Player Matchup

Sun Wukong
Sun Wukong
DarkSpartacus
Sun Wukong
Level 139
God Stats
3W - 1L
1,718 SR
Queue Stats
415W - 400L
1,509 Elo+
Solo
Loki
Loki
DrewHamby24
Loki
Level 73
God Stats
7W - 2L
1,542 SR
Queue Stats
22W - 18L
1,395 Elo+
Party 2
Poseidon
Poseidon
MannyMarq
Poseidon
Level 84
God Stats
1W - 0L
1,299 SR
Queue Stats
23W - 19L
1,396 Elo+
Party 2
Fafnir
Fafnir
blackjoe1992
Fafnir
Level 51
God Stats
3W - 1L
1,585 SR
Queue Stats
91W - 110L
1,409 Elo+
Solo
Sol
Sol
sparky1283
Sol
Level 32
God Stats
36W - 28L
1,615 SR
Queue Stats
92W - 86L
1,475 Elo+
Solo
Team Averages
Level 76
1,552 SR
1,437 Elo+

VS

Team Averages
Level 122
1,438 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
Fernact
Morgan Le Fay
Level 117
God Stats
35W - 35L
1,529 SR
Queue Stats
118W - 125L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
JATA187556
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 155L
1,452 Elo+
Party 1
Osiris
Osiris
JackieGac23
Osiris
Level 93
God Stats
0W - 6L
1,015 SR
Queue Stats
94W - 95L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
RashestGeoduck3
Sun Wukong
Level 122
God Stats
64W - 57L
1,501 SR
Queue Stats
69W - 73L
1,457 Elo+
Party 1
Izanami
Izanami
TrainerJerry920
Izanami
Level 142
God Stats
3W - 4L
1,647 SR
Queue Stats
222W - 226L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSpartacus
Sun Wukong
17
3 / 0 / 0
10,364
610
17,252
14,902
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 1
8,278
487
4,264
13,627
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MannyMarq
Poseidon
17
3 / 0 / 0
9,938
585
7,956
10,437
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
2 / 2 / 1
8,692
511
5,843
12,449
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 4
8,178
481
12,631
16,367
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fernact
Morgan Le Fay
14
0 / 1 / 0
7,982
470
8,887
7,005
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JATA187556
Cthulhu
12
2 / 3 / 1
7,356
433
11,577
19,216
10,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
12
1 / 0 / 0
7,104
418
1,279
7,862
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
RashestGeoduck3
Sun Wukong
14
0 / 3 / 0
8,095
476
8,809
23,830
18,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 1
8,004
471
9,920
14,587
5,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
6
6
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkSpartacus
Sun Wukong
3
0
0
3
W
2
1
1
2.5
L
Morgan Le Fay
Fernact
Morgan Le Fay
0
1
0
0
L
Cthulhu
JATA187556
Cthulhu
2
3
1
0.83
L
Osiris
1
0
0
1
W
Poseidon
MannyMarq
Poseidon
3
0
0
3
L
Sun Wukong
RashestGeoduck3
Sun Wukong
0
3
0
0
L
3
3
1
1.17
W
Fafnir
2
2
1
1.25
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,946
Damage
40,472
67,782
Taken
72,500
42,384
Mitigated
44,674
24,845
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkSpartacus
Sun Wukong
17,252
4,154
0
6,841
14,902
13,966
44
0
14,902
0
93,764
W
4,264
599
0
1,860
13,627
5,806
0
4,323
9,304
0
63,098
L
Morgan Le Fay
Fernact
Morgan Le Fay
8,887
185
0
1,112
7,005
2,911
0
3,200
3,335
72,983
40
L
Cthulhu
JATA187556
Cthulhu
11,577
1,554
176
4,401
19,216
10,440
0
12,637
6,337
47,468
438
L
Osiris
1,279
755
0
2,280
7,862
6,464
0
1,977
5,476
0
41,284
W
Poseidon
MannyMarq
Poseidon
7,956
1,178
0
3,207
10,437
4,185
0
6,140
4,297
86,038
2,424
L
Sun Wukong
RashestGeoduck3
Sun Wukong
8,809
3,097
0
7,534
23,830
18,886
0
0
22,325
0
75,217
L
9,920
6,795
0
3,901
14,587
5,973
18
7,119
7,468
0
65,926
W
Fafnir
5,843
2,751
0
3,620
12,449
12,763
417
3,575
8,874
25,280
497
W
12,631
5,412
0
9,317
16,367
5,664
2,453
5,988
10,379
73,854
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
38,541
551
Minions Killed
487
0
Camps Cleared
0
1,631,055
Distance Traveled
1,659,276
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,364
610
148
9
0
299,431
0
W
Loki
8,278
487
87
5
0
407,145
2
L
Morgan Le Fay
7,982
470
113
7
0
342,115
0
L
Cthulhu
7,356
433
81
5
0
352,993
2
L
Osiris
7,104
418
69
4
0
349,577
1
W
Poseidon
9,938
585
177
10
0
356,274
1
L
Sun Wukong
8,095
476
124
7
0
298,200
0
L
Izanami
8,004
471
100
6
0
316,391
0
W
Fafnir
8,692
511
37
2
0
252,460
0
W
Sol
8,178
481
102
6
0
315,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role