Player Matchup

Arachne
Arachne
CR4ZYG4NK
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 88L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Glover
Danzaburou
Level 29
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
JoeGhatto
Mulan
Level 156
God Stats
30W - 26L
1,685 SR
Queue Stats
330W - 319L
1,620 Elo+
Solo
Ra
Ra
Skelcho
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
TheDoinksterr
Hachiman
Level 191
God Stats
9W - 9L
1,567 SR
Queue Stats
183W - 168L
1,571 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,546 Elo+

VS

Team Averages
Level 144
1,425 SR
1,543 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ItsJustLeet
Geb
Level 145
God Stats
32W - 26L
1,558 SR
Queue Stats
183W - 161L
1,573 Elo+
Party 1
Lancelot
Lancelot
MysticalTroll
Lancelot
Level 124
God Stats
4W - 3L
1,328 SR
Queue Stats
226W - 187L
1,570 Elo+
Solo
Charybdis
Charybdis
RoosterCogburn23
Charybdis
Level 154
God Stats
5W - 4L
1,238 SR
Queue Stats
230W - 207L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CR4ZYG4NK
Arachne
7
0 / 0 / 1
3,558
712
1,633
4,497
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Glover
Danzaburou
5
0 / 2 / 1
3,228
646
995
2,903
868
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
JoeGhatto
Mulan
7
1 / 1 / 0
3,748
750
2,587
4,336
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 1 / 0
3,728
746
459
2,010
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheDoinksterr
Hachiman
1
0 / 0 / 0
2,505
501
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
4,218
844
775
1,081
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
 
Ne Zha
6
0 / 1 / 1
3,594
719
1,119
5,860
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 2
3,753
751
1,246
4,853
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
MysticalTroll
Lancelot
7
1 / 0 / 0
4,108
822
2,536
4,553
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
7
2 / 0 / 0
3,738
748
1,774
2,301
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Arachne
CR4ZYG4NK
Arachne
0
0
1
0.5
L
Danzaburou
Glover
Danzaburou
0
2
1
0.25
W
0
2
2
0.5
L
Mulan
JoeGhatto
Mulan
1
1
0
1
W
Lancelot
MysticalTroll
Lancelot
1
0
0
1
W
Charybdis
2
0
0
2
L
1
1
0
1
L
Hachiman
TheDoinksterr
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,674
Damage
7,450
13,746
Taken
18,648
5,044
Mitigated
6,623
5,626
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
775
142
0
567
1,081
341
0
126
955
24,552
0
W
Ne Zha
 
Ne Zha
1,119
499
0
3,298
5,860
1,784
0
46
5,775
0
18,331
L
Arachne
CR4ZYG4NK
Arachne
1,633
912
0
2,990
4,497
1,351
0
203
4,294
0
18,688
L
Danzaburou
Glover
Danzaburou
995
475
0
772
2,903
868
0
1,009
1,894
0
11,362
W
1,246
161
0
806
4,853
2,456
0
287
4,566
9,587
0
L
Mulan
JoeGhatto
Mulan
2,587
389
0
1,518
4,336
2,238
0
0
4,336
0
19,860
W
Lancelot
MysticalTroll
Lancelot
2,536
292
0
2,371
4,553
1,443
0
0
4,265
0
25,539
W
Charybdis
1,774
885
0
991
2,301
599
0
0
2,301
0
21,614
L
459
36
12
334
2,010
587
0
809
1,201
16,389
376
L
Hachiman
TheDoinksterr
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,767
Gold Earned
19,411
133
Minions Killed
184
0
Camps Cleared
0
482,072
Distance Traveled
570,109
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,218
844
49
10
0
111,342
0
W
Ne Zha
3,594
719
37
7
0
131,800
0
L
Arachne
3,558
712
43
9
0
114,521
0
L
Danzaburou
3,228
646
19
4
0
119,786
0
W
Geb
3,753
751
11
2
0
106,132
1
L
Mulan
3,748
750
33
7
0
116,667
1
W
Lancelot
4,108
822
46
9
0
116,675
0
W
Charybdis
3,738
748
41
8
0
104,160
0
L
Ra
3,728
746
38
8
0
122,589
0
L
Hachiman
2,505
501
0
0
0
8,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role