Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RaffieBoomBoom
Mulan
Level 104
God Stats
12W - 13L
1,552 SR
Queue Stats
40W - 41L
1,499 Elo+
Solo
Fenrir
Fenrir
SSchyras
Fenrir
Level 129
God Stats
0W - 3L
1,237 SR
Queue Stats
182W - 158L
1,553 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,510 Elo+

VS

Team Averages
Level 104
1,620 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bogirmen
Vulcan
Level 120
God Stats
20W - 19L
1,648 SR
Queue Stats
30W - 34L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lesken
Tsukuyomi
Level 129
God Stats
17W - 16L
1,618 SR
Queue Stats
154W - 149L
1,583 Elo+
Solo
Ymir
Ymir
Zille4RealRapz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Nu Wa
Nu Wa
dXellor
Nu Wa
Level 159
God Stats
6W - 1L
1,836 SR
Queue Stats
40W - 16L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 2
5,162
1,032
3,170
3,907
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
0 / 2 / 1
4,746
949
2,999
6,924
6,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
 
Charybdis
7
0 / 1 / 0
4,394
879
489
1,323
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 2
4,954
991
2,454
7,051
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SSchyras
Fenrir
10
2 / 2 / 0
5,261
1,052
3,715
4,944
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 4
5,039
1,008
3,978
6,367
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Bogirmen
Vulcan
10
1 / 0 / 2
5,345
1,069
7,244
2,146
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Lesken
Tsukuyomi
11
1 / 0 / 3
5,266
1,053
5,177
2,025
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 3
5,296
1,059
1,348
5,218
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
dXellor
Nu Wa
10
3 / 0 / 1
5,400
1,080
3,747
2,143
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
2
1
L
Sobek
 
Sobek
0
2
1
0.25
L
Charybdis
 
Charybdis
0
1
0
0
W
Chaac
 
Chaac
1
1
4
3
W
Vulcan
Bogirmen
Vulcan
1
0
2
2
W
Tsukuyomi
Lesken
Tsukuyomi
1
0
3
2.5
L
1
2
2
1
L
Fenrir
SSchyras
Fenrir
2
2
0
1
W
1
2
3
1.25
W
Nu Wa
dXellor
Nu Wa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
21,494
24,149
Taken
17,899
14,708
Mitigated
11,285
8,115
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,170
121
504
2,204
3,907
1,384
0
1,199
2,464
17,463
0
L
Sobek
 
Sobek
2,999
162
0
2,761
6,924
6,167
0
3,646
2,875
10,627
1,719
L
Charybdis
 
Charybdis
489
252
0
159
1,323
395
0
1,025
161
0
2,417
W
Chaac
 
Chaac
3,978
976
0
3,067
6,367
5,308
0
1,796
4,278
0
8,146
W
Vulcan
Bogirmen
Vulcan
7,244
260
0
908
2,146
837
469
949
1,116
15,374
0
W
Tsukuyomi
Lesken
Tsukuyomi
5,177
1,365
0
402
2,025
809
0
449
1,576
0
15,929
L
2,454
175
0
1,629
7,051
4,361
0
3,984
2,654
0
8,371
L
Fenrir
SSchyras
Fenrir
3,715
1,639
0
858
4,944
2,401
0
1,517
3,147
0
11,376
W
1,348
396
0
343
5,218
3,533
0
1,326
3,698
2,780
0
W
Nu Wa
dXellor
Nu Wa
3,747
1,246
0
500
2,143
798
180
1,134
968
17,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
26,346
105
Minions Killed
97
0
Camps Cleared
0
455,597
Distance Traveled
561,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,162
1,032
41
8
0
122,247
0
L
Sobek
4,746
949
16
3
0
97,020
0
L
Charybdis
4,394
879
4
1
0
28,238
0
W
Chaac
5,039
1,008
7
1
0
104,607
0
W
Vulcan
5,345
1,069
31
6
0
119,801
0
W
Tsukuyomi
5,266
1,053
24
5
0
124,382
0
L
Mulan
4,954
991
18
4
0
101,121
1
L
Fenrir
5,261
1,052
26
5
0
106,971
0
W
Ymir
5,296
1,059
3
1
0
107,033
0
W
Nu Wa
5,400
1,080
32
6
0
106,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role