Player Matchup

Nu Wa
Nu Wa
AutofiIIed
Nu Wa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 53L
1,495 Elo+
Party 1
Hercules
Hercules
Autofilled
Hercules
Level 126
God Stats
8W - 10L
1,312 SR
Queue Stats
99W - 101L
1,446 Elo+
Party 1
Thanatos
Thanatos
BrudasDad
Thanatos
Level 77
God Stats
18W - 21L
1,645 SR
Queue Stats
356W - 363L
1,461 Elo+
Solo
Bacchus
Bacchus
RTFxJefe
Bacchus
Level 121
God Stats
17W - 10L
1,577 SR
Queue Stats
138W - 133L
1,454 Elo+
Party 1
Neith
Neith
Tremonte__
Neith
Level 69
God Stats
2W - 2L
1,498 SR
Queue Stats
142W - 151L
1,451 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,462 Elo+

VS

Team Averages
Level 49
1,517 SR
1,396 Elo+
Zeus
Zeus
N9nefk
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,334 Elo+
Party 2
Ullr
Ullr
PreachaManTesse
Ullr
Level 43
God Stats
1W - 2L
1,491 SR
Queue Stats
81W - 95L
1,416 Elo+
Solo
Xing Tian
Xing Tian
TheDuelyant
Xing Tian
Level 62
God Stats
3W - 3L
1,506 SR
Queue Stats
111W - 97L
1,453 Elo+
Solo
Ne Zha
Ne Zha
TimmyTapper
Ne Zha
Level 53
God Stats
36W - 17L
1,564 SR
Queue Stats
209W - 185L
1,442 Elo+
Solo
Athena
Athena
eattherichhh
Athena
Level 62
God Stats
13W - 9L
1,523 SR
Queue Stats
30W - 32L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 2 / 2
9,413
471
7,878
7,249
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Autofilled
Hercules
18
4 / 0 / 0
11,763
588
12,960
25,035
20,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
BrudasDad
Thanatos
14
2 / 5 / 2
9,222
461
6,184
13,824
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RTFxJefe
Bacchus
14
2 / 0 / 1
9,604
480
6,884
11,545
13,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
13
1 / 1 / 1
8,900
445
7,826
8,956
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
N9nefk
Zeus
18
4 / 1 / 2
10,425
521
8,808
10,320
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
6,452
323
1,706
8,053
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
TheDuelyant
Xing Tian
14
0 / 3 / 0
8,072
404
12,559
22,442
25,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
15
3 / 3 / 2
8,751
438
11,970
19,363
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
1 / 1 / 1
8,273
414
3,649
15,662
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
8
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
2
0.5
W
Hercules
Autofilled
Hercules
4
0
0
4
W
Thanatos
BrudasDad
Thanatos
2
5
2
0.6
L
Zeus
N9nefk
Zeus
4
1
2
5
L
0
1
0
0
W
Bacchus
RTFxJefe
Bacchus
2
0
1
2.5
L
Xing Tian
TheDuelyant
Xing Tian
0
3
0
0
L
Ne Zha
3
3
2
1.33
W
Neith
1
1
1
1.5
L
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
38,692
66,609
Taken
75,840
44,972
Mitigated
62,952
32,604
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,878
1,572
0
1,205
7,249
2,346
2,137
4,305
2,944
67,211
1,262
W
Hercules
Autofilled
Hercules
12,960
6,223
0
16,224
25,035
20,143
1,931
10,958
14,077
0
85,835
W
Thanatos
BrudasDad
Thanatos
6,184
1,391
0
7,356
13,824
6,232
810
2,823
11,001
0
56,314
L
Zeus
N9nefk
Zeus
8,808
698
0
1,240
10,320
4,212
804
3,200
7,120
107,606
1,296
L
1,706
1,030
0
325
8,053
3,018
0
2,034
6,019
0
28,362
W
Bacchus
RTFxJefe
Bacchus
6,884
426
0
5,619
11,545
13,015
116
3,229
8,316
29,952
0
L
Xing Tian
TheDuelyant
Xing Tian
12,559
736
0
625
22,442
25,957
0
2,322
20,120
47,803
1,090
L
Ne Zha
11,970
5,835
0
8,465
19,363
9,774
0
2,194
17,169
0
78,367
W
Neith
7,826
1,589
0
2,200
8,956
3,236
406
2,242
6,714
0
64,849
L
Athena
3,649
1,209
234
3,894
15,662
19,991
0
4,932
10,730
29,286
3,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
41,973
459
Minions Killed
419
0
Camps Cleared
0
1,754,761
Distance Traveled
1,682,176
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,413
471
103
5
0
363,428
0
W
Hercules
11,763
588
143
7
0
353,405
5
W
Thanatos
9,222
461
75
4
0
321,387
0
L
Zeus
10,425
521
171
9
0
353,329
8
L
Ullr
6,452
323
48
2
0
191,230
0
W
Bacchus
9,604
480
40
2
0
383,240
0
L
Xing Tian
8,072
404
47
2
0
333,645
0
L
Ne Zha
8,751
438
99
5
0
399,481
0
W
Neith
8,900
445
98
5
0
333,301
0
L
Athena
8,273
414
54
3
0
404,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role