Player Matchup

Zhong Kui
Zhong Kui
JotaStark
Zhong Kui
Level 154
God Stats
13W - 15L
1,403 SR
Queue Stats
1,482W - 1,436L
1,415 Elo+
Solo
Anubis
Anubis
LivingRevenge
Anubis
Level 103
God Stats
2W - 2L
1,409 SR
Queue Stats
34W - 32L
1,440 Elo+
Party 1
Bacchus
Bacchus
TurkeyHill1111
Bacchus
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
565W - 578L
1,412 Elo+
Solo
Nut
Nut
VikingWilhelm
Nut
Level 74
God Stats
0W - 3L
1,099 SR
Queue Stats
19W - 14L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
icevein_killa13
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,466 Elo+
Party 1
Team Averages
Level 92
1,382 SR
1,440 Elo+

VS

Team Averages
Level 124
1,554 SR
1,492 Elo+
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AquaxBlaze
Cerberus
Level 97
God Stats
7W - 5L
1,495 SR
Queue Stats
268W - 265L
1,449 Elo+
Solo
Nox
Nox
ColdBadussie
Nox
Level 131
God Stats
5W - 2L
1,849 SR
Queue Stats
248W - 159L
1,614 Elo+
Party 2
Merlin
Merlin
PunsPersonified
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
SteedSteeve
Cthulhu
Level 105
God Stats
2W - 1L
1,424 SR
Queue Stats
68W - 67L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JotaStark
Zhong Kui
11
2 / 3 / 4
6,526
932
7,061
6,135
4,399
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 2 / 5
7,126
1,018
6,350
5,234
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 2
5,829
833
2,500
3,397
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 4 / 3
6,310
901
6,321
7,026
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
icevein_killa13
Amaterasu
12
3 / 3 / 3
6,306
901
4,010
7,040
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 6
6,989
998
5,911
4,823
2,105
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
AquaxBlaze
Cerberus
12
3 / 4 / 6
7,323
1,046
4,785
14,450
8,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 7
7,530
1,076
3,791
4,484
1,882
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 8
6,707
958
3,251
3,746
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SteedSteeve
Cthulhu
13
1 / 1 / 8
7,622
1,089
5,937
7,774
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
9
Kills
13
13
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
6
6
W
Cerberus
AquaxBlaze
Cerberus
3
4
6
1.5
W
5
2
7
4.25
L
Zhong Kui
JotaStark
Zhong Kui
2
3
4
1.33
L
2
2
5
2.25
W
1
2
8
2.5
W
Cthulhu
SteedSteeve
Cthulhu
1
1
8
5
L
0
1
2
1
L
2
4
3
0.88
L
Amaterasu
icevein_killa13
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
23,675
28,832
Taken
35,277
16,568
Mitigated
20,411
6,333
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,911
1,329
129
672
4,823
2,105
663
2,966
1,857
0
13,017
W
Cerberus
AquaxBlaze
Cerberus
4,785
355
604
3,901
14,450
8,248
0
4,452
9,998
7,491
0
W
3,791
556
782
296
4,484
1,882
396
2,138
2,346
7,605
493
L
Zhong Kui
JotaStark
Zhong Kui
7,061
408
391
1,119
6,135
4,399
0
3,982
2,153
12,707
1,175
L
6,350
94
0
1,504
5,234
2,800
0
3,755
1,479
17,381
0
W
3,251
42
500
230
3,746
1,421
252
1,137
2,609
11,311
0
W
Cthulhu
SteedSteeve
Cthulhu
5,937
159
1,378
3,043
7,774
6,755
0
4,401
3,373
18,432
0
L
2,500
248
94
1,165
3,397
3,196
0
1,148
2,249
3,189
1,127
L
6,321
2,111
0
830
7,026
2,817
0
4,872
2,154
0
14,166
L
Amaterasu
icevein_killa13
Amaterasu
4,010
1,665
292
938
7,040
3,356
0
3,685
3,355
0
8,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
36,171
67
Minions Killed
91
0
Camps Cleared
0
570,858
Distance Traveled
764,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,989
998
15
2
0
150,162
0
W
Cerberus
7,323
1,046
22
3
0
135,292
0
W
Nox
7,530
1,076
11
2
0
162,344
0
L
Zhong Kui
6,526
932
14
2
0
124,121
0
L
Anubis
7,126
1,018
33
5
0
117,293
0
W
Merlin
6,707
958
16
2
0
153,171
0
W
Cthulhu
7,622
1,089
27
4
0
163,823
0
L
Bacchus
5,829
833
1
0
0
70,522
0
L
Nut
6,310
901
14
2
0
119,048
0
L
Amaterasu
6,306
901
5
1
0
139,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role