Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Aracmon
Surtr
Level 128
God Stats
27W - 14L
1,727 SR
Queue Stats
224W - 170L
1,668 Elo+
Solo
Horus
Horus
DirePants95
Horus
Level 117
God Stats
17W - 11L
1,550 SR
Queue Stats
490W - 485L
1,474 Elo+
Solo
Loki
Loki
bladess22
Loki
Level 132
God Stats
4W - 3L
1,473 SR
Queue Stats
212W - 219L
1,509 Elo+
Solo
Jing Wei
Jing Wei
fornaaa
Jing Wei
Level 43
God Stats
2W - 2L
1,457 SR
Queue Stats
44W - 57L
1,427 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,516 Elo+

VS

Team Averages
Level 126
1,650 SR
1,512 Elo+
Hera
Hera
BIONER
Hera
Level 154
God Stats
39W - 27L
1,637 SR
Queue Stats
378W - 408L
1,497 Elo+
Solo
Nut
Nut
Harleyquinn95116
Nut
Level 110
God Stats
22W - 13L
1,527 SR
Queue Stats
295W - 306L
1,386 Elo+
Solo
Ares
Ares
Heronicakra
Ares
Level 125
God Stats
0W - 2L
1,769 SR
Queue Stats
34W - 33L
1,636 Elo+
Solo
Cliodhna
Cliodhna
Stri J LuNa
Cliodhna
Level 117
God Stats
13W - 9L
1,575 SR
Queue Stats
194W - 181L
1,516 Elo+
Solo
Surtr
Surtr
Totorototot
Surtr
Level 125
God Stats
3W - 3L
1,744 SR
Queue Stats
55W - 53L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 2
6,691
669
2,719
6,089
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Aracmon
Surtr
13
8 / 2 / 1
8,033
803
11,580
14,866
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 0 / 2
5,370
537
1,960
6,479
4,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
11
0 / 0 / 3
5,552
555
1,448
7,538
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
fornaaa
Jing Wei
10
2 / 1 / 0
5,593
559
5,656
6,198
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BIONER
Hera
13
1 / 0 / 1
6,600
660
4,937
3,295
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 1 / 0
3,888
389
1,838
1,813
494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
5,160
516
3,259
7,991
5,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Stri J LuNa
Cliodhna
10
1 / 2 / 1
5,381
538
7,227
10,806
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 7 / 0
5,234
523
5,384
12,513
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
W
Surtr
Aracmon
Surtr
8
2
1
4.25
L
Hera
BIONER
Hera
1
0
1
1.5
W
0
0
2
1
L
0
1
0
0
L
0
1
1
0.5
L
Cliodhna
Stri J LuNa
Cliodhna
1
2
1
0.75
L
1
7
0
0.14
W
Loki
0
0
3
1.5
W
Jing Wei
fornaaa
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
22,645
41,170
Taken
36,418
19,469
Mitigated
19,184
22,350
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,719
311
185
3,051
6,089
2,199
0
3,451
2,638
47,855
2,436
W
Surtr
Aracmon
Surtr
11,580
6,316
0
8,776
14,866
7,623
582
598
13,687
1,612
65,681
L
Hera
BIONER
Hera
4,937
1,500
0
625
3,295
1,218
0
1,710
1,585
57,952
0
W
1,960
1,028
712
3,192
6,479
4,682
0
1,895
4,584
0
14,939
L
1,838
1,146
149
162
1,813
494
0
0
1,813
0
8,325
L
3,259
360
0
2,142
7,991
5,340
0
0
7,991
20,235
0
L
Cliodhna
Stri J LuNa
Cliodhna
7,227
786
0
5,502
10,806
3,741
0
1,176
9,630
0
43,287
L
5,384
2,163
0
2,261
12,513
8,391
0
540
11,973
808
31,987
W
Loki
1,448
391
0
4,190
7,538
2,642
0
474
7,064
0
39,814
W
Jing Wei
fornaaa
Jing Wei
5,656
3,451
0
2,244
6,198
2,323
0
2,126
4,072
0
47,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
26,263
401
Minions Killed
270
0
Camps Cleared
0
1,041,308
Distance Traveled
905,827
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,691
669
103
10
0
198,516
4
W
Surtr
8,033
803
120
12
0
226,823
0
L
Hera
6,600
660
121
12
0
217,409
0
W
Horus
5,370
537
28
3
0
193,367
0
L
Nut
3,888
389
17
2
0
67,994
3
L
Ares
5,160
516
9
1
0
208,657
1
L
Cliodhna
5,381
538
69
7
0
237,436
0
L
Surtr
5,234
523
54
5
0
174,331
0
W
Loki
5,552
555
70
7
0
240,046
0
W
Jing Wei
5,593
559
80
8
0
182,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role