
0
L
Agni
8,050
537
176
12
0
283,607
0
L
Thanatos
6,024
402
55
4
0
280,824
2
L
Achilles
6,859
457
73
5
0
271,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role