Player Matchup

Serqet
Serqet
JasonTheWinner03
Serqet
Level 158
God Stats
1W - 4L
1,207 SR
Queue Stats
307W - 304L
1,558 Elo+
Party 1
Charybdis
Charybdis
Julius301005
Charybdis
Level 116
God Stats
7W - 4L
1,547 SR
Queue Stats
202W - 215L
1,525 Elo+
Party 1
Mulan
Mulan
Otterer
Mulan
Level 136
God Stats
2W - 0L
1,766 SR
Queue Stats
38W - 23L
1,612 Elo+
Solo
Ares
Ares
Rickykiller122
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,612 Elo+
Solo
Thoth
Thoth
il_Mitzuki
Thoth
Level 159
God Stats
3W - 3L
1,613 SR
Queue Stats
343W - 331L
1,556 Elo+
Party 1
Team Averages
Level 143
1,527 SR
1,573 Elo+

VS

Team Averages
Level 116
1,556 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Hey Tisumi
Bastet
Level 86
God Stats
1W - 1L
1,748 SR
Queue Stats
534W - 513L
1,557 Elo+
Solo
Hachiman
Hachiman
Kapi99PL
Hachiman
Level 81
God Stats
0W - 1L
1,418 SR
Queue Stats
64W - 57L
1,548 Elo+
Solo
Mulan
Mulan
TheEvertiPL
Mulan
Level 124
God Stats
23W - 17L
1,615 SR
Queue Stats
250W - 231L
1,624 Elo+
Solo
Nu Wa
Nu Wa
djclockwise
Nu Wa
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
6,758
614
6,774
10,898
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Julius301005
Charybdis
13
3 / 0 / 1
7,256
660
6,303
7,066
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Otterer
Mulan
10
2 / 4 / 1
6,372
579
7,609
12,523
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 2
6,242
567
5,420
9,183
7,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
12
2 / 0 / 1
6,722
611
4,254
4,600
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 0
5,953
541
4,877
7,063
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Hey Tisumi
Bastet
10
0 / 1 / 1
5,422
493
3,142
8,342
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
Kapi99PL
Hachiman
10
0 / 2 / 0
5,242
477
5,040
10,258
3,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 0
6,875
625
10,392
14,184
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 1 / 2
5,466
497
4,050
7,028
3,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Bastet
Hey Tisumi
Bastet
0
1
1
0.5
W
2
0
4
4
W
Charybdis
Julius301005
Charybdis
3
0
1
3.5
L
Hachiman
Kapi99PL
Hachiman
0
2
0
0
W
Mulan
Otterer
Mulan
2
4
1
0.63
W
1
1
2
2
L
4
3
0
1.33
L
0
1
2
1
W
Thoth
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
27,501
44,270
Taken
46,875
28,478
Mitigated
20,842
17,933
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,877
464
0
723
7,063
2,004
0
3,745
3,221
43,849
177
L
Bastet
Hey Tisumi
Bastet
3,142
985
0
4,789
8,342
2,798
0
1,745
6,441
0
39,192
W
6,774
1,997
0
6,463
10,898
4,628
0
811
10,087
0
55,084
W
Charybdis
Julius301005
Charybdis
6,303
3,572
0
3,723
7,066
3,097
212
1,182
5,884
0
68,990
L
Hachiman
Kapi99PL
Hachiman
5,040
3,263
0
3,468
10,258
3,042
0
1,306
8,952
0
36,636
W
Mulan
Otterer
Mulan
7,609
1,049
0
4,228
12,523
11,680
0
298
12,225
0
32,221
W
5,420
422
0
2,856
9,183
7,285
0
3,554
5,629
15,050
1,232
L
10,392
2,129
0
4,320
14,184
9,547
0
750
12,381
0
50,724
L
4,050
1,347
0
1,835
7,028
3,451
0
2,015
4,773
25,805
0
W
Thoth
4,254
116
0
663
4,600
1,788
0
3,020
1,580
53,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
28,958
394
Minions Killed
343
0
Camps Cleared
0
1,166,928
Distance Traveled
1,068,050
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,953
541
92
8
0
214,098
0
L
Bastet
5,422
493
67
6
0
254,285
3
W
Serqet
6,758
614
93
8
0
281,270
0
W
Charybdis
7,256
660
119
11
0
199,648
0
L
Hachiman
5,242
477
74
7
0
203,694
2
W
Mulan
6,372
579
58
5
0
194,840
1
W
Ares
6,242
567
12
1
0
247,727
5
L
Mulan
6,875
625
84
8
0
191,188
0
L
Nu Wa
5,466
497
26
2
0
204,785
1
W
Thoth
6,722
611
112
10
0
243,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role