Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Edukarma
King Arthur
Level 114
God Stats
1W - 2L
1,330 SR
Queue Stats
71W - 58L
1,569 Elo+
Solo
Mercury
Mercury
Heli0s924
Mercury
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 55L
1,480 Elo+
Solo
Chaac
Chaac
StealthTrueNova
Chaac
Level 108
God Stats
2W - 0L
1,704 SR
Queue Stats
128W - 112L
1,496 Elo+
Party 1
Vulcan
Vulcan
WheresYogi
Vulcan
Level 109
God Stats
4W - 3L
1,437 SR
Queue Stats
104W - 104L
1,460 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,501 Elo+

VS

Team Averages
Level 126
1,606 SR
1,445 Elo+
Xing Tian
Xing Tian
Bendejo
Xing Tian
Level 149
God Stats
3W - 6L
1,567 SR
Queue Stats
16W - 20L
1,502 Elo+
Party 2
Chiron
Chiron
BobbySaloosh
Chiron
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 20L
1,505 Elo+
Party 2
Bakasura
Bakasura
JaydeeTime
Bakasura
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 2
Surtr
Surtr
Salty k6762
Surtr
Level 128
God Stats
3W - 4L
1,620 SR
Queue Stats
280W - 292L
1,441 Elo+
Solo
Vulcan
Vulcan
SolitaryLifeline
Vulcan
Level 124
God Stats
2W - 2L
1,612 SR
Queue Stats
139W - 135L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 1
5,737
522
5,639
5,208
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Edukarma
King Arthur
12
2 / 1 / 1
7,184
653
5,114
7,134
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Heli0s924
Mercury
11
1 / 1 / 2
5,840
531
2,752
8,542
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 1
6,240
567
3,932
11,094
7,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
WheresYogi
Vulcan
11
2 / 2 / 3
6,651
605
8,121
3,845
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bendejo
Xing Tian
10
0 / 1 / 4
5,886
535
4,380
10,672
7,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
2 / 1 / 0
5,959
542
4,027
8,825
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
JaydeeTime
Bakasura
12
3 / 1 / 1
6,580
598
3,020
12,651
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 1 / 0
4,266
388
1,389
3,625
2,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
5,725
520
3,403
5,578
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
5
6
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
1
0.5
L
Xing Tian
Bendejo
Xing Tian
0
1
4
2
L
Chiron
2
1
0
2
W
King Arthur
Edukarma
King Arthur
2
1
1
2.5
W
Mercury
Heli0s924
Mercury
1
1
2
2
L
Bakasura
JaydeeTime
Bakasura
3
1
1
3.5
L
0
1
0
0
L
0
3
3
0.5
W
2
1
1
2.5
W
Vulcan
WheresYogi
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
16,219
35,823
Taken
41,351
20,055
Mitigated
21,801
9,434
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,639
1,605
0
1,108
5,208
1,907
66
1,443
3,765
0
34,129
L
Xing Tian
Bendejo
Xing Tian
4,380
785
1,758
2,672
10,672
7,537
0
1,534
9,044
20,456
0
L
Chiron
4,027
1,599
347
3,248
8,825
3,671
0
0
8,824
0
48,718
W
King Arthur
Edukarma
King Arthur
5,114
734
0
745
7,134
5,871
0
1,094
5,910
0
54,584
W
Mercury
Heli0s924
Mercury
2,752
1,112
0
1,559
8,542
3,528
0
1,003
7,399
0
46,464
L
Bakasura
JaydeeTime
Bakasura
3,020
1,898
0
5,388
12,651
5,920
0
2,675
9,811
0
45,164
L
1,389
764
0
360
3,625
2,846
0
0
3,625
167
13,443
L
3,403
90
0
750
5,578
1,827
198
3,458
1,925
40,069
89
W
3,932
1,041
0
5,650
11,094
7,403
154
2,344
8,533
0
19,889
W
Vulcan
WheresYogi
Vulcan
8,121
334
0
372
3,845
1,346
615
1,969
1,820
51,786
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
28,416
361
Minions Killed
289
0
Camps Cleared
0
1,152,381
Distance Traveled
982,963
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,737
522
79
7
0
176,839
4
L
Xing Tian
5,886
535
24
2
0
207,516
0
L
Chiron
5,959
542
86
8
0
210,282
3
W
King Arthur
7,184
653
101
9
0
250,479
2
W
Mercury
5,840
531
72
7
0
248,694
2
L
Bakasura
6,580
598
83
8
0
255,413
0
L
Surtr
4,266
388
24
2
0
98,987
0
L
Vulcan
5,725
520
72
7
0
210,765
0
W
Chaac
6,240
567
10
1
0
245,655
0
W
Vulcan
6,651
605
99
9
0
230,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role