Player Matchup

Loki
Loki
 
Loki
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ThatGuyKota
Arachne
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,160 Elo+
Party 2
Sol
Sol
frosty-Delta15
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,160 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,273 Elo+

VS

Team Averages
Level 93
1,668 SR
1,537 Elo+
Anubis
Anubis
FadedWolfEpic
Anubis
Level 89
God Stats
5W - 0L
1,844 SR
Queue Stats
47W - 40L
1,558 Elo+
Party 1
Anhur
Anhur
SiiLeNTzGod
Anhur
Level 108
God Stats
1W - 4L
1,407 SR
Queue Stats
38W - 42L
1,495 Elo+
Party 1
Mulan
Mulan
StrongWolfEpic
Mulan
Level 83
God Stats
3W - 2L
1,754 SR
Queue Stats
47W - 40L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 1
7,638
694
7,660
9,872
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ThatGuyKota
Arachne
12
2 / 3 / 1
7,189
654
4,646
12,661
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
7,374
670
6,152
11,125
2,939
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,229
748
9,695
7,671
3,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 1 / 3
9,484
862
8,987
8,781
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 7
8,778
798
8,733
9,933
8,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
1
0.5
W
2
2
9
3.25
W
8
1
3
9.5
W
4
2
7
3.75
L
Arachne
ThatGuyKota
Arachne
2
3
1
0.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
27,415
33,658
Taken
26,385
10,389
Mitigated
16,078
2,784
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,660
1,077
0
213
9,872
2,628
0
1,686
8,177
0
41,775
W
9,695
211
0
3,271
7,671
3,741
0
2,063
5,590
35,392
0
W
8,987
5,253
0
2,405
8,781
3,737
0
1,409
7,372
0
37,914
W
8,733
336
0
2,459
9,933
8,600
0
2,673
7,260
0
26,391
L
Arachne
ThatGuyKota
Arachne
4,646
3,865
0
690
12,661
4,822
182
3,992
8,660
0
10,816
L
6,152
1,406
0
1,881
11,125
2,939
521
4,053
7,045
22,414
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
26,491
115
Minions Killed
168
0
Camps Cleared
0
543,316
Distance Traveled
615,317
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,638
694
47
4
0
181,480
0
W
Anubis
8,229
748
54
5
0
212,943
0
W
Anhur
9,484
862
74
7
0
202,411
0
W
Mulan
8,778
798
40
4
0
199,963
5
L
Arachne
7,189
654
20
2
0
196,881
0
L
Sol
7,374
670
48
4
0
164,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role