Player Matchup

Bastet
Bastet
MrxCopper
Bastet
Level 157
God Stats
2W - 1L
1,635 SR
Queue Stats
60W - 75L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
MrxNihilus
Danzaburou
Level 158
God Stats
0W - 2L
1,235 SR
Queue Stats
123W - 166L
1,456 Elo+
Party 1
Hades
Hades
MrxRevan
Hades
Level 158
God Stats
4W - 2L
1,725 SR
Queue Stats
136W - 179L
1,469 Elo+
Party 1
Geb
Geb
TPM_Adrian
Geb
Level 122
God Stats
1W - 3L
1,464 SR
Queue Stats
113W - 114L
1,502 Elo+
Solo
Osiris
Osiris
puuhapetzku
Osiris
Level 127
God Stats
12W - 18L
1,595 SR
Queue Stats
321W - 331L
1,485 Elo+
Solo
Team Averages
Level 144
1,531 SR
1,480 Elo+

VS

Team Averages
Level 89
1,606 SR
1,520 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GBXJawZz
Sol
Level 68
God Stats
4W - 0L
1,850 SR
Queue Stats
316W - 296L
1,516 Elo+
Solo
Awilix
Awilix
Hey Tisumi
Awilix
Level 86
God Stats
375W - 279L
1,620 SR
Queue Stats
534W - 512L
1,557 Elo+
Solo
Cerberus
Cerberus
MrJF23
Cerberus
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 61L
1,518 Elo+
Solo
Anhur
Anhur
sifohotman
Anhur
Level 63
God Stats
14W - 12L
1,559 SR
Queue Stats
369W - 382L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MrxCopper
Bastet
8
0 / 0 / 1
3,822
637
2,593
4,451
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MrxNihilus
Danzaburou
6
0 / 2 / 0
3,533
589
2,790
3,882
1,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
MrxRevan
Hades
8
1 / 0 / 0
4,172
695
1,906
1,822
775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 2 / 0
3,391
565
2,226
5,338
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
6
0 / 2 / 0
3,796
633
1,558
5,254
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 1
4,649
775
3,194
3,316
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 1 / 0
3,871
645
1,549
4,378
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Hey Tisumi
Awilix
8
2 / 0 / 1
4,168
695
1,181
4,137
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MrJF23
Cerberus
7
1 / 0 / 3
4,216
703
1,871
5,803
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
7
2 / 0 / 2
4,256
709
3,623
3,194
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
W
0
1
0
0
W
Awilix
Hey Tisumi
Awilix
2
0
1
2.5
W
Cerberus
MrJF23
Cerberus
1
0
3
2.5
L
Bastet
MrxCopper
Bastet
0
0
1
0.5
L
Danzaburou
MrxNihilus
Danzaburou
0
2
0
0
L
Hades
MrxRevan
Hades
1
0
0
1
L
0
2
0
0
L
Osiris
0
2
0
0
W
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,073
Damage
11,418
20,747
Taken
20,828
9,293
Mitigated
8,061
7,574
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,194
225
0
625
3,316
1,348
0
0
2,926
24,578
1,399
W
1,549
711
0
2,126
4,378
1,206
0
1,594
2,784
20,865
2,695
W
Awilix
Hey Tisumi
Awilix
1,181
515
0
2,160
4,137
1,229
0
342
3,759
0
21,556
W
Cerberus
MrJF23
Cerberus
1,871
493
0
2,193
5,803
3,266
0
1,281
4,522
13,073
515
L
Bastet
MrxCopper
Bastet
2,593
794
0
1,030
4,451
1,585
0
836
3,549
0
22,058
L
Danzaburou
MrxNihilus
Danzaburou
2,790
1,260
0
1,064
3,882
1,096
0
893
2,989
0
19,897
L
Hades
MrxRevan
Hades
1,906
374
206
1,185
1,822
775
0
1,028
794
25,790
0
L
2,226
512
84
1,547
5,338
2,043
0
957
4,381
8,994
283
L
Osiris
1,558
334
0
2,458
5,254
3,794
0
2,101
2,616
0
18,118
W
Anhur
3,623
2,134
0
1,733
3,194
1,012
0
632
2,562
0
26,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,714
Gold Earned
21,160
178
Minions Killed
221
0
Camps Cleared
0
596,052
Distance Traveled
651,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,649
775
49
8
0
130,849
0
W
Sol
3,871
645
46
8
0
119,786
0
W
Awilix
4,168
695
48
8
0
164,664
0
W
Cerberus
4,216
703
36
6
0
119,884
0
L
Bastet
3,822
637
42
7
0
160,895
0
L
Danzaburou
3,533
589
31
5
0
111,384
0
L
Hades
4,172
695
52
9
0
133,314
0
L
Geb
3,391
565
12
2
0
95,517
0
L
Osiris
3,796
633
41
7
0
94,942
0
W
Anhur
4,256
709
42
7
0
116,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role