Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Sahyas
Awilix
Level 133
God Stats
22W - 14L
1,644 SR
Queue Stats
295W - 214L
1,576 Elo+
Solo
Scylla
Scylla
TheSonicSpeedMan
Scylla
Level 151
God Stats
2W - 1L
1,568 SR
Queue Stats
68W - 87L
1,469 Elo+
Solo
Hercules
Hercules
Victor13dvd
Hercules
Level 142
God Stats
13W - 13L
1,554 SR
Queue Stats
203W - 190L
1,520 Elo+
Solo
Nu Wa
Nu Wa
YoshiLionheart
Nu Wa
Level 128
God Stats
19W - 15L
1,523 SR
Queue Stats
160W - 151L
1,506 Elo+
Solo
Team Averages
Level 136
1,558 SR
1,514 Elo+

VS

Team Averages
Level 151
1,514 SR
1,531 Elo+
Cthulhu
Cthulhu
BinkiiHetto
Cthulhu
Level 166
God Stats
37W - 31L
1,561 SR
Queue Stats
119W - 92L
1,583 Elo+
Solo
Izanami
Izanami
Fuzzybooty
Izanami
Level 104
God Stats
2W - 1L
1,302 SR
Queue Stats
149W - 138L
1,468 Elo+
Solo
Osiris
Osiris
GoblinPants
Osiris
Level 141
God Stats
6W - 4L
1,566 SR
Queue Stats
195W - 178L
1,541 Elo+
Solo
Bastet
Bastet
Kryzix
Bastet
Level 126
God Stats
17W - 18L
1,487 SR
Queue Stats
92W - 86L
1,510 Elo+
Solo
Merlin
Merlin
青青草原羊村长
Merlin
Level 216
God Stats
2W - 2L
1,656 SR
Queue Stats
68W - 71L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 1
3,461
692
2,179
3,806
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Sahyas
Awilix
8
0 / 0 / 0
3,627
725
765
4,103
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,419
484
0
0
0
Hercules
Victor13dvd
Hercules
6
0 / 1 / 0
3,281
656
598
3,482
1,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,307
661
1,425
2,195
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BinkiiHetto
Cthulhu
6
0 / 1 / 0
3,578
716
2,490
4,304
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Fuzzybooty
Izanami
6
0 / 0 / 1
3,677
735
918
1,143
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
6
1 / 0 / 0
3,975
795
1,185
3,860
2,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Kryzix
Bastet
6
1 / 0 / 0
3,266
653
1,341
3,147
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 0
3,566
713
1,294
1,599
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Cthulhu
BinkiiHetto
Cthulhu
0
1
0
0
W
Izanami
Fuzzybooty
Izanami
0
0
1
0.5
W
Osiris
1
0
0
1
W
Bastet
Kryzix
Bastet
1
0
0
1
L
Awilix
Sahyas
Awilix
0
0
0
0
L
0
0
0
0
L
Hercules
Victor13dvd
Hercules
0
1
0
0
L
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,967
Damage
7,228
13,586
Taken
14,053
5,332
Mitigated
5,607
5,766
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,179
197
48
1,750
3,806
2,013
0
1,466
2,085
19,276
0
W
Cthulhu
BinkiiHetto
Cthulhu
2,490
203
0
1,280
4,304
1,918
0
2,272
1,683
19,890
0
W
Izanami
Fuzzybooty
Izanami
918
827
0
723
1,143
319
0
91
1,052
0
27,028
W
Osiris
1,185
257
0
1,799
3,860
2,158
0
82
3,778
0
8,742
W
Bastet
Kryzix
Bastet
1,341
281
0
1,975
3,147
810
0
389
2,720
0
12,156
L
Awilix
Sahyas
Awilix
765
275
0
2,414
4,103
1,220
0
1,077
2,868
0
23,948
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Victor13dvd
Hercules
598
133
0
1,054
3,482
1,542
0
0
3,482
0
12,166
L
1,425
427
0
500
2,195
557
0
734
1,367
11,336
0
W
1,294
276
0
750
1,599
402
0
383
1,216
23,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,095
Gold Earned
18,062
131
Minions Killed
175
0
Camps Cleared
0
438,252
Distance Traveled
506,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,461
692
40
8
0
123,630
0
W
Cthulhu
3,578
716
48
10
0
99,100
0
W
Izanami
3,677
735
56
11
0
77,189
0
W
Osiris
3,975
795
8
2
0
108,991
0
W
Bastet
3,266
653
27
5
0
119,920
0
L
Awilix
3,627
725
53
11
0
115,907
0
L
Scylla
2,419
484
0
0
0
0
0
L
Hercules
3,281
656
14
3
0
100,422
0
L
Nu Wa
3,307
661
24
5
0
98,293
0
W
Merlin
3,566
713
36
7
0
101,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role