Player Matchup

Sylvanus
Sylvanus
BustinMiQucchi
Sylvanus
Level 16
God Stats
4W - 0L
1,854 SR
Queue Stats
56W - 14L
1,719 Elo+
Party 2
Medusa
Medusa
Cataztrofe
Medusa
Level 51
God Stats
6W - 2L
1,656 SR
Queue Stats
295W - 82L
1,682 Elo+
Party 2
Vulcan
Vulcan
JonnieSinz
Vulcan
Level 167
God Stats
63W - 34L
1,671 SR
Queue Stats
664W - 341L
1,682 Elo+
Party 2
Bastet
Bastet
Xosgay
Bastet
Level 157
God Stats
18W - 3L
1,816 SR
Queue Stats
615W - 145L
1,768 Elo+
Party 2
Raijin
Raijin
hostlyghostly
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,562 Elo+
Solo
Team Averages
Level 92
1,699 SR
1,683 Elo+

VS

Team Averages
Level 88
1,414 SR
1,377 Elo+
Janus
Janus
BATSKATERRR
Janus
Level 93
God Stats
13W - 15L
1,511 SR
Queue Stats
348W - 461L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
ChrisChan82
Cthulhu
Level 82
God Stats
2W - 7L
1,321 SR
Queue Stats
377W - 471L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
GodxSlapperx420
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,122 Elo+
Solo
Artemis
Artemis
Von Kreautz
Artemis
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 101L
1,450 Elo+
Solo
Bellona
Bellona
WILDCHILD_MX
Bellona
Level 179
God Stats
3W - 6L
1,237 SR
Queue Stats
248W - 268L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
8 / 2 / 32
12,225
1,358
10,263
17,313
20,712
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Cataztrofe
Medusa
17
10 / 1 / 18
11,349
1,261
22,769
17,054
18,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
JonnieSinz
Vulcan
18
10 / 0 / 26
11,547
1,283
32,563
6,720
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Xosgay
Bastet
19
11 / 0 / 26
12,262
1,362
27,461
16,517
11,157
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 21
11,067
1,230
15,742
9,598
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
9,260
1,029
10,775
19,198
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ChrisChan82
Cthulhu
15
1 / 13 / 1
9,457
1,051
11,379
32,776
22,131
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 10 / 3
9,188
1,021
17,997
19,979
6,495
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Von Kreautz
Artemis
14
1 / 10 / 1
9,189
1,021
10,697
19,460
6,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
WILDCHILD_MX
Bellona
14
0 / 4 / 1
8,571
952
10,351
21,930
19,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
13
47
Kills
4
4
Deaths
47
123
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Sylvanus
8
2
32
12
W
Medusa
Cataztrofe
Medusa
10
1
18
19
L
Cthulhu
ChrisChan82
Cthulhu
1
13
1
0.12
L
1
10
3
0.25
W
Vulcan
JonnieSinz
Vulcan
10
0
26
23
L
Artemis
Von Kreautz
Artemis
1
10
1
0.15
L
Bellona
WILDCHILD_MX
Bellona
0
4
1
0.13
W
Bastet
Xosgay
Bastet
11
0
26
24
W
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,798
Damage
61,199
67,202
Taken
113,343
58,889
Mitigated
60,201
23,340
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,775
562
0
0
19,198
5,625
0
9,341
9,725
19,354
0
W
Sylvanus
10,263
2,820
6,795
6,204
17,313
20,712
0
12,104
4,775
13,235
0
W
Medusa
Cataztrofe
Medusa
22,769
11,360
0
1,574
17,054
18,683
0
9,410
7,414
165
31,257
L
Cthulhu
ChrisChan82
Cthulhu
11,379
983
197
312
32,776
22,131
0
18,140
14,217
31,285
0
L
17,997
1,155
0
831
19,979
6,495
0
9,324
10,335
39,399
0
W
Vulcan
JonnieSinz
Vulcan
32,563
1,046
0
142
6,720
3,883
0
3,863
2,791
46,377
499
L
Artemis
Von Kreautz
Artemis
10,697
4,779
0
60
19,460
6,363
0
10,624
8,699
0
19,292
L
Bellona
WILDCHILD_MX
Bellona
10,351
1,539
36
794
21,930
19,587
0
11,030
10,528
5,397
13,490
W
Bastet
Xosgay
Bastet
27,461
10,701
0
7,919
16,517
11,157
0
10,568
5,745
0
45,778
W
15,742
1,432
0
706
9,598
4,454
0
6,178
3,286
36,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,450
Gold Earned
45,665
179
Minions Killed
166
6
Camps Cleared
3
904,605
Distance Traveled
816,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,260
1,029
27
3
0
166,636
0
W
Sylvanus
12,225
1,358
9
1
1
158,573
0
W
Medusa
11,349
1,261
22
2
3
170,980
0
L
Cthulhu
9,457
1,051
52
6
1
170,993
1
L
Ah Puch
9,188
1,021
41
5
1
152,483
0
W
Vulcan
11,547
1,283
51
6
0
208,685
0
L
Artemis
9,189
1,021
23
3
1
159,646
0
L
Bellona
8,571
952
23
3
0
166,248
0
W
Bastet
12,262
1,362
44
5
1
199,588
0
W
Raijin
11,067
1,230
53
6
1
166,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role