Player Matchup

Xbalanque
Xbalanque
Gold III
UnSmurfTuSerre
Xbalanque
Gold III
Level 108
God Stats
4W - 11L
1,469 SR
Queue Stats
128W - 134L
1,403 MMR
Solo
Ix Chel
Ix Chel
Silver IV
xArcticPenguinx
Ix Chel
Silver IV
Level 82
God Stats
0W - 1L
1,428 SR
Queue Stats
11W - 19L
1,284 MMR
Solo
Bacchus
Bacchus
Silver II
xlPuqZe_
Bacchus
Silver II
Level 105
God Stats
1W - 1L
1,769 SR
Queue Stats
85W - 110L
1,201 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,555 SR
1,296 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,564 SR
1,347 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
CviSToS_GHoST
Guan Yu
Silver II
Level 152
God Stats
6W - 5L
1,512 SR
Queue Stats
218W - 264L
997 MMR
Solo
Skadi
Skadi
Bronze III
ScottyT 1808
Skadi
Bronze III
Level 129
God Stats
3W - 0L
1,679 SR
Queue Stats
3W - 0L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
UnSmurfTuSerre
Xbalanque
11
2 / 1 / 3
6,829
683
6,167
8,999
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 4 / 3
6,981
698
6,597
7,514
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xlPuqZe_
Bacchus
11
1 / 0 / 2
6,460
646
4,795
8,018
7,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAthenaNe ZhaCthulhuThoth

VS

Bans
BellonaKuzenboGebCharonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 3
6,840
684
4,658
5,589
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
2 / 2 / 2
7,329
733
6,022
7,710
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 1 / 3
7,520
752
6,729
6,727
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
3
1.25
W
Guan Yu
2
2
2
1.5
W
2
1
3
3.5
L
Xbalanque
UnSmurfTuSerre
Xbalanque
2
1
3
3.5
L
2
4
3
0.88
L
Bacchus
xlPuqZe_
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
17,409
24,531
Taken
20,026
14,289
Mitigated
10,562
5,224
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,658
320
571
769
5,589
2,088
70
2,372
3,079
19,366
883
W
Guan Yu
6,022
1,042
619
2,107
7,710
5,845
0
4,018
3,348
0
18,741
W
6,729
3,051
0
1,446
6,727
2,629
1,342
4,284
2,155
0
36,698
L
Xbalanque
UnSmurfTuSerre
Xbalanque
6,167
1,705
0
855
8,999
3,099
0
1,935
6,763
0
20,125
L
6,597
942
121
1,622
7,514
3,194
0
1,174
6,175
30,361
0
L
Bacchus
xlPuqZe_
Bacchus
4,795
138
0
2,626
8,018
7,996
0
1,292
6,426
9,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
21,689
105
Minions Killed
130
0
Camps Cleared
0
421,736
Distance Traveled
557,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,840
684
41
4
0
188,713
5
W
Guan Yu
7,329
733
30
3
0
193,964
0
W
Skadi
7,520
752
59
6
0
174,626
1
L
Xbalanque
6,829
683
36
4
0
125,124
0
L
Ix Chel
6,981
698
55
6
0
135,603
0
L
Bacchus
6,460
646
14
1
0
161,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role