Player Matchup

Thor
Thor
MYPS4isDead2021
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 2
Anubis
Anubis
MedusaSmurf101
Anubis
Level 26
God Stats
4W - 2L
1,601 SR
Queue Stats
41W - 37L
1,508 Elo+
Party 2
Chaac
Chaac
MyGiraffeHasAids
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,514 Elo+
Party 2
Team Averages
Level 61
1,534 SR
1,456 Elo+

VS

Team Averages
Level 83
1,493 SR
1,506 Elo+
Ra
Ra
AceDiabeto
Ra
Level 34
God Stats
3W - 3L
1,321 SR
Queue Stats
81W - 103L
1,397 Elo+
Solo
Arachne
Arachne
Fawesome_Jason
Arachne
Level 151
God Stats
7W - 4L
1,614 SR
Queue Stats
724W - 744L
1,568 Elo+
Party 1
Cerberus
Cerberus
Sauce_Code177013
Cerberus
Level 65
God Stats
331W - 321L
1,542 SR
Queue Stats
479W - 505L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,190
519
0
0
0
12
5 / 5 / 1
7,970
797
12,171
11,833
4,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 3 / 3
7,798
780
6,206
12,420
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,944
794
6,888
8,556
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 2
8,690
869
7,440
9,698
6,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 7
7,404
740
5,690
11,203
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
8
8
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
6
2
2
3.5
L
0
0
0
0
L
5
5
1
1.1
L
2
3
3
1.17
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
20,018
24,253
Taken
29,457
16,190
Mitigated
16,585
7,002
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,888
1,698
138
997
8,556
2,889
459
4,275
4,150
27,163
855
W
7,440
6,127
0
1,631
9,698
6,196
583
3,026
6,417
0
22,220
L
0
0
0
0
0
0
0
0
0
0
0
L
12,171
843
0
4,285
11,833
4,587
0
7,012
4,127
37,188
0
L
6,206
1,252
0
2,717
12,420
11,603
0
3,733
8,067
0
28,944
W
5,690
472
0
2,909
11,203
7,500
321
4,892
5,967
17,761
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,958
Gold Earned
24,038
101
Minions Killed
117
0
Camps Cleared
0
332,010
Distance Traveled
550,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,944
794
46
5
0
160,451
0
W
Arachne
8,690
869
38
4
0
195,141
0
L
Thor
5,190
519
0
0
0
0
0
L
Anubis
7,970
797
55
6
0
153,076
0
L
Chaac
7,798
780
46
5
0
178,934
0
W
Cerberus
7,404
740
33
3
0
194,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role