Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bewell1313
Ah Muzen Cab
Level 55
God Stats
8W - 9L
1,500 SR
Queue Stats
41W - 61L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
DanTrickey1
Amaterasu
Level 149
God Stats
1W - 1L
1,269 SR
Queue Stats
68W - 90L
1,341 Elo+
Party 1
Cerberus
Cerberus
PastelTugBoat
Cerberus
Level 149
God Stats
2W - 1L
1,241 SR
Queue Stats
63W - 85L
1,314 Elo+
Party 1
Ra
Ra
commonpalla23
Ra
Level 64
God Stats
32W - 57L
1,349 SR
Queue Stats
516W - 520L
1,479 Elo+
Solo
Anubis
Anubis
deano579
Anubis
Level 18
God Stats
27W - 50L
1,171 SR
Queue Stats
71W - 112L
1,278 Elo+
Party 1
Team Averages
Level 87
1,306 SR
1,343 Elo+

VS

Team Averages
Level 63
1,519 SR
1,461 Elo+
Ares
Ares
Anrra99
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Elfo oscuro1895
Artemis
Level 55
God Stats
2W - 3L
1,700 SR
Queue Stats
47W - 52L
1,318 Elo+
Solo
Bellona
Bellona
Puaquiil997
Bellona
Level 65
God Stats
3W - 2L
1,584 SR
Queue Stats
50W - 42L
1,534 Elo+
Solo
Nemesis
Nemesis
VelloWello
Nemesis
Level 147
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 64L
1,456 Elo+
Solo
Ra
Ra
xAlexdanx
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bewell1313
Ah Muzen Cab
12
2 / 0 / 7
6,848
1,370
4,983
2,453
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
DanTrickey1
Amaterasu
12
3 / 1 / 8
7,349
1,470
6,546
9,888
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
PastelTugBoat
Cerberus
12
1 / 1 / 10
6,696
1,339
9,198
7,814
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
5 / 3 / 8
7,391
1,478
9,993
4,698
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
deano579
Anubis
12
2 / 3 / 9
6,680
1,336
4,982
5,784
2,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

377

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anrra99
Ares
10
4 / 1 / 1
6,855
1,371
2,230
4,058
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 2
6,086
1,217
5,390
5,457
1,972
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Puaquiil997
Bellona
12
1 / 3 / 4
6,777
1,355
6,391
13,686
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
VelloWello
Nemesis
11
3 / 2 / 3
6,980
1,396
9,446
10,565
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,708
1,142
3,808
5,844
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
13
Kills
8
8
Deaths
13
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Anrra99
Ares
4
1
1
4.5
W
Ah Muzen Cab
Bewell1313
Ah Muzen Cab
2
0
7
5.5
W
Amaterasu
DanTrickey1
Amaterasu
3
1
8
7
L
0
3
2
0.33
W
Cerberus
PastelTugBoat
Cerberus
1
1
10
6
L
Bellona
Puaquiil997
Bellona
1
3
4
1
L
Nemesis
VelloWello
Nemesis
3
2
3
2.25
W
5
3
8
3
W
Anubis
deano579
Anubis
2
3
9
2.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
27,265
30,637
Taken
39,610
18,787
Mitigated
18,792
6,189
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anrra99
Ares
2,230
44
0
208
4,058
1,664
0
2,595
1,282
3,300
0
W
Ah Muzen Cab
Bewell1313
Ah Muzen Cab
4,983
2,135
0
150
2,453
863
0
453
1,948
0
14,843
W
Amaterasu
DanTrickey1
Amaterasu
6,546
3,747
0
2,162
9,888
7,046
0
2,322
7,168
0
13,903
L
5,390
2,456
0
402
5,457
1,972
0
3,587
1,630
0
13,431
W
Cerberus
PastelTugBoat
Cerberus
9,198
481
0
1,771
7,814
6,277
0
1,701
6,054
15,725
0
L
Bellona
Puaquiil997
Bellona
6,391
2,590
0
1,498
13,686
9,134
0
8,013
4,855
0
19,416
L
Nemesis
VelloWello
Nemesis
9,446
3,499
0
689
10,565
4,459
0
4,502
5,855
0
20,652
W
9,993
238
1,416
471
4,698
1,850
0
796
3,902
20,579
0
W
Anubis
deano579
Anubis
4,982
233
0
219
5,784
2,751
0
590
5,194
10,154
0
L
3,808
1,115
65
37
5,844
1,563
0
3,832
1,815
5,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
32,406
127
Minions Killed
83
4
Camps Cleared
3
547,420
Distance Traveled
428,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,855
1,371
3
1
0
49,541
0
W
Ah Muzen Cab
6,848
1,370
21
4
0
100,775
0
W
Amaterasu
7,349
1,470
22
4
1
125,437
0
L
Artemis
6,086
1,217
22
4
0
89,699
0
W
Cerberus
6,696
1,339
36
7
2
111,093
0
L
Bellona
6,777
1,355
22
4
0
97,612
0
L
Nemesis
6,980
1,396
25
5
3
124,939
0
W
Ra
7,391
1,478
36
7
0
110,528
0
W
Anubis
6,680
1,336
12
2
1
99,587
0
L
Ra
5,708
1,142
11
2
0
66,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role