Player Matchup

Lancelot
Lancelot
Archipaule
Lancelot
Level 96
God Stats
3W - 4L
1,303 SR
Queue Stats
268W - 251L
1,505 Elo+
Solo
Scylla
Scylla
Cterneik
Scylla
Level 119
God Stats
26W - 18L
1,591 SR
Queue Stats
168W - 164L
1,474 Elo+
Solo
Maui
Maui
EppoLoco
Maui
Level 103
God Stats
29W - 11L
1,592 SR
Queue Stats
519W - 469L
1,411 Elo+
Solo
Charybdis
Charybdis
LyK1D
Charybdis
Level 83
God Stats
2W - 2L
1,315 SR
Queue Stats
11W - 17L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 125
God Stats
134W - 108L
1,495 SR
Queue Stats
398W - 379L
1,465 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,442 Elo+

VS

Team Averages
Level 83
1,498 SR
1,444 Elo+
Awilix
Awilix
Flookii11
Awilix
Level 128
God Stats
74W - 60L
1,534 SR
Queue Stats
464W - 496L
1,354 Elo+
Party 1
Thoth
Thoth
MarcoVanTV
Thoth
Level 35
God Stats
3W - 4L
1,312 SR
Queue Stats
151W - 159L
1,396 Elo+
Party 1
Ullr
Ullr
MrGentIe
Ullr
Level 69
God Stats
15W - 29L
1,447 SR
Queue Stats
204W - 192L
1,497 Elo+
Solo
Surtr
Surtr
Rodpache
Surtr
Level 119
God Stats
5W - 4L
1,699 SR
Queue Stats
474W - 454L
1,461 Elo+
Solo
Ymir
Ymir
androxus18778117
Ymir
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 167L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Archipaule
Lancelot
6
1 / 1 / 1
3,405
681
1,441
3,444
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Cterneik
Scylla
6
1 / 2 / 1
3,626
725
1,820
2,639
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
5
0 / 1 / 5
3,911
782
1,509
4,642
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
LyK1D
Charybdis
6
5 / 0 / 0
4,253
851
3,887
2,110
598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
jkabz
Sun Wukong
5
1 / 2 / 0
3,255
651
961
3,141
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flookii11
Awilix
6
1 / 1 / 0
3,477
695
1,426
3,319
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
6
2 / 1 / 0
3,537
707
2,085
2,415
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
2
0 / 2 / 0
2,629
526
344
2,309
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Rodpache
Surtr
7
1 / 1 / 0
3,816
763
2,356
3,566
1,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,112
622
1,362
5,272
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
4
6
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Archipaule
Lancelot
1
1
1
1.5
W
Scylla
Cterneik
Scylla
1
2
1
0.75
W
Maui
0
1
5
2.5
L
Awilix
Flookii11
Awilix
1
1
0
1
W
Charybdis
LyK1D
Charybdis
5
0
0
5
L
Thoth
2
1
0
2
L
Ullr
0
2
0
0
L
Surtr
Rodpache
Surtr
1
1
0
1
L
0
3
0
0
W
Sun Wukong
jkabz
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,618
Damage
7,573
15,976
Taken
16,881
6,995
Mitigated
7,036
4,140
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Archipaule
Lancelot
1,441
514
0
500
3,444
1,306
0
368
2,918
0
13,904
W
Scylla
Cterneik
Scylla
1,820
412
0
94
2,639
692
0
1,348
997
17,511
0
W
Maui
1,509
366
0
2,064
4,642
2,634
0
776
3,866
8,550
0
L
Awilix
Flookii11
Awilix
1,426
637
0
150
3,319
1,190
0
501
2,818
0
14,805
W
Charybdis
LyK1D
Charybdis
3,887
2,303
0
1,004
2,110
598
0
586
1,524
0
23,085
L
Thoth
2,085
109
0
980
2,415
681
0
1,319
1,096
14,359
0
L
Ullr
344
151
0
270
2,309
591
0
420
1,889
0
5,047
L
Surtr
Rodpache
Surtr
2,356
881
0
1,470
3,566
1,829
0
0
3,394
346
17,534
L
1,362
320
45
279
5,272
2,745
0
1,089
4,183
8,339
0
W
Sun Wukong
jkabz
Sun Wukong
961
102
0
478
3,141
1,765
0
99
2,837
0
10,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,450
Gold Earned
16,571
100
Minions Killed
112
0
Camps Cleared
0
468,704
Distance Traveled
448,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,405
681
26
5
0
124,379
0
W
Scylla
3,626
725
24
5
0
89,001
0
W
Maui
3,911
782
8
2
0
95,962
2
L
Awilix
3,477
695
29
6
0
112,044
0
W
Charybdis
4,253
851
30
6
0
81,452
0
L
Thoth
3,537
707
24
5
0
102,783
0
L
Ullr
2,629
526
9
2
0
36,950
0
L
Surtr
3,816
763
38
8
0
97,396
0
L
Ymir
3,112
622
12
2
0
99,407
0
W
Sun Wukong
3,255
651
12
2
0
77,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role