Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DOOM-INPROGRESS
Da Ji
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
StandardChain26
Baron Samedi
Level 65
God Stats
4W - 2L
1,751 SR
Queue Stats
111W - 116L
1,362 Elo+
Solo
Chernobog
Chernobog
TheHottestHotRyu
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 129L
1,476 Elo+
Solo
Hel
Hel
VanitoINPROGRESS
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,484 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,456 Elo+

VS

Team Averages
Level 96
1,454 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Vajriputra
Jing Wei
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Arachne
Arachne
foamy10
Arachne
Level 86
God Stats
156W - 106L
1,603 SR
Queue Stats
211W - 182L
1,534 Elo+
Solo
Sylvanus
Sylvanus
qAxen
Sylvanus
Level 113
God Stats
46W - 31L
1,650 SR
Queue Stats
298W - 251L
1,441 Elo+
Solo
Pele
Pele
rafoltax_
Pele
Level 69
God Stats
3W - 10L
1,231 SR
Queue Stats
417W - 373L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 1
6,117
556
5,093
11,364
11,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
5,874
534
4,971
7,857
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
StandardChain26
Baron Samedi
11
0 / 1 / 0
5,601
509
2,367
6,403
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
10
1 / 1 / 4
5,416
492
3,371
8,436
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 3
6,554
596
3,679
8,530
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 0
6,417
583
4,842
10,897
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Vajriputra
Jing Wei
9
1 / 3 / 0
5,336
485
3,302
5,711
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
foamy10
Arachne
9
0 / 3 / 1
5,123
466
6,450
7,967
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
qAxen
Sylvanus
13
1 / 0 / 0
7,129
648
3,696
5,846
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
10
0 / 0 / 1
5,191
472
4,098
6,455
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
1
2.5
L
Tyr
 
Tyr
0
2
0
0
W
2
0
3
3.5
W
Baron Samedi
StandardChain26
Baron Samedi
0
1
0
0
W
Chernobog
1
1
4
3
L
Jing Wei
Vajriputra
Jing Wei
1
3
0
0.33
W
2
0
3
3.5
L
Arachne
foamy10
Arachne
0
3
1
0.17
L
Sylvanus
qAxen
Sylvanus
1
0
0
1
L
Pele
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
22,388
42,590
Taken
36,876
24,431
Mitigated
18,190
17,197
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,093
581
0
2,913
11,364
11,824
0
0
11,364
32,526
2,914
L
Tyr
 
Tyr
4,842
348
0
3,859
10,897
7,420
0
4,267
6,630
0
48,354
W
4,971
1,163
0
1,416
7,857
3,702
0
180
7,677
0
52,786
W
Baron Samedi
StandardChain26
Baron Samedi
2,367
346
0
1,717
6,403
2,859
0
3,084
3,319
36,274
0
W
Chernobog
3,371
2,190
0
1,551
8,436
2,841
0
0
8,436
0
38,985
L
Jing Wei
Vajriputra
Jing Wei
3,302
2,492
0
1,366
5,711
1,817
0
938
4,773
0
36,187
W
3,679
314
4,342
5,258
8,530
3,205
216
0
8,530
24,531
2,380
L
Arachne
foamy10
Arachne
6,450
5,617
205
2,221
7,967
2,871
0
2,027
5,940
0
28,482
L
Sylvanus
qAxen
Sylvanus
3,696
1,587
62
3,412
5,846
3,531
0
2,367
3,479
44,589
15,102
L
Pele
4,098
845
0
1,773
6,455
2,551
0
780
5,675
0
34,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
29,196
315
Minions Killed
345
0
Camps Cleared
0
1,058,224
Distance Traveled
1,092,634
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,117
556
53
5
0
193,588
0
L
Tyr
6,417
583
86
8
0
222,261
2
W
Da Ji
5,874
534
81
7
0
254,601
0
W
Baron Samedi
5,601
509
56
5
0
211,741
0
W
Chernobog
5,416
492
74
7
0
205,754
0
L
Jing Wei
5,336
485
52
5
0
162,406
0
W
Hel
6,554
596
51
5
0
192,540
0
L
Arachne
5,123
466
51
5
0
256,785
0
L
Sylvanus
7,129
648
107
10
0
182,675
1
L
Pele
5,191
472
49
4
0
268,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role