Player Matchup

Lancelot
Lancelot
Silver V
 
Lancelot
Silver V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze I
FioCartman
Chang'e
Bronze I
Level 74
God Stats
1W - 2L
1,312 SR
Queue Stats
26W - 39L
1,074 MMR
Solo
Shiva
Shiva
Silver V
Jz_Vrax68
Shiva
Silver V
Level 110
God Stats
118W - 112L
1,536 SR
Queue Stats
246W - 270L
908 MMR
Party 1
Sol
Sol
Bronze I
Le_Jerry_
Sol
Bronze I
Level 103
God Stats
45W - 58L
1,474 SR
Queue Stats
65W - 96L
966 MMR
Party 1
Khepri
Khepri
Silver II
SideShowFrog
Khepri
Silver II
Level 148
God Stats
5W - 2L
1,639 SR
Queue Stats
185W - 200L
993 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,492 SR
1,088 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,413 SR
918 MMR
Bellona
Bellona
Silver II
AzaChobei-
Bellona
Silver II
Level 59
God Stats
60W - 48L
1,533 SR
Queue Stats
147W - 161L
1,022 MMR
Solo
Nox
Nox
Silver V
ConnorCannibal
Nox
Silver V
Level 158
God Stats
2W - 4L
1,346 SR
Queue Stats
166W - 209L
517 MMR
Solo
Chronos
Chronos
Silver III
FranSQU
Chronos
Silver III
Level 108
God Stats
6W - 1L
1,537 SR
Queue Stats
32W - 37L
944 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JeyRoo
Gilgamesh
Silver I
Level 128
God Stats
116W - 97L
1,535 SR
Queue Stats
159W - 168L
1,144 MMR
Solo
Medusa
Medusa
Silver II
Trolex29
Medusa
Silver II
Level 136
God Stats
2W - 4L
1,117 SR
Queue Stats
94W - 116L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 3 / 0
7,337
432
5,926
11,251
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
FioCartman
Chang'e
12
1 / 0 / 0
7,232
425
3,178
5,460
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Jz_Vrax68
Shiva
16
1 / 1 / 0
9,490
558
11,662
14,837
12,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 0
7,364
433
7,715
14,672
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
0 / 3 / 1
7,874
463
6,670
13,770
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
VulcanAo KuangZhong KuiAchilles

VS

Bans
ThanatosAgniArachneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzaChobei-
Bellona
17
2 / 0 / 1
10,037
590
10,206
16,985
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 6
8,261
486
3,544
13,578
11,986
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
FranSQU
Chronos
16
5 / 1 / 4
9,930
584
10,229
8,918
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
JeyRoo
Gilgamesh
15
4 / 1 / 1
8,879
522
5,676
14,173
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Trolex29
Medusa
15
2 / 1 / 4
8,242
485
9,554
11,014
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
13
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
W
Bellona
AzaChobei-
Bellona
2
0
1
2.5
W
0
1
6
3
L
Chang'e
FioCartman
Chang'e
1
0
0
1
W
Chronos
FranSQU
Chronos
5
1
4
7
W
Gilgamesh
JeyRoo
Gilgamesh
4
1
1
4.5
L
Shiva
Jz_Vrax68
Shiva
1
1
0
1
L
1
6
0
0.17
L
Khepri
0
3
1
0.17
W
Medusa
Trolex29
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
39,209
59,990
Taken
64,668
35,910
Mitigated
44,724
16,676
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,926
1,420
0
722
11,251
5,304
0
1,901
9,249
0
46,831
W
Bellona
AzaChobei-
Bellona
10,206
2,691
0
5,976
16,985
16,697
181
1,152
15,833
0
82,957
W
3,544
643
373
2,177
13,578
11,986
511
6,296
7,282
25,365
859
L
Chang'e
FioCartman
Chang'e
3,178
0
400
2,343
5,460
1,829
0
1,330
4,130
43,205
994
W
Chronos
FranSQU
Chronos
10,229
3,494
0
748
8,918
3,828
2,251
2,375
6,543
87,762
988
W
Gilgamesh
JeyRoo
Gilgamesh
5,676
1,928
0
1,073
14,173
7,431
0
1,469
12,704
0
85,814
L
Shiva
Jz_Vrax68
Shiva
11,662
2,247
0
4,835
14,837
12,469
0
1,472
12,094
0
85,068
L
7,715
2,689
0
5,428
14,672
4,181
756
4,756
9,916
61,494
1,007
L
Khepri
6,670
428
0
2,948
13,770
12,127
253
4,119
9,551
32,041
841
W
Medusa
Trolex29
Medusa
9,554
3,202
0
2,546
11,014
4,782
384
6,502
4,512
0
83,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
45,349
407
Minions Killed
560
0
Camps Cleared
0
1,510,668
Distance Traveled
1,723,185
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,337
432
74
4
0
349,384
3
W
Bellona
10,037
590
147
9
0
357,294
1
W
Nox
8,261
486
39
2
0
295,420
4
L
Chang'e
7,232
425
77
5
0
246,295
0
W
Chronos
9,930
584
149
9
0
351,244
8
W
Gilgamesh
8,879
522
112
7
0
385,522
0
L
Shiva
9,490
558
132
8
0
348,071
3
L
Sol
7,364
433
90
5
0
264,446
1
L
Khepri
7,874
463
34
2
0
302,472
0
W
Medusa
8,242
485
113
7
0
333,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role