Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Chvantus
The Morrigan
Gold IV
Level 157
God Stats
15W - 14L
1,558 SR
Queue Stats
170W - 167L
1,248 MMR
Solo
Bacchus
Bacchus
Silver III
DANIOJITOCONMIGO
Bacchus
Silver III
Level 116
God Stats
12W - 10L
1,570 SR
Queue Stats
83W - 104L
908 MMR
Solo
Chiron
Chiron
Silver I
KAOSojosazules
Chiron
Silver I
Level 158
God Stats
28W - 19L
1,638 SR
Queue Stats
535W - 539L
1,139 MMR
Solo
King Arthur
King Arthur
Silver I
Xankete asesino
King Arthur
Silver I
Level 146
God Stats
12W - 19L
1,441 SR
Queue Stats
225W - 233L
1,191 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,542 SR
1,197 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,580 SR
1,245 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze IV
PabloUchiha
Scylla
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,279 MMR
Solo
Cthulhu
Cthulhu
Silver III
Paradox95
Cthulhu
Silver III
Level 153
God Stats
9W - 6L
1,705 SR
Queue Stats
94W - 112L
905 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
TzTeefy
Cu Chulainn
Silver I
Level 147
God Stats
26W - 17L
1,529 SR
Queue Stats
311W - 331L
1,264 MMR
Solo
Bastet
Bastet
Silver I
gserreet
Bastet
Silver I
Level 98
God Stats
10W - 7L
1,664 SR
Queue Stats
148W - 158L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
5 / 0 / 4
9,954
586
7,301
18,098
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Chvantus
The Morrigan
16
3 / 2 / 6
9,442
555
11,463
8,911
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 7
8,893
523
9,342
15,305
16,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 4
9,671
569
10,216
11,770
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Xankete asesino
King Arthur
15
4 / 2 / 2
9,719
572
10,946
16,148
12,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniBake KujiraJanusArachne

VS

Bans
Ao KuangBellonaAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 6 / 1
7,216
424
6,802
12,520
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
15
0 / 2 / 1
8,631
508
4,594
8,909
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Paradox95
Cthulhu
13
1 / 5 / 0
7,555
444
11,834
15,586
12,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TzTeefy
Cu Chulainn
11
2 / 3 / 0
7,290
429
8,332
13,486
8,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
gserreet
Bastet
12
0 / 7 / 0
7,063
415
7,299
17,638
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
22
Kills
3
4
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
4
7
L
Skadi
 
Skadi
0
6
1
0.08
W
The Morrigan
Chvantus
The Morrigan
3
2
6
3
W
4
0
7
7.5
W
6
0
4
8
L
Scylla
0
2
1
0.25
L
Cthulhu
Paradox95
Cthulhu
1
5
0
0.2
L
Cu Chulainn
TzTeefy
Cu Chulainn
2
3
0
0.67
W
King Arthur
Xankete asesino
King Arthur
4
2
2
2.5
L
Bastet
gserreet
Bastet
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,268
Damage
38,861
70,232
Taken
68,139
46,933
Mitigated
36,112
20,010
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,301
4,057
0
11,355
18,098
9,396
144
3,364
14,558
0
76,058
L
Skadi
 
Skadi
6,802
2,682
0
1,513
12,520
4,808
0
4,142
8,176
0
46,933
W
The Morrigan
Chvantus
The Morrigan
11,463
2,158
0
500
8,911
3,449
1,112
3,547
4,837
70,958
5,322
W
9,342
940
0
2,110
15,305
16,883
272
3,949
10,809
38,650
2,352
W
10,216
4,185
661
3,371
11,770
4,797
1,703
3,196
7,980
0
66,578
L
Scylla
4,594
427
0
982
8,909
2,965
0
3,684
4,504
81,146
1,431
L
Cthulhu
Paradox95
Cthulhu
11,834
883
109
1,470
15,586
12,961
0
5,373
9,875
56,419
234
L
Cu Chulainn
TzTeefy
Cu Chulainn
8,332
1,102
0
3,032
13,486
8,815
0
1,848
10,619
8,168
46,807
W
King Arthur
Xankete asesino
King Arthur
10,946
166
0
2,013
16,148
12,408
0
2,009
14,060
7,611
72,848
L
Bastet
gserreet
Bastet
7,299
1,888
0
5,711
17,638
6,563
0
4,347
12,754
0
63,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
37,755
545
Minions Killed
499
0
Camps Cleared
0
1,732,190
Distance Traveled
1,513,458
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,954
586
139
8
0
402,515
2
L
Skadi
7,216
424
68
4
0
293,742
0
W
The Morrigan
9,442
555
127
7
0
320,980
3
W
Bacchus
8,893
523
45
3
0
357,891
4
W
Chiron
9,671
569
104
6
0
341,524
5
L
Scylla
8,631
508
158
9
0
324,362
0
L
Cthulhu
7,555
444
105
6
0
337,935
10
L
Cu Chulainn
7,290
429
79
5
0
222,316
1
W
King Arthur
9,719
572
130
8
0
309,280
1
L
Bastet
7,063
415
89
5
0
335,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role