Player Matchup

Hercules
Hercules
BlakeMayhand
Hercules
Level 29
God Stats
25W - 18L
1,582 SR
Queue Stats
96W - 104L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
MaliBuuGaming
Ah Puch
Level 191
God Stats
4W - 2L
1,728 SR
Queue Stats
119W - 113L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
kushmoney15
Gilgamesh
Level 60
God Stats
54W - 75L
1,395 SR
Queue Stats
124W - 319L
1,285 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,453 Elo+

VS

Team Averages
Level 84
1,606 SR
1,455 Elo+
Olorun
Olorun
FallenGrizzTTV
Olorun
Level 84
God Stats
1W - 2L
1,486 SR
Queue Stats
17W - 25L
1,262 Elo+
Party 1
Cupid
Cupid
KCdatdude
Cupid
Level 64
God Stats
6W - 3L
1,684 SR
Queue Stats
37W - 61L
1,266 Elo+
Party 1
Erlang Shen
Erlang Shen
MrMarbleSack
Erlang Shen
Level 104
God Stats
1W - 1L
1,649 SR
Queue Stats
9W - 1L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlakeMayhand
Hercules
15
1 / 2 / 5
9,155
704
14,010
13,290
14,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
17
7 / 1 / 1
11,033
849
12,254
11,374
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
kushmoney15
Gilgamesh
12
0 / 2 / 5
8,711
670
7,131
12,422
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,076
621
9,486
11,092
5,369
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
KCdatdude
Cupid
14
0 / 3 / 5
8,014
616
3,919
10,566
4,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
MrMarbleSack
Erlang Shen
13
3 / 3 / 2
8,897
684
12,153
18,172
17,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
4
5
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlakeMayhand
Hercules
1
2
5
1.75
L
1
2
3
1.25
L
Cupid
KCdatdude
Cupid
0
3
5
0.83
W
Ah Puch
7
1
1
7.5
L
Erlang Shen
MrMarbleSack
Erlang Shen
3
3
2
1.33
W
Gilgamesh
kushmoney15
Gilgamesh
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
25,558
37,086
Taken
39,830
29,921
Mitigated
27,513
10,143
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlakeMayhand
Hercules
14,010
4,098
0
2,847
13,290
14,335
0
2,953
10,275
0
27,942
L
9,486
3,508
560
2,841
11,092
5,369
0
4,176
6,591
32,054
371
L
Cupid
KCdatdude
Cupid
3,919
1,533
2,182
3,062
10,566
4,677
0
2,969
7,416
0
19,458
W
Ah Puch
12,254
272
290
5,626
11,374
5,561
491
3,393
7,941
61,569
0
L
Erlang Shen
MrMarbleSack
Erlang Shen
12,153
7,939
0
2,689
18,172
17,467
0
5,100
12,572
0
34,554
W
Gilgamesh
kushmoney15
Gilgamesh
7,131
2,002
0
1,380
12,422
10,025
1,106
3,483
8,889
0
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
24,987
152
Minions Killed
132
0
Camps Cleared
0
702,267
Distance Traveled
704,773
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,155
704
23
2
0
243,675
0
L
Olorun
8,076
621
61
5
0
232,469
3
L
Cupid
8,014
616
41
3
0
221,317
1
W
Ah Puch
11,033
849
113
9
0
238,173
0
L
Erlang Shen
8,897
684
30
2
0
250,987
0
W
Gilgamesh
8,711
670
16
1
0
220,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role