Player Matchup

Ra
Ra
TaintedWater25
Ra
Level 89
God Stats
2W - 3L
1,551 SR
Queue Stats
42W - 34L
1,513 Elo+
Party 2
Nike
Nike
TheMagicalTinCan
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,441 Elo+
Party 2
Aphrodite
Aphrodite
Winxesh
Aphrodite
Level 107
God Stats
0W - 2L
1,324 SR
Queue Stats
28W - 21L
1,497 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,484 Elo+

VS

Team Averages
Level 66
1,529 SR
1,480 Elo+
Chang'e
Chang'e
Aduery
Chang'e
Level 116
God Stats
4W - 1L
1,477 SR
Queue Stats
87W - 74L
1,546 Elo+
Party 1
Bacchus
Bacchus
Lxcks-free
Bacchus
Level 20
God Stats
4W - 1L
1,628 SR
Queue Stats
33W - 24L
1,529 Elo+
Party 1
Bastet
Bastet
SkepDaddy-
Bastet
Level 63
God Stats
8W - 4L
1,483 SR
Queue Stats
213W - 239L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,010
701
8,942
9,631
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,799
680
5,740
12,481
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Winxesh
Aphrodite
12
2 / 6 / 1
7,305
731
4,838
9,536
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aduery
Chang'e
14
8 / 0 / 7
9,377
938
14,951
10,033
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Lxcks-free
Bacchus
13
3 / 3 / 11
8,050
805
5,206
9,111
9,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SkepDaddy-
Bastet
14
6 / 0 / 8
8,906
891
7,444
6,489
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aduery
Chang'e
8
0
7
11.5
W
Bacchus
Lxcks-free
Bacchus
3
3
11
2.83
W
Bastet
SkepDaddy-
Bastet
6
0
8
10
L
0
6
2
0.17
L
1
5
1
0.3
L
Aphrodite
Winxesh
Aphrodite
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
27,601
31,648
Taken
25,633
15,305
Mitigated
16,434
5,823
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aduery
Chang'e
14,951
796
982
3,820
10,033
3,948
213
4,176
5,402
38,583
733
W
Bacchus
Lxcks-free
Bacchus
5,206
713
0
376
9,111
9,104
115
4,286
4,328
12,043
714
W
Bastet
SkepDaddy-
Bastet
7,444
2,054
0
2,892
6,489
3,382
641
3,577
2,569
0
26,936
L
8,942
593
423
1,398
9,631
3,894
60
5,710
3,311
31,312
1,216
L
5,740
412
0
478
12,481
6,962
0
7,493
4,196
0
11,816
L
Aphrodite
Winxesh
Aphrodite
4,838
281
1,258
2,266
9,536
4,449
0
4,788
4,211
22,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,114
Gold Earned
26,333
123
Minions Killed
114
0
Camps Cleared
0
505,306
Distance Traveled
661,341
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,377
938
61
6
0
219,080
0
W
Bacchus
8,050
805
14
1
0
201,771
0
W
Bastet
8,906
891
39
4
0
240,490
0
L
Ra
7,010
701
73
7
0
172,889
2
L
Nike
6,799
680
18
2
0
184,021
0
L
Aphrodite
7,305
731
32
3
0
148,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role