Player Matchup

Sol
Sol
Gold II
Benimαru
Sol
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,658 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Fritzmagius22343
Aphrodite
Platinum V
Level 129
God Stats
5W - 4L
1,659 SR
Queue Stats
113W - 108L
1,650 MMR
Solo
Thor
Thor
Platinum V
Gbraim
Thor
Platinum V
Level 159
God Stats
34W - 27L
1,638 SR
Queue Stats
189W - 177L
1,681 MMR
Solo
Chiron
Chiron
Platinum IV
Lima
Chiron
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,621 MMR
Solo
Bastet
Bastet
Gold V
LocaTheFatSolo
Bastet
Gold V
Level 145
God Stats
1W - 0L
1,728 SR
Queue Stats
25W - 16L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,605 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,576 SR
1,653 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Ali_SYR007
Morgan Le Fay
Gold III
Level 122
God Stats
17W - 14L
1,577 SR
Queue Stats
76W - 78L
1,532 MMR
Party 1
Arachne
Arachne
Gold III
JAD4MS
Arachne
Gold III
Level 156
God Stats
21W - 10L
1,728 SR
Queue Stats
49W - 52L
1,611 MMR
Solo
Janus
Janus
Platinum V
Julendbu
Janus
Platinum V
Level 144
God Stats
3W - 7L
1,419 SR
Queue Stats
168W - 176L
1,625 MMR
Solo
Lancelot
Lancelot
Gold II
V压脉带V
Lancelot
Gold II
Level 157
God Stats
20W - 24L
1,504 SR
Queue Stats
246W - 234L
1,603 MMR
Solo
Skadi
Skadi
Platinum III
ŁÖẦY
Skadi
Platinum III
Level 123
God Stats
149W - 136L
1,651 SR
Queue Stats
313W - 316L
1,894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,298
620
10,749
11,189
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
13
2 / 1 / 7
7,630
509
6,304
9,988
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
Gbraim
Thor
15
4 / 0 / 2
8,481
565
5,050
10,534
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Lima
Chiron
15
7 / 0 / 2
9,001
600
10,613
10,525
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 3
9,160
611
6,761
13,166
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniIzanamiNu Wa

VS

Bans
TiamatBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ali_SYR007
Morgan Le Fay
12
2 / 5 / 0
7,432
495
7,668
9,659
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JAD4MS
Arachne
11
1 / 7 / 3
6,638
443
5,199
17,549
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
Julendbu
Janus
14
0 / 3 / 0
7,653
510
5,796
6,272
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
V压脉带V
Lancelot
15
1 / 1 / 1
7,526
502
5,257
12,626
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
ŁÖẦY
Skadi
13
1 / 5 / 1
7,515
501
6,305
10,381
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
5
6
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ali_SYR007
Morgan Le Fay
2
5
0
0.4
W
6
2
2
3.5
W
Aphrodite
2
1
7
5.5
W
Thor
Gbraim
Thor
4
0
2
5
L
Arachne
JAD4MS
Arachne
1
7
3
0.36
L
Janus
Julendbu
Janus
0
3
0
0
W
Chiron
Lima
Chiron
7
0
2
8
W
2
3
3
1.17
L
Lancelot
V压脉带V
Lancelot
1
1
1
1.5
L
Skadi
ŁÖẦY
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
30,225
55,402
Taken
56,487
22,620
Mitigated
25,046
25,730
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ali_SYR007
Morgan Le Fay
7,668
472
0
1,021
9,659
4,074
0
555
9,104
44,495
0
W
10,749
4,916
0
4,217
11,189
3,878
0
538
10,623
71,553
6,535
W
Aphrodite
6,304
890
3,882
4,712
9,988
3,878
0
1,422
8,472
28,844
0
W
Thor
Gbraim
Thor
5,050
1,077
0
4,195
10,534
4,209
213
2,142
8,134
0
68,294
L
Arachne
JAD4MS
Arachne
5,199
3,764
0
5,895
17,549
8,763
0
7,696
9,853
0
40,902
L
Janus
Julendbu
Janus
5,796
228
0
764
6,272
2,097
0
334
5,938
65,946
615
W
Chiron
Lima
Chiron
10,613
3,889
256
3,414
10,525
4,040
229
4,377
5,770
0
66,668
W
6,761
1,588
0
5,054
13,166
6,615
10
4,463
8,218
0
65,074
L
Lancelot
V压脉带V
Lancelot
5,257
1,088
0
5,891
12,626
5,968
0
3,447
9,179
0
72,792
L
Skadi
ŁÖẦY
Skadi
6,305
2,186
0
2,358
10,381
4,144
0
4,682
5,699
0
55,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
36,764
523
Minions Killed
496
0
Camps Cleared
0
1,489,348
Distance Traveled
1,478,429
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,432
495
93
6
0
270,468
0
W
Sol
9,298
620
147
10
0
279,212
4
W
Aphrodite
7,630
509
44
3
0
297,801
0
W
Thor
8,481
565
97
6
0
308,678
2
L
Arachne
6,638
443
53
4
0
277,232
1
L
Janus
7,653
510
151
10
0
316,953
0
W
Chiron
9,001
600
113
8
0
313,867
5
W
Bastet
9,160
611
122
8
0
289,790
3
L
Lancelot
7,526
502
107
7
0
354,854
0
L
Skadi
7,515
501
92
6
0
258,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role