Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Alccarion
Persephone
Level 97
God Stats
17W - 16L
1,544 SR
Queue Stats
298W - 278L
1,575 Elo+
Solo
Tyr
Tyr
CorvoNL
Tyr
Level 127
God Stats
1W - 2L
1,455 SR
Queue Stats
45W - 40L
1,491 Elo+
Solo
Loki
Loki
Meliodas4
Loki
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,711 Elo+
Solo
Danzaburou
Danzaburou
Tsau
Danzaburou
Level 107
God Stats
5W - 4L
1,516 SR
Queue Stats
136W - 136L
1,553 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,566 Elo+

VS

Team Averages
Level 125
1,457 SR
1,521 Elo+
Achilles
Achilles
Arcami
Achilles
Level 146
God Stats
16W - 9L
1,581 SR
Queue Stats
289W - 276L
1,494 Elo+
Party 1
Rama
Rama
Busquets19
Rama
Level 102
God Stats
2W - 1L
1,472 SR
Queue Stats
214W - 190L
1,538 Elo+
Party 1
Nox
Nox
Chicle98
Nox
Level 109
God Stats
1W - 2L
1,108 SR
Queue Stats
151W - 141L
1,598 Elo+
Party 1
Ratatoskr
Ratatoskr
baggies_boy
Ratatoskr
Level 152
God Stats
4W - 4L
1,780 SR
Queue Stats
247W - 226L
1,515 Elo+
Solo
Kukulkan
Kukulkan
星骋敢的
Kukulkan
Level 117
God Stats
7W - 10L
1,347 SR
Queue Stats
263W - 254L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
4,977
452
1,709
2,524
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Alccarion
Persephone
13
1 / 1 / 1
7,183
653
6,167
4,740
1,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
9
0 / 1 / 0
5,475
498
2,979
7,397
5,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 2 / 0
5,577
507
3,051
7,879
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tsau
Danzaburou
9
0 / 1 / 1
5,197
472
2,715
6,377
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arcami
Achilles
11
1 / 1 / 0
6,686
608
2,741
6,337
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,885
535
4,526
5,429
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
6,065
551
2,182
6,960
5,111
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
baggies_boy
Ratatoskr
11
4 / 0 / 1
6,257
569
4,975
6,982
3,444
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
星骋敢的
Kukulkan
12
0 / 1 / 1
6,244
568
1,606
7,218
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Persephone
Alccarion
Persephone
1
1
1
1.5
W
Achilles
Arcami
Achilles
1
1
0
1
W
0
1
0
0
W
0
1
1
0.5
L
Tyr
0
1
0
0
L
Loki
2
2
0
1
L
Danzaburou
Tsau
Danzaburou
0
1
1
0.5
W
Ratatoskr
baggies_boy
Ratatoskr
4
0
1
4.5
W
Kukulkan
星骋敢的
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
16,030
28,917
Taken
32,926
12,901
Mitigated
16,755
13,287
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,709
782
0
869
2,524
929
0
0
2,352
0
14,535
L
Persephone
Alccarion
Persephone
6,167
332
0
2,703
4,740
1,669
0
945
3,778
62,447
0
W
Achilles
Arcami
Achilles
2,741
621
0
2,962
6,337
3,373
0
0
6,337
0
43,928
W
4,526
3,691
0
2,216
5,429
1,933
0
0
5,429
0
51,090
W
2,182
381
0
1,821
6,960
5,111
0
1,966
4,994
20,238
1,901
L
Tyr
2,979
379
0
3,460
7,397
5,393
0
915
6,378
0
21,079
L
Loki
3,051
444
0
3,722
7,879
2,710
0
1,177
6,692
0
35,609
L
Danzaburou
Tsau
Danzaburou
2,715
1,275
0
2,533
6,377
2,200
0
428
5,949
0
41,215
W
Ratatoskr
baggies_boy
Ratatoskr
4,975
1,041
0
1,817
6,982
3,444
0
366
6,616
0
42,518
W
Kukulkan
星骋敢的
Kukulkan
1,606
43
0
2,265
7,218
2,894
0
3,835
3,383
52,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
31,137
310
Minions Killed
398
0
Camps Cleared
0
935,671
Distance Traveled
1,107,094
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,977
452
35
3
0
70,510
0
L
Persephone
7,183
653
105
10
0
233,687
0
W
Achilles
6,686
608
83
8
0
218,705
0
W
Rama
5,885
535
113
10
0
195,139
0
W
Nox
6,065
551
35
3
0
224,743
4
L
Tyr
5,475
498
41
4
0
209,467
2
L
Loki
5,577
507
69
6
0
235,619
0
L
Danzaburou
5,197
472
60
5
0
186,388
0
W
Ratatoskr
6,257
569
61
6
0
271,165
0
W
Kukulkan
6,244
568
106
10
0
197,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role