Player Matchup

Surtr
Surtr
AstuteHarmony50
Surtr
Level 139
God Stats
40W - 32L
1,549 SR
Queue Stats
426W - 389L
1,575 Elo+
Solo
Neith
Neith
I G0ATED I
Neith
Level 68
God Stats
11W - 6L
1,627 SR
Queue Stats
45W - 50L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
dowhatwedo
Baron Samedi
Level 35
God Stats
5W - 5L
1,614 SR
Queue Stats
11W - 22L
1,360 Elo+
Party 1
Team Averages
Level 81
1,597 SR
1,444 Elo+

VS

Team Averages
Level 141
1,443 SR
1,542 Elo+
Mulan
Mulan
Akyør
Mulan
Level 141
God Stats
16W - 17L
1,444 SR
Queue Stats
50W - 48L
1,575 Elo+
Solo
Medusa
Medusa
SH0TZ_P0P_0FF
Medusa
Level 129
God Stats
40W - 36L
1,500 SR
Queue Stats
65W - 81L
1,498 Elo+
Solo
Zeus
Zeus
The_Owl_Pacino
Zeus
Level 154
God Stats
4W - 7L
1,386 SR
Queue Stats
117W - 123L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,330
778
12,997
16,051
14,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
1 / 3 / 3
7,648
637
5,240
9,641
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dowhatwedo
Baron Samedi
14
4 / 1 / 3
8,812
734
7,320
8,007
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akyør
Mulan
12
1 / 2 / 3
7,737
645
8,027
12,729
13,324
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 2
7,509
626
6,107
10,938
4,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 1 / 2
8,901
742
13,083
7,496
2,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Akyør
Mulan
1
2
3
1.25
W
3
1
4
5
W
Neith
1
3
3
0.83
L
1
5
2
0.4
L
3
1
2
4
W
Baron Samedi
dowhatwedo
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
27,217
33,699
Taken
31,163
23,163
Mitigated
20,285
9,781
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Akyør
Mulan
8,027
810
163
1,507
12,729
13,324
0
4,759
7,970
0
23,373
W
12,997
2,964
0
6,031
16,051
14,625
259
6,071
9,980
2,702
33,855
W
Neith
5,240
2,017
27
515
9,641
3,592
0
4,168
5,473
0
19,947
L
6,107
2,609
0
750
10,938
4,184
102
2,721
8,217
0
20,510
L
13,083
1,482
0
1,527
7,496
2,777
0
1,386
6,106
45,432
1,644
W
Baron Samedi
dowhatwedo
Baron Samedi
7,320
448
786
2,422
8,007
4,946
0
2,859
5,148
38,543
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
24,147
148
Minions Killed
163
0
Camps Cleared
0
645,546
Distance Traveled
631,911
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,737
645
36
3
0
202,553
7
W
Surtr
9,330
778
65
5
0
253,772
0
W
Neith
7,648
637
22
2
0
202,890
0
L
Medusa
7,509
626
46
4
0
212,045
2
L
Zeus
8,901
742
81
7
0
217,313
0
W
Baron Samedi
8,812
734
61
5
0
188,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role