Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sekai_Captain
Olorun
Level 78
God Stats
6W - 4L
1,317 SR
Queue Stats
55W - 54L
1,506 Elo+
Solo
Surtr
Surtr
Zavreses
Surtr
Level 217
God Stats
34W - 3L
1,881 SR
Queue Stats
491W - 58L
2,036 Elo+
Party 1
Artemis
Artemis
changename10242
Artemis
Level 129
God Stats
49W - 49L
1,556 SR
Queue Stats
49W - 49L
1,585 Elo+
Solo
Team Averages
Level 173
1,551 SR
1,625 Elo+

VS

Team Averages
Level 122
1,516 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Nikapamm
Ao Kuang
Level 67
God Stats
26W - 26L
1,528 SR
Queue Stats
158W - 173L
1,479 Elo+
Solo
Set
Set
Veges24
Set
Level 83
God Stats
12W - 11L
1,595 SR
Queue Stats
177W - 180L
1,555 Elo+
Solo
Kukulkan
Kukulkan
plushsalmon
Kukulkan
Level 152
God Stats
2W - 2L
1,459 SR
Queue Stats
35W - 31L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
5 / 1 / 6
6,552
1,092
4,124
4,046
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
 
Vamana
12
1 / 0 / 4
6,448
1,075
2,992
4,514
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 8
5,869
978
2,273
3,120
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Zavreses
Surtr
12
5 / 0 / 8
6,665
1,111
9,237
10,802
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 7
6,541
1,090
5,125
6,615
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 0
5,947
991
3,157
4,208
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
10
0 / 3 / 1
5,476
913
5,429
6,486
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Nikapamm
Ao Kuang
11
2 / 4 / 1
6,050
1,008
5,097
6,744
2,895
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Set
9
0 / 4 / 0
5,187
865
2,302
6,228
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
plushsalmon
Kukulkan
12
0 / 1 / 0
6,018
1,003
4,366
2,963
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
14
Kills
3
3
Deaths
14
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
6
8
W
Vamana
 
Vamana
1
0
4
3
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
L
Ao Kuang
Nikapamm
Ao Kuang
2
4
1
0.63
W
0
0
8
4
L
Set
0
4
0
0
W
Surtr
Zavreses
Surtr
5
0
8
9
W
3
2
7
3.25
L
Kukulkan
plushsalmon
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,751
Damage
20,351
29,097
Taken
26,629
15,307
Mitigated
11,184
13,754
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,124
917
2,693
2,256
4,046
1,929
56
2,110
1,936
10,415
0
W
Vamana
 
Vamana
2,992
696
0
2,202
4,514
2,252
0
1,381
3,133
0
19,313
L
Vulcan
 
Vulcan
3,157
115
0
870
4,208
1,734
0
1,559
2,396
13,923
23
L
Tsukuyomi
 
Tsukuyomi
5,429
1,137
0
554
6,486
2,335
0
1,427
4,688
0
15,789
L
Ao Kuang
Nikapamm
Ao Kuang
5,097
1,607
0
410
6,744
2,895
0
793
5,832
12,025
0
W
2,273
686
456
1,655
3,120
1,177
118
1,362
1,758
13,429
497
L
Set
2,302
516
0
196
6,228
2,953
0
1,835
4,068
0
6,155
W
Surtr
Zavreses
Surtr
9,237
3,513
0
3,944
10,802
7,452
8
3,452
7,350
1,026
15,538
W
5,125
1,295
0
548
6,615
2,497
202
4,112
2,503
0
16,207
L
Kukulkan
plushsalmon
Kukulkan
4,366
399
0
0
2,963
1,267
145
973
1,915
25,430
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
28,678
148
Minions Killed
128
0
Camps Cleared
0
671,163
Distance Traveled
615,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,552
1,092
22
4
0
133,386
0
W
Vamana
6,448
1,075
43
7
0
145,078
0
L
Vulcan
5,947
991
25
4
0
129,778
0
L
Tsukuyomi
5,476
913
23
4
0
123,697
0
L
Ao Kuang
6,050
1,008
17
3
0
126,264
0
W
Olorun
5,869
978
28
5
0
131,530
0
L
Set
5,187
865
6
1
0
103,010
0
W
Surtr
6,665
1,111
22
4
0
133,191
0
W
Artemis
6,541
1,090
33
6
0
127,978
0
L
Kukulkan
6,018
1,003
57
10
0
132,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role