Player Matchup

Artemis
Artemis
HossAlot
Artemis
Level 122
God Stats
2W - 4L
1,448 SR
Queue Stats
60W - 63L
1,472 Elo+
Solo
Medusa
Medusa
Lunaki67
Medusa
Level 81
God Stats
9W - 3L
1,680 SR
Queue Stats
72W - 70L
1,478 Elo+
Solo
Hel
Hel
Mr M0sh666
Hel
Level 103
God Stats
10W - 14L
1,417 SR
Queue Stats
70W - 69L
1,432 Elo+
Solo
Amaterasu
Amaterasu
RX0 UNICORNN
Amaterasu
Level 66
God Stats
6W - 8L
1,415 SR
Queue Stats
27W - 33L
1,382 Elo+
Solo
Bastet
Bastet
SyxZ Capitao
Bastet
Level 128
God Stats
5W - 2L
1,540 SR
Queue Stats
160W - 145L
1,514 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,456 Elo+

VS

Team Averages
Level 61
1,355 SR
1,434 Elo+
Chang'e
Chang'e
ScarTissue-s
Chang'e
Level 64
God Stats
0W - 8L
1,033 SR
Queue Stats
82W - 86L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
TaquitoSupremo
Hun Batz
Level 96
God Stats
11W - 16L
1,451 SR
Queue Stats
149W - 167L
1,413 Elo+
Party 1
Bellona
Bellona
TheAmazingJuan06
Bellona
Level 20
God Stats
0W - 1L
1,173 SR
Queue Stats
7W - 16L
1,259 Elo+
Party 1
Ares
Ares
YorsH_M14
Ares
Level 59
God Stats
23W - 11L
1,618 SR
Queue Stats
92W - 106L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
ampharos3423554
Danzaburou
Level 64
God Stats
0W - 2L
1,499 SR
Queue Stats
59W - 33L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HossAlot
Artemis
8
3 / 0 / 0
5,048
561
5,009
4,381
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Lunaki67
Medusa
9
0 / 0 / 4
5,248
583
5,362
3,327
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
4,934
548
2,128
4,102
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RX0 UNICORNN
Amaterasu
8
0 / 1 / 0
4,771
530
2,392
5,816
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
11
3 / 0 / 0
5,687
632
2,477
4,506
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ScarTissue-s
Chang'e
8
0 / 3 / 0
4,180
464
1,614
7,955
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
9
0 / 1 / 0
4,347
483
1,978
6,407
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,568
508
3,757
5,322
4,873
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
6
0 / 1 / 0
3,865
429
163
4,351
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ampharos3423554
Danzaburou
8
0 / 1 / 0
4,486
498
2,664
5,189
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
HossAlot
Artemis
3
0
0
3
W
Medusa
Lunaki67
Medusa
0
0
4
2
W
0
0
1
0.5
W
Amaterasu
RX0 UNICORNN
Amaterasu
0
1
0
0
L
Chang'e
ScarTissue-s
Chang'e
0
3
0
0
W
Bastet
3
0
0
3
L
Hun Batz
0
1
0
0
L
1
0
0
1
L
Ares
0
1
0
0
L
Danzaburou
ampharos3423554
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
10,176
22,132
Taken
29,224
9,573
Mitigated
13,695
10,270
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HossAlot
Artemis
5,009
1,684
0
1,654
4,381
1,361
652
221
4,160
0
23,331
W
Medusa
Lunaki67
Medusa
5,362
1,449
0
1,876
3,327
1,051
0
1,125
2,202
0
35,574
W
2,128
251
779
2,579
4,102
1,210
312
60
4,042
24,072
3,038
W
Amaterasu
RX0 UNICORNN
Amaterasu
2,392
1,182
0
2,028
5,816
4,185
0
0
5,816
0
20,281
L
Chang'e
ScarTissue-s
Chang'e
1,614
172
80
2,348
7,955
2,422
0
0
7,955
21,226
0
W
Bastet
2,477
395
0
1,354
4,506
1,766
0
371
4,135
0
34,156
L
Hun Batz
1,978
470
0
2,478
6,407
2,264
0
0
6,407
0
33,506
L
3,757
1,354
0
300
5,322
4,873
0
759
4,563
0
16,553
L
Ares
163
103
0
312
4,351
2,441
0
386
3,965
7,642
0
L
Danzaburou
ampharos3423554
Danzaburou
2,664
842
0
2,380
5,189
1,695
0
955
4,234
0
29,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
21,446
208
Minions Killed
164
0
Camps Cleared
0
867,966
Distance Traveled
850,897
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,048
561
38
4
0
170,025
0
W
Medusa
5,248
583
43
5
0
156,260
2
W
Hel
4,934
548
45
5
0
161,378
4
W
Amaterasu
4,771
530
26
3
0
174,668
0
L
Chang'e
4,180
464
34
4
0
157,330
0
W
Bastet
5,687
632
56
6
0
205,635
2
L
Hun Batz
4,347
483
54
6
0
208,663
0
L
Bellona
4,568
508
29
3
0
195,994
0
L
Ares
3,865
429
5
1
0
116,413
0
L
Danzaburou
4,486
498
42
5
0
172,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role