Player Matchup

Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
JoKeR-TTVx
Ah Muzen Cab
Silver I
Level 82
God Stats
0W - 1L
1,716 SR
Queue Stats
11W - 13L
1,588 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Rachel_Reborn
Nu Wa
Platinum I
Level 128
God Stats
4W - 4L
1,385 SR
Queue Stats
82W - 71L
1,774 MMR
Solo
Osiris
Osiris
Gold V
bebowalid
Osiris
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,542 MMR
Party 1
Bakasura
Bakasura
Gold III
garidaki69
Bakasura
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 157L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,520 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,501 SR
1,493 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
I_shot_a_Angel_
Apollo
Gold V
Level 157
God Stats
3W - 1L
1,601 SR
Queue Stats
185W - 205L
1,413 MMR
Solo
Nox
Nox
Gold V
Performanc3
Nox
Gold V
Level 162
God Stats
2W - 1L
1,265 SR
Queue Stats
108W - 102L
1,560 MMR
Solo
Cthulhu
Cthulhu
Silver I
dannymartmart
Cthulhu
Silver I
Level 154
God Stats
9W - 7L
1,619 SR
Queue Stats
19W - 18L
1,380 MMR
Solo
Susano
Susano
Gold I
pensilvania1
Susano
Gold I
Level 140
God Stats
29W - 32L
1,520 SR
Queue Stats
430W - 446L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 3 / 1
7,147
476
3,733
13,420
15,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JoKeR-TTVx
Ah Muzen Cab
11
0 / 3 / 0
6,304
420
4,306
11,357
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 5 / 0
6,576
438
4,940
8,136
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
bebowalid
Osiris
14
2 / 4 / 0
9,014
601
10,257
21,040
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
garidaki69
Bakasura
12
1 / 7 / 0
6,797
453
6,606
17,494
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Xing TianAnhurAthena

VS

Bans
Ao KuangThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 1 / 6
9,582
639
13,853
8,639
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
8,929
595
7,996
10,538
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 5
7,715
514
3,861
9,491
5,687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
16
2 / 1 / 3
9,461
631
10,293
15,830
15,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
17
10 / 0 / 7
9,629
642
11,947
12,832
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
22
22
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
W
Agni
 
Agni
6
1
6
9
W
3
0
5
5.5
L
Ah Muzen Cab
JoKeR-TTVx
Ah Muzen Cab
0
3
0
0
W
1
1
5
3.5
L
0
5
0
0
L
Osiris
bebowalid
Osiris
2
4
0
0.5
W
Cthulhu
2
1
3
3.5
L
Bakasura
garidaki69
Bakasura
1
7
0
0.14
W
Susano
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,842
Damage
47,950
71,447
Taken
57,330
49,954
Mitigated
35,807
18,791
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,733
751
0
3,033
13,420
15,855
0
3,859
8,835
22,324
0
W
Agni
 
Agni
13,853
1,292
0
1,059
8,639
3,725
270
3,234
5,065
85,755
1,669
W
7,996
4,955
0
5,654
10,538
4,906
2,137
2,137
8,088
0
78,751
L
Ah Muzen Cab
JoKeR-TTVx
Ah Muzen Cab
4,306
663
0
1,067
11,357
4,439
0
2,140
8,986
0
52,920
W
3,861
761
0
2,131
9,491
5,687
26
1,220
8,032
34,272
0
L
4,940
759
0
747
8,136
3,236
0
4,388
3,677
47,477
948
L
Osiris
bebowalid
Osiris
10,257
4,438
0
10,320
21,040
17,663
0
10,511
8,674
0
66,392
W
Cthulhu
10,293
1,206
0
5,276
15,830
15,960
0
802
14,144
62,225
1,555
L
Bakasura
garidaki69
Bakasura
6,606
4,434
0
3,624
17,494
8,761
0
3,858
13,439
0
45,089
W
Susano
11,947
4,955
0
7,443
12,832
5,529
0
1,412
10,822
0
80,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
45,316
373
Minions Killed
594
0
Camps Cleared
0
1,372,924
Distance Traveled
1,592,594
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,147
476
21
1
0
294,301
3
W
Agni
9,582
639
136
9
0
309,334
3
W
Apollo
8,929
595
147
10
0
309,556
3
L
Ah Muzen Cab
6,304
420
81
5
0
271,766
0
W
Nox
7,715
514
62
4
0
308,777
3
L
Nu Wa
6,576
438
82
5
0
201,260
2
L
Osiris
9,014
601
104
7
0
291,496
0
W
Cthulhu
9,461
631
123
8
0
304,128
3
L
Bakasura
6,797
453
85
6
0
314,101
0
W
Susano
9,629
642
126
8
0
360,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role