Player Matchup

Medusa
Medusa
Cryoninjar
Medusa
Level 158
God Stats
13W - 7L
1,698 SR
Queue Stats
324W - 279L
1,536 Elo+
Solo
Maui
Maui
DragonPS4
Maui
Level 125
God Stats
29W - 18L
1,635 SR
Queue Stats
224W - 219L
1,486 Elo+
Solo
Odin
Odin
HauntingMoon20
Odin
Level 156
God Stats
14W - 16L
1,343 SR
Queue Stats
369W - 352L
1,493 Elo+
Solo
Thanatos
Thanatos
Teledish
Thanatos
Level 107
God Stats
11W - 7L
1,535 SR
Queue Stats
294W - 287L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
eby1234
Zhong Kui
Level 108
God Stats
36W - 24L
1,631 SR
Queue Stats
475W - 436L
1,563 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,528 Elo+

VS

Team Averages
Level 101
1,420 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Joulier
Rama
Level 54
God Stats
1W - 5L
1,300 SR
Queue Stats
42W - 40L
1,565 Elo+
Party 1
Sobek
Sobek
Trueno9985
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
XayWrld422
Erlang Shen
Level 63
God Stats
1W - 2L
1,298 SR
Queue Stats
19W - 13L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cryoninjar
Medusa
9
1 / 0 / 0
4,728
591
4,910
4,022
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
8
0 / 0 / 0
4,680
585
758
4,609
3,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,854
732
3,077
4,583
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Teledish
Thanatos
8
0 / 3 / 2
4,540
568
2,305
8,811
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
eby1234
Zhong Kui
10
3 / 2 / 0
5,708
714
4,231
6,010
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
4 / 3 / 1
5,384
673
4,358
7,471
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
10
1 / 0 / 3
5,253
657
4,187
4,305
1,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Joulier
Rama
9
0 / 0 / 0
4,643
580
2,705
4,074
1,308
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
7
0 / 1 / 0
4,147
518
1,261
6,523
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
XayWrld422
Erlang Shen
5
0 / 2 / 0
3,626
453
1,823
4,872
1,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
5
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
3
1
1.5
L
Agni
 
Agni
1
0
3
2.5
W
Medusa
Cryoninjar
Medusa
1
0
0
1
W
Maui
0
0
0
0
W
2
0
0
2
L
Rama
Joulier
Rama
0
0
0
0
W
Thanatos
Teledish
Thanatos
0
3
2
0.33
L
Sobek
0
1
0
0
L
Erlang Shen
XayWrld422
Erlang Shen
0
2
0
0
W
Zhong Kui
eby1234
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
14,334
28,035
Taken
27,245
15,118
Mitigated
12,749
10,609
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,358
2,084
0
1,893
7,471
3,427
0
2,183
5,288
22,485
8,561
L
Agni
 
Agni
4,187
512
0
2,040
4,305
1,467
0
1,585
2,720
33,079
740
W
Medusa
Cryoninjar
Medusa
4,910
2,354
0
801
4,022
1,662
0
649
3,373
0
44,501
W
Maui
758
160
0
2,009
4,609
3,279
0
612
3,997
13,754
0
W
3,077
532
0
1,125
4,583
1,856
0
222
4,361
0
36,491
L
Rama
Joulier
Rama
2,705
2,032
0
1,320
4,074
1,308
0
256
3,818
0
44,872
W
Thanatos
Teledish
Thanatos
2,305
555
0
4,145
8,811
3,458
0
3,044
5,767
0
28,676
L
Sobek
1,261
85
0
1,610
6,523
4,820
0
502
6,021
7,806
0
L
Erlang Shen
XayWrld422
Erlang Shen
1,823
1,043
0
792
4,872
1,727
0
0
4,872
0
14,375
W
Zhong Kui
eby1234
Zhong Kui
4,231
1,801
0
2,529
6,010
4,863
0
4,750
1,260
33,095
4,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
23,053
284
Minions Killed
231
0
Camps Cleared
0
799,870
Distance Traveled
763,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,384
673
54
7
0
187,755
0
L
Agni
5,253
657
61
8
0
164,542
0
W
Medusa
4,728
591
65
8
0
176,377
0
W
Maui
4,680
585
21
3
0
166,076
2
W
Odin
5,854
732
83
10
0
143,916
0
L
Rama
4,643
580
86
11
0
154,123
0
W
Thanatos
4,540
568
47
6
0
173,805
0
L
Sobek
4,147
518
12
2
0
164,560
0
L
Erlang Shen
3,626
453
18
2
0
92,056
0
W
Zhong Kui
5,708
714
68
9
0
139,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role