Player Matchup

Bacchus
Bacchus
BillySitch
Bacchus
Level 15
God Stats
5W - 1L
1,678 SR
Queue Stats
45W - 47L
1,527 Elo+
Party 1
Izanami
Izanami
MEEP8828
Izanami
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 43L
1,591 Elo+
Solo
Lancelot
Lancelot
Smîter
Lancelot
Level 192
God Stats
4W - 2L
1,769 SR
Queue Stats
216W - 226L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
SpecialButton
Sun Wukong
Level 124
God Stats
1W - 1L
1,442 SR
Queue Stats
182W - 174L
1,487 Elo+
Party 2
Zeus
Zeus
VBMoneyy
Zeus
Level 148
God Stats
6W - 10L
1,462 SR
Queue Stats
408W - 397L
1,466 Elo+
Party 2
Team Averages
Level 128
1,570 SR
1,518 Elo+

VS

Team Averages
Level 135
1,593 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Godoftrix
Sun Wukong
Level 143
God Stats
43W - 30L
1,616 SR
Queue Stats
428W - 429L
1,509 Elo+
Solo
Martichoras
Martichoras
Herrera12
Martichoras
Level 158
God Stats
1W - 1L
1,618 SR
Queue Stats
59W - 57L
1,571 Elo+
Solo
Xbalanque
Xbalanque
ICanT-SU
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,492 Elo+
Party 3
Sol
Sol
KeepUp650
Sol
Level 207
God Stats
3W - 2L
1,728 SR
Queue Stats
423W - 414L
1,542 Elo+
Solo
Ymir
Ymir
KommanderKoosh
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BillySitch
Bacchus
11
3 / 0 / 4
7,527
579
4,457
4,930
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MEEP8828
Izanami
14
2 / 0 / 2
8,637
664
8,184
9,977
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Smîter
Lancelot
17
9 / 1 / 1
9,311
716
10,422
11,379
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SpecialButton
Sun Wukong
13
0 / 2 / 1
7,790
599
2,790
10,877
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zeus
13
5 / 3 / 3
8,327
641
10,152
7,112
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Godoftrix
Sun Wukong
10
1 / 3 / 1
6,704
516
5,371
8,974
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Martichoras
Herrera12
Martichoras
12
3 / 2 / 1
7,288
561
6,011
8,597
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
ICanT-SU
Xbalanque
10
2 / 7 / 2
6,442
496
2,701
12,077
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 0
6,674
513
6,330
9,183
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,476
421
2,076
12,165
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
6
6
Deaths
19
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BillySitch
Bacchus
3
0
4
5
L
Sun Wukong
Godoftrix
Sun Wukong
1
3
1
0.5
L
Martichoras
Herrera12
Martichoras
3
2
1
1.75
L
Xbalanque
ICanT-SU
Xbalanque
2
7
2
0.43
L
0
2
0
0
L
0
5
0
0
W
Izanami
MEEP8828
Izanami
2
0
2
3
W
Lancelot
Smîter
Lancelot
9
1
1
9.5
W
Sun Wukong
SpecialButton
Sun Wukong
0
2
1
0.25
W
Zeus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,005
Damage
22,489
44,275
Taken
50,996
22,958
Mitigated
22,441
16,495
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BillySitch
Bacchus
4,457
782
0
1,892
4,930
4,891
0
1,895
3,035
11,541
2,185
L
Sun Wukong
Godoftrix
Sun Wukong
5,371
1,541
0
1,786
8,974
4,914
0
378
8,556
0
42,935
L
Martichoras
Herrera12
Martichoras
6,011
2,422
0
2,151
8,597
3,049
0
3,791
4,427
0
53,459
L
Xbalanque
ICanT-SU
Xbalanque
2,701
560
96
929
12,077
4,611
0
1,847
10,040
0
44,161
L
6,330
3,028
0
3,822
9,183
2,682
0
137
9,046
52,867
5,329
L
2,076
532
0
1,002
12,165
7,185
0
7,317
4,585
12,625
0
W
Izanami
MEEP8828
Izanami
8,184
4,865
0
4,794
9,977
4,277
1,724
5,041
4,936
0
83,639
W
Lancelot
Smîter
Lancelot
10,422
3,298
0
5,157
11,379
5,924
0
220
11,159
0
88,735
W
Sun Wukong
SpecialButton
Sun Wukong
2,790
553
0
3,248
10,877
5,442
1,696
0
10,877
0
52,493
W
Zeus
10,152
2,297
0
1,404
7,112
2,424
156
1,152
5,960
58,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
32,584
490
Minions Killed
380
0
Camps Cleared
0
1,333,661
Distance Traveled
1,089,498
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,527
579
25
2
0
258,604
6
L
Sun Wukong
6,704
516
86
7
0
162,373
0
L
Martichoras
7,288
561
100
8
0
219,541
3
L
Xbalanque
6,442
496
61
5
0
225,438
0
L
Sol
6,674
513
110
8
0
249,676
4
L
Ymir
5,476
421
23
2
0
232,470
0
W
Izanami
8,637
664
135
10
0
253,250
2
W
Lancelot
9,311
716
126
10
0
339,979
2
W
Sun Wukong
7,790
599
99
8
0
233,745
0
W
Zeus
8,327
641
105
8
0
248,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role