Player Matchup

Hercules
Hercules
Bluestar069
Hercules
Level 122
God Stats
4W - 6L
1,369 SR
Queue Stats
395W - 429L
1,488 Elo+
Solo
Merlin
Merlin
JetFire080
Merlin
Level 128
God Stats
5W - 5L
1,637 SR
Queue Stats
209W - 208L
1,487 Elo+
Solo
Ymir
Ymir
TheChosenSenpai
Ymir
Level 102
God Stats
6W - 1L
1,780 SR
Queue Stats
287W - 297L
1,511 Elo+
Party 2
Terra
Terra
b14ckmag1c420
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,424 Elo+
Solo
Hun Batz
Hun Batz
destructioninc
Hun Batz
Level 98
God Stats
3W - 2L
1,285 SR
Queue Stats
310W - 317L
1,487 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,479 Elo+

VS

Team Averages
Level 74
1,473 SR
1,445 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HiJa Keys
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 98L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
NFZ Azul
Sylvanus
Level 115
God Stats
0W - 2L
1,363 SR
Queue Stats
87W - 133L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
NFZ Pyro
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
1,421 Elo+
Party 1
Vulcan
Vulcan
Tidlibits
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bluestar069
Hercules
17
8 / 0 / 3
10,223
852
11,723
19,091
12,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
JetFire080
Merlin
16
2 / 1 / 8
9,205
767
15,248
6,010
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 9
8,257
688
6,194
19,895
11,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 8
9,527
794
4,427
10,772
10,497
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
15
0 / 3 / 8
8,804
734
13,085
10,556
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
5 / 2 / 3
8,100
675
10,276
10,979
8,116
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
HiJa Keys
Amaterasu
12
1 / 4 / 6
7,152
596
7,984
14,000
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
NFZ Azul
Sylvanus
14
2 / 2 / 6
8,343
695
7,320
15,087
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
NFZ Pyro
Yu Huang
15
0 / 2 / 7
7,729
644
11,657
8,457
4,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Tidlibits
Vulcan
13
0 / 1 / 5
7,213
601
10,364
7,058
3,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
11
Kills
8
9
Deaths
11
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
5
2
3
3.25
W
Hercules
Bluestar069
Hercules
8
0
3
9.5
L
Amaterasu
HiJa Keys
Amaterasu
1
4
6
1
W
Merlin
JetFire080
Merlin
2
1
8
6
L
Sylvanus
NFZ Azul
Sylvanus
2
2
6
2.5
L
Yu Huang
NFZ Pyro
Yu Huang
0
2
7
1.75
W
0
4
9
1.13
L
Vulcan
Tidlibits
Vulcan
0
1
5
2.5
W
1
1
8
5
W
Hun Batz
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
47,601
66,324
Taken
55,581
42,110
Mitigated
40,529
35,505
Healing
27,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
10,276
1,549
2,017
3,155
10,979
8,116
0
5,150
5,829
0
14,259
W
Hercules
Bluestar069
Hercules
11,723
3,035
1,100
9,810
19,091
12,971
315
10,327
8,572
0
20,754
L
Amaterasu
HiJa Keys
Amaterasu
7,984
2,220
884
1,816
14,000
10,168
0
6,693
7,307
0
11,179
W
Merlin
JetFire080
Merlin
15,248
384
1,383
1,789
6,010
2,311
1,079
2,243
3,723
37,206
0
L
Sylvanus
NFZ Azul
Sylvanus
7,320
1,420
10,715
7,676
15,087
14,626
0
6,663
8,424
14,620
0
L
Yu Huang
NFZ Pyro
Yu Huang
11,657
914
249
522
8,457
4,287
0
3,431
5,026
29,848
0
W
6,194
0
0
4,261
19,895
11,150
493
9,148
10,360
12,632
920
L
Vulcan
Tidlibits
Vulcan
10,364
237
26
823
7,058
3,332
0
2,312
4,746
19,192
0
W
4,427
592
8,938
5,881
10,772
10,497
477
4,129
6,431
12,667
1,646
W
Hun Batz
13,085
957
511
1,832
10,556
5,181
1,086
3,494
6,775
0
29,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
38,537
152
Minions Killed
101
0
Camps Cleared
0
1,093,685
Distance Traveled
1,090,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,100
675
12
1
0
260,634
0
W
Hercules
10,223
852
31
3
0
215,479
0
L
Amaterasu
7,152
596
11
1
0
200,827
0
W
Merlin
9,205
767
47
4
0
216,241
0
L
Sylvanus
8,343
695
13
1
0
215,371
0
L
Yu Huang
7,729
644
38
3
0
212,169
0
W
Ymir
8,257
688
9
1
0
214,509
0
L
Vulcan
7,213
601
27
2
0
201,759
0
W
Terra
9,527
794
26
2
0
239,484
0
W
Hun Batz
8,804
734
39
3
0
207,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role