Player Matchup

Set
Set
EnlightenUrMind
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 133L
1,462 Elo+
Solo
Izanami
Izanami
Papi Chedds
Izanami
Level 147
God Stats
2W - 1L
1,481 SR
Queue Stats
49W - 52L
1,475 Elo+
Party 3
Hera
Hera
aDirtyRapVAN
Hera
Level 73
God Stats
0W - 1L
1,806 SR
Queue Stats
63W - 56L
1,466 Elo+
Party 3
Tyr
Tyr
anyushochek
Tyr
Level 28
God Stats
3W - 1L
1,840 SR
Queue Stats
56W - 77L
1,411 Elo+
Solo
Janus
Janus
asonintrigue
Janus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,481 Elo+
Party 3
Team Averages
Level 106
1,625 SR
1,459 Elo+

VS

Team Averages
Level 79
1,445 SR
1,403 Elo+
Skadi
Skadi
Countryboy5014
Skadi
Level 104
God Stats
3W - 3L
1,799 SR
Queue Stats
213W - 215L
1,442 Elo+
Party 1
Cerberus
Cerberus
LzrPewPew
Cerberus
Level 120
God Stats
2W - 2L
1,285 SR
Queue Stats
77W - 70L
1,460 Elo+
Party 2
Nut
Nut
TheShuggler
Nut
Level 67
God Stats
2W - 6L
1,142 SR
Queue Stats
179W - 226L
1,374 Elo+
Party 1
Hades
Hades
Wh_ts-His-N_ts
Hades
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,377 Elo+
Party 2
Odin
Odin
iceicevannah
Odin
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 130L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,129
1,026
1,185
2,956
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Papi Chedds
Izanami
10
0 / 4 / 1
5,449
1,090
1,492
5,499
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,172
1,034
4,423
3,188
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
4,603
921
698
3,378
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
5,307
1,061
4,070
4,745
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,245
1,449
3,076
3,338
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
LzrPewPew
Cerberus
13
4 / 1 / 8
7,452
1,490
4,447
5,295
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 7
7,446
1,489
6,111
4,775
2,050
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
1 / 1 / 10
6,685
1,337
3,078
4,332
2,668
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 0
5,120
1,024
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
12
13
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
2
0
0.5
W
Cerberus
LzrPewPew
Cerberus
4
1
8
8
L
Izanami
Papi Chedds
Izanami
0
4
1
0.13
W
4
0
7
7.5
W
1
1
10
6
L
0
2
1
0.25
L
0
2
1
0.25
L
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
16,712
19,766
Taken
17,740
7,975
Mitigated
10,370
1,601
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,076
1,352
0
292
3,338
1,305
1,509
1,559
1,632
0
11,908
L
1,185
482
99
220
2,956
1,492
0
938
2,018
0
3,247
W
Cerberus
LzrPewPew
Cerberus
4,447
28
1,053
2,260
5,295
4,347
148
2,156
2,928
9,004
0
L
Izanami
Papi Chedds
Izanami
1,492
962
0
11
5,499
1,922
0
1,557
3,942
0
10,672
W
6,111
2,249
317
1,273
4,775
2,050
1,668
1,824
2,748
0
21,864
W
3,078
504
1,141
1,590
4,332
2,668
822
2,272
1,939
7,680
0
L
4,423
439
201
406
3,188
728
0
1,862
1,326
6,773
25
L
698
50
0
68
3,378
2,430
64
875
2,503
0
698
L
4,070
258
211
385
4,745
1,403
0
2,293
2,452
11,603
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
33,948
51
Minions Killed
86
0
Camps Cleared
0
418,305
Distance Traveled
403,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,245
1,449
20
4
0
104,263
0
L
Set
5,129
1,026
6
1
0
85,689
0
W
Cerberus
7,452
1,490
24
5
0
107,980
0
L
Izanami
5,449
1,090
23
5
0
91,116
0
W
Nut
7,446
1,489
30
6
0
91,069
0
W
Hades
6,685
1,337
12
2
0
100,237
0
L
Hera
5,172
1,034
7
1
0
88,728
0
L
Tyr
4,603
921
0
0
0
51,699
0
L
Janus
5,307
1,061
15
3
0
101,073
0
W
Odin
5,120
1,024
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role