Player Matchup

Pele
Pele
BeeMaster5
Pele
Level 63
God Stats
2W - 7L
1,365 SR
Queue Stats
26W - 55L
1,193 Elo+
Party 2
Bacchus
Bacchus
MelonMaxxer
Bacchus
Level 20
God Stats
6W - 6L
1,313 SR
Queue Stats
188W - 232L
1,226 Elo+
Party 2
Chiron
Chiron
OhThatWasntMilk
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,212 Elo+
Party 2
Fenrir
Fenrir
Slim990
Fenrir
Level 53
God Stats
0W - 2L
1,356 SR
Queue Stats
4W - 18L
1,089 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THE BOSS GUY 11
Ah Muzen Cab
Level 60
God Stats
0W - 3L
1,215 SR
Queue Stats
4W - 21L
1,117 Elo+
Party 2
Team Averages
Level 48
1,350 SR
1,168 Elo+

VS

Team Averages
Level 107
1,606 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
MadiryasQc
Yemoja
Level 86
God Stats
14W - 5L
1,910 SR
Queue Stats
143W - 119L
1,554 Elo+
Solo
King Arthur
King Arthur
doooooooooooooog
King Arthur
Level 127
God Stats
3W - 5L
1,401 SR
Queue Stats
257W - 205L
1,609 Elo+
Party 1
Ix Chel
Ix Chel
grizly0wnage
Ix Chel
Level 26
God Stats
16W - 7L
1,716 SR
Queue Stats
161W - 126L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,003
400
916
8,377
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
MelonMaxxer
Bacchus
6
0 / 4 / 0
4,320
432
2,382
10,396
8,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

5
0 / 3 / 0
3,856
386
1,158
4,659
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Slim990
Fenrir
6
0 / 3 / 0
4,102
410
1,338
7,521
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
THE BOSS GUY 11
Ah Muzen Cab
8
0 / 2 / 0
4,516
452
1,633
6,010
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 4
6,947
695
4,474
2,463
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
11
8 / 0 / 6
6,846
685
9,471
7,396
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MadiryasQc
Yemoja
10
0 / 0 / 11
6,324
632
2,475
5,446
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
doooooooooooooog
King Arthur
12
4 / 0 / 4
7,360
736
5,656
9,207
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
grizly0wnage
Ix Chel
12
3 / 0 / 3
6,614
661
4,849
2,898
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
18
18
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
4
5
W
Thanatos
 
Thanatos
8
0
6
11
L
0
6
0
0
W
Yemoja
MadiryasQc
Yemoja
0
0
11
5.5
L
Bacchus
MelonMaxxer
Bacchus
0
4
0
0
L
0
3
0
0
L
Fenrir
Slim990
Fenrir
0
3
0
0
L
Ah Muzen Cab
THE BOSS GUY 11
Ah Muzen Cab
0
2
0
0
W
King Arthur
doooooooooooooog
King Arthur
4
0
4
6
W
Ix Chel
grizly0wnage
Ix Chel
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
26,925
36,963
Taken
27,410
17,096
Mitigated
15,387
5,450
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,474
2,493
0
735
2,463
1,060
3,383
328
2,135
0
52,719
W
Thanatos
 
Thanatos
9,471
1,935
0
6,779
7,396
3,230
387
554
6,842
0
41,205
L
916
172
0
307
8,377
2,640
0
1,873
6,328
0
14,890
W
Yemoja
MadiryasQc
Yemoja
2,475
1,085
2,600
2,196
5,446
3,247
585
1,637
3,809
14,513
2,450
L
Bacchus
MelonMaxxer
Bacchus
2,382
258
33
2,544
10,396
8,779
0
2,442
7,923
11,806
0
L
1,158
158
0
1,116
4,659
1,252
0
1,138
3,473
0
12,673
L
Fenrir
Slim990
Fenrir
1,338
119
0
246
7,521
2,552
0
112
7,409
0
13,174
L
Ah Muzen Cab
THE BOSS GUY 11
Ah Muzen Cab
1,633
317
0
1,204
6,010
1,873
0
1,282
4,566
0
27,259
W
King Arthur
doooooooooooooog
King Arthur
5,656
671
0
2,689
9,207
6,680
0
142
9,065
0
51,525
W
Ix Chel
grizly0wnage
Ix Chel
4,849
254
376
1,166
2,898
1,170
390
105
2,793
51,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
34,091
140
Minions Killed
345
0
Camps Cleared
0
870,493
Distance Traveled
980,129
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,947
695
84
8
0
181,027
1
W
Thanatos
6,846
685
57
6
0
231,522
0
L
Pele
4,003
400
30
3
0
200,167
8
W
Yemoja
6,324
632
30
3
0
163,319
1
L
Bacchus
4,320
432
21
2
0
183,046
6
L
Chiron
3,856
386
21
2
0
123,020
3
L
Fenrir
4,102
410
23
2
0
190,603
0
L
Ah Muzen Cab
4,516
452
45
5
0
173,657
0
W
King Arthur
7,360
736
87
9
0
192,480
1
W
Ix Chel
6,614
661
87
9
0
211,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role