Player Matchup

Amaterasu
Amaterasu
Drkgamer666
Amaterasu
Level 125
God Stats
3W - 0L
2,082 SR
Queue Stats
146W - 24L
1,840 Elo+
Party 1
Achilles
Achilles
EPadiIIa
Achilles
Level 85
God Stats
2W - 1L
1,300 SR
Queue Stats
125W - 116L
1,433 Elo+
Solo
Neith
Neith
FraggyShaggy
Neith
Level 123
God Stats
3W - 0L
1,778 SR
Queue Stats
138W - 27L
1,790 Elo+
Party 1
Olorun
Olorun
KIKYN CHIKYN
Olorun
Level 155
God Stats
1W - 1L
1,434 SR
Queue Stats
166W - 175L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Lil Poptart1149
Kuzenbo
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 100L
1,453 Elo+
Solo
Team Averages
Level 121
1,619 SR
1,602 Elo+

VS

Team Averages
Level 108
1,469 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AvenYT
Nike
Level 102
God Stats
1W - 2L
1,544 SR
Queue Stats
180W - 185L
1,470 Elo+
Solo
Surtr
Surtr
HerbHigh_
Surtr
Level 107
God Stats
1W - 3L
1,362 SR
Queue Stats
62W - 90L
1,400 Elo+
Solo
Chiron
Chiron
MySweetMilk
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,461 Elo+
Party 2
Janus
Janus
Vertri
Janus
Level 116
God Stats
0W - 3L
1,441 SR
Queue Stats
84W - 107L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drkgamer666
Amaterasu
10
1 / 1 / 4
6,474
1,295
2,667
6,554
4,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
EPadiIIa
Achilles
10
1 / 1 / 2
5,987
1,197
1,638
6,031
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 2
6,773
1,355
5,044
4,094
1,779
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
11
1 / 1 / 3
5,923
1,185
4,859
5,057
2,014
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 3
5,504
1,101
3,313
6,525
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 3
5,085
1,017
5,916
3,568
1,790
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
AvenYT
Nike
11
2 / 1 / 2
5,491
1,098
5,445
7,723
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
HerbHigh_
Surtr
1
0 / 0 / 0
1,356
271
0
0
0
Chiron
8
1 / 3 / 2
4,960
992
3,050
4,450
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Vertri
Janus
12
1 / 1 / 3
5,861
1,172
5,991
3,701
1,491
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
6
Kills
4
4
Deaths
6
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Nike
AvenYT
Nike
2
1
2
3
W
Amaterasu
Drkgamer666
Amaterasu
1
1
4
3
W
Achilles
EPadiIIa
Achilles
1
1
2
2
W
3
0
2
4
L
Surtr
HerbHigh_
Surtr
0
0
0
0
W
Olorun
1
1
3
2.5
W
0
1
3
1.5
L
Chiron
1
3
2
0.67
L
Janus
Vertri
Janus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
20,402
28,261
Taken
19,442
18,011
Mitigated
8,049
14,230
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,916
99
2,200
1,636
3,568
1,790
0
1,416
2,052
11,350
0
L
Nike
AvenYT
Nike
5,445
401
122
2,297
7,723
3,299
0
3,621
3,982
0
10,022
W
Amaterasu
Drkgamer666
Amaterasu
2,667
485
1,179
3,400
6,554
4,663
0
2,804
3,750
0
7,928
W
Achilles
EPadiIIa
Achilles
1,638
237
621
614
6,031
4,587
210
3,138
2,893
0
4,600
W
5,044
1,668
337
1,978
4,094
1,779
559
1,218
2,876
0
16,790
L
Surtr
HerbHigh_
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
4,859
1,962
1,106
2,083
5,057
2,014
350
2,090
2,967
12,837
314
W
3,313
1,108
262
2,650
6,525
4,968
0
2,657
3,868
3,195
0
L
Chiron
3,050
1,252
245
385
4,450
1,469
0
1,320
3,008
0
5,517
L
Janus
Vertri
Janus
5,991
145
292
612
3,701
1,491
0
1,301
2,303
17,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
22,753
68
Minions Killed
51
0
Camps Cleared
0
587,434
Distance Traveled
413,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,085
1,017
7
1
0
109,049
0
L
Nike
5,491
1,098
4
1
0
127,685
0
W
Amaterasu
6,474
1,295
14
3
0
131,267
0
W
Achilles
5,987
1,197
5
1
0
124,543
0
W
Neith
6,773
1,355
37
7
0
106,253
0
L
Surtr
1,356
271
0
0
0
0
0
W
Olorun
5,923
1,185
11
2
0
100,658
0
W
Kuzenbo
5,504
1,101
1
0
0
124,713
0
L
Chiron
4,960
992
5
1
0
69,966
0
L
Janus
5,861
1,172
35
7
0
107,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role