Player Matchup

Thanatos
Thanatos
BlackAsianNinja
Thanatos
Level 128
God Stats
25W - 17L
1,547 SR
Queue Stats
349W - 349L
1,527 Elo+
Party 1
Zeus
Zeus
Metathebear
Zeus
Level 110
God Stats
11W - 6L
1,725 SR
Queue Stats
486W - 473L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
SixStringRelief
Jormungandr
Level 146
God Stats
13W - 8L
1,659 SR
Queue Stats
387W - 394L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
SkilletHead77
Guan Yu
Level 89
God Stats
10W - 4L
1,855 SR
Queue Stats
236W - 212L
1,524 Elo+
Solo
Chiron
Chiron
grbacid
Chiron
Level 124
God Stats
3W - 4L
1,690 SR
Queue Stats
207W - 220L
1,504 Elo+
Party 1
Team Averages
Level 119
1,695 SR
1,518 Elo+

VS

Team Averages
Level 102
1,616 SR
1,627 Elo+
Fenrir
Fenrir
Soulknight18
Fenrir
Level 181
God Stats
50W - 48L
1,574 SR
Queue Stats
236W - 238L
1,487 Elo+
Solo
Aphrodite
Aphrodite
TastedScroll1
Aphrodite
Level 100
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
UnderscoreDest
Hou Yi
Level 62
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 2
Charon
Charon
dtyra
Charon
Level 73
God Stats
2W - 0L
1,545 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 2
Nut
Nut
mtchubs51
Nut
Level 93
God Stats
1W - 0L
1,505 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 2 / 1
5,186
519
3,272
9,905
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,936
594
4,811
5,664
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SixStringRelief
Jormungandr
11
0 / 1 / 0
6,293
629
4,312
9,218
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
8
0 / 2 / 0
5,106
511
1,671
10,560
5,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
grbacid
Chiron
9
0 / 2 / 0
4,996
500
3,206
6,474
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 0 / 1
7,304
730
10,879
8,831
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TastedScroll1
Aphrodite
11
0 / 1 / 2
5,819
582
2,296
9,147
4,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 3
5,841
584
2,505
5,450
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
dtyra
Charon
10
0 / 0 / 3
5,574
557
3,267
6,234
4,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
4,842
484
2,755
3,298
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
2
1
0.25
L
1
4
0
0.25
L
Jormungandr
SixStringRelief
Jormungandr
0
1
0
0
L
Guan Yu
0
2
0
0
W
Fenrir
10
0
1
10.5
W
Aphrodite
TastedScroll1
Aphrodite
0
1
2
1
W
1
0
3
2.5
W
Charon
dtyra
Charon
0
0
3
1.5
L
Chiron
grbacid
Chiron
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
21,702
41,821
Taken
32,960
19,734
Mitigated
14,983
18,828
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,272
876
0
7,989
9,905
3,479
0
309
9,596
0
32,910
L
4,811
910
0
474
5,664
1,653
250
0
5,664
37,485
485
L
Jormungandr
SixStringRelief
Jormungandr
4,312
2,147
0
4,682
9,218
6,683
54
2,032
7,186
52,121
2,398
L
Guan Yu
1,671
340
762
3,200
10,560
5,778
0
2,065
8,495
0
23,722
W
Fenrir
10,879
2,292
0
4,288
8,831
3,763
0
2,419
6,288
0
53,837
W
Aphrodite
TastedScroll1
Aphrodite
2,296
690
222
6,219
9,147
4,317
0
3,824
5,279
46,204
0
W
2,505
333
0
2,770
5,450
1,757
0
2,102
2,948
0
37,354
W
Charon
dtyra
Charon
3,267
955
0
1,803
6,234
4,067
0
0
6,234
21,089
781
L
Chiron
grbacid
Chiron
3,206
381
692
1,029
6,474
2,141
0
1,143
5,331
0
32,183
W
2,755
834
0
500
3,298
1,079
0
0
3,298
0
32,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
29,380
304
Minions Killed
319
0
Camps Cleared
0
934,575
Distance Traveled
959,720
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,186
519
56
6
0
231,487
5
L
Zeus
5,936
594
74
7
0
164,505
0
L
Jormungandr
6,293
629
92
9
0
150,029
0
L
Guan Yu
5,106
511
31
3
0
220,637
6
W
Fenrir
7,304
730
84
8
0
237,494
0
W
Aphrodite
5,819
582
77
8
0
159,140
1
W
Hou Yi
5,841
584
64
6
0
187,266
3
W
Charon
5,574
557
27
3
0
200,165
0
L
Chiron
4,996
500
51
5
0
167,917
1
W
Nut
4,842
484
67
7
0
175,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role