Player Matchup

Cthulhu
Cthulhu
Broly_Magica
Cthulhu
Level 104
God Stats
2W - 1L
1,487 SR
Queue Stats
59W - 46L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
TeamDelta11
Zhong Kui
Level 61
God Stats
52W - 39L
1,554 SR
Queue Stats
281W - 279L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
YoshiLionheart
Nu Wa
Level 128
God Stats
19W - 15L
1,493 SR
Queue Stats
160W - 151L
1,498 Elo+
Solo
Charybdis
Charybdis
android1934
Charybdis
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 49L
1,601 Elo+
Party 2
Serqet
Serqet
oKx5o
Serqet
Level 123
God Stats
4W - 4L
1,712 SR
Queue Stats
373W - 390L
1,538 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,543 Elo+

VS

Team Averages
Level 112
1,511 SR
1,450 Elo+
Neith
Neith
Fryd_napkin
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Solo
Awilix
Awilix
PurpleDood
Awilix
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 19L
1,273 Elo+
Party 3
Zhong Kui
Zhong Kui
Sirchv
Zhong Kui
Level 116
God Stats
4W - 2L
1,501 SR
Queue Stats
54W - 49L
1,447 Elo+
Solo
Hercules
Hercules
bluedevil80
Hercules
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 65L
1,425 Elo+
Party 3
Aphrodite
Aphrodite
ttubakiP
Aphrodite
Level 142
God Stats
29W - 18L
1,556 SR
Queue Stats
147W - 129L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broly_Magica
Cthulhu
12
1 / 3 / 8
7,422
495
7,628
12,070
11,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
TeamDelta11
Zhong Kui
17
3 / 1 / 1
10,482
699
4,663
8,578
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 5
7,962
531
8,913
7,388
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
android1934
Charybdis
13
6 / 2 / 3
8,552
570
11,679
10,101
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
oKx5o
Serqet
16
7 / 0 / 4
9,185
612
8,428
8,969
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,345
423
5,358
12,674
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
PurpleDood
Awilix
13
2 / 3 / 0
7,038
469
3,157
12,471
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Sirchv
Zhong Kui
12
1 / 3 / 2
6,998
467
5,854
15,450
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
bluedevil80
Hercules
14
1 / 3 / 0
7,532
502
4,057
9,723
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ttubakiP
Aphrodite
12
1 / 2 / 1
7,306
487
6,355
11,042
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
6
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Broly_Magica
Cthulhu
1
3
8
1.67
L
1
6
3
0.42
L
Awilix
PurpleDood
Awilix
2
3
0
0.67
L
Zhong Kui
Sirchv
Zhong Kui
1
3
2
0.67
W
Zhong Kui
TeamDelta11
Zhong Kui
3
1
1
3.5
W
0
0
5
2.5
W
Charybdis
android1934
Charybdis
6
2
3
3.75
L
Hercules
bluedevil80
Hercules
1
3
0
0.33
W
Serqet
oKx5o
Serqet
7
0
4
9
L
Aphrodite
ttubakiP
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
24,781
47,106
Taken
61,360
29,857
Mitigated
37,408
17,018
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Broly_Magica
Cthulhu
7,628
400
522
726
12,070
11,224
414
3,567
8,503
41,331
30
L
5,358
1,241
0
2,313
12,674
4,248
0
3,829
8,103
0
41,879
L
Awilix
PurpleDood
Awilix
3,157
1,335
0
5,646
12,471
4,607
0
2,846
9,625
0
55,551
L
Zhong Kui
Sirchv
Zhong Kui
5,854
979
0
4,924
15,450
16,328
0
4,917
10,335
34,143
3,178
W
Zhong Kui
TeamDelta11
Zhong Kui
4,663
1,488
0
6,247
8,578
6,795
383
0
8,101
64,804
21,975
W
8,913
2,032
0
2,944
7,388
2,861
539
3,036
4,352
65,757
0
W
Charybdis
android1934
Charybdis
11,679
6,957
415
4,626
10,101
4,226
3,836
2,668
7,433
0
54,280
L
Hercules
bluedevil80
Hercules
4,057
908
0
1,679
9,723
7,984
0
4,168
5,297
0
51,545
W
Serqet
oKx5o
Serqet
8,428
2,225
0
1,538
8,969
4,751
0
1,266
7,662
0
83,102
L
Aphrodite
ttubakiP
Aphrodite
6,355
254
864
6,607
11,042
4,241
0
5,268
5,774
56,251
2,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
35,219
510
Minions Killed
415
0
Camps Cleared
0
1,456,513
Distance Traveled
1,426,161
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,422
495
55
4
0
304,462
0
L
Neith
6,345
423
58
4
0
232,678
1
L
Awilix
7,038
469
102
7
0
338,875
0
L
Zhong Kui
6,998
467
52
3
0
274,049
3
W
Zhong Kui
10,482
699
156
10
0
236,094
0
W
Nu Wa
7,962
531
95
6
0
274,790
0
W
Charybdis
8,552
570
83
6
0
259,206
0
L
Hercules
7,532
502
105
7
0
308,455
0
W
Serqet
9,185
612
121
8
0
381,961
0
L
Aphrodite
7,306
487
98
7
0
272,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role