Player Matchup

Kali
Kali
CoolerVariable4
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,492 Elo+
Party 1
Thanatos
Thanatos
DATCOOKIE8326
Thanatos
Level 88
God Stats
25W - 18L
1,649 SR
Queue Stats
511W - 493L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
MagicAngel
Nu Wa
Level 151
God Stats
8W - 3L
1,681 SR
Queue Stats
31W - 22L
1,518 Elo+
Solo
Bacchus
Bacchus
Xvmb1705
Bacchus
Level 85
God Stats
2W - 1L
1,840 SR
Queue Stats
329W - 315L
1,488 Elo+
Party 1
Neith
Neith
sputniik
Neith
Level 104
God Stats
9W - 5L
1,737 SR
Queue Stats
108W - 109L
1,513 Elo+
Solo
Team Averages
Level 93
1,681 SR
1,512 Elo+

VS

Team Averages
Level 119
1,486 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
IronJase
Hercules
Level 193
God Stats
7W - 7L
1,575 SR
Queue Stats
606W - 609L
1,517 Elo+
Solo
Yemoja
Yemoja
Lazzaro91nerd
Yemoja
Level 29
God Stats
6W - 5L
1,699 SR
Queue Stats
32W - 29L
1,463 Elo+
Party 2
Medusa
Medusa
Sambucone96
Medusa
Level 62
God Stats
25W - 22L
1,475 SR
Queue Stats
192W - 197L
1,452 Elo+
Party 2
Hachiman
Hachiman
WookieOfGreed
Hachiman
Level 146
God Stats
2W - 3L
1,181 SR
Queue Stats
98W - 80L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,465
372
1,719
6,765
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
DATCOOKIE8326
Thanatos
12
1 / 5 / 1
6,053
504
3,809
11,470
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
1 / 1 / 1
6,795
566
6,298
5,177
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Xvmb1705
Bacchus
11
0 / 0 / 0
5,971
498
4,738
7,889
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
sputniik
Neith
11
0 / 0 / 0
5,708
476
5,030
6,453
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 1
7,676
640
5,189
5,168
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
IronJase
Hercules
13
3 / 0 / 3
7,811
651
5,133
9,665
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
0 / 0 / 0
6,149
512
2,112
4,911
2,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
11
0 / 0 / 0
5,583
465
6,191
9,596
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
WookieOfGreed
Hachiman
13
3 / 2 / 0
6,718
560
3,768
11,451
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
9
9
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
0
3
0
0
L
Thanatos
DATCOOKIE8326
Thanatos
1
5
1
0.3
W
Hercules
IronJase
Hercules
3
0
3
4.5
W
0
0
0
0
L
Nu Wa
1
1
1
1.5
W
Medusa
0
0
0
0
W
Hachiman
WookieOfGreed
Hachiman
3
2
0
1.5
L
Bacchus
Xvmb1705
Bacchus
0
0
0
0
L
Neith
sputniik
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
22,393
37,754
Taken
40,791
17,805
Mitigated
19,910
17,736
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,189
1,173
0
375
5,168
1,728
0
2,637
2,255
69,048
1,495
L
1,719
962
0
2,103
6,765
2,012
0
299
6,436
0
14,969
L
Thanatos
DATCOOKIE8326
Thanatos
3,809
857
0
8,313
11,470
4,310
0
1,042
10,271
0
46,877
W
Hercules
IronJase
Hercules
5,133
2,012
0
5,212
9,665
8,057
679
333
9,220
0
51,916
W
2,112
622
3,321
2,637
4,911
2,486
0
1,969
2,830
17,797
840
L
Nu Wa
6,298
1,202
0
1,217
5,177
1,507
0
2,774
2,175
57,804
1,915
W
Medusa
6,191
1,975
0
1,632
9,596
3,817
0
3,215
6,309
0
60,928
W
Hachiman
WookieOfGreed
Hachiman
3,768
1,565
0
4,902
11,451
3,822
0
2,002
9,213
0
48,726
L
Bacchus
Xvmb1705
Bacchus
4,738
637
278
3,365
7,889
7,606
0
1,392
6,470
24,796
0
L
Neith
sputniik
Neith
5,030
645
0
2,460
6,453
2,370
0
1,182
5,241
0
55,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
33,937
342
Minions Killed
410
0
Camps Cleared
0
1,077,997
Distance Traveled
1,126,346
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,676
640
128
11
0
224,604
4
L
Kali
4,465
372
24
2
0
117,747
0
L
Thanatos
6,053
504
79
7
0
249,479
0
W
Hercules
7,811
651
76
6
0
198,028
2
W
Yemoja
6,149
512
48
4
0
218,627
3
L
Nu Wa
6,795
566
111
9
0
225,672
2
W
Medusa
5,583
465
75
6
0
242,880
1
W
Hachiman
6,718
560
83
7
0
242,207
2
L
Bacchus
5,971
498
26
2
0
255,672
0
L
Neith
5,708
476
102
9
0
229,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role