Player Matchup

Fenrir
Fenrir
Icy Vibes
Fenrir
Level 159
God Stats
1W - 1L
1,470 SR
Queue Stats
80W - 76L
1,501 Elo+
Party 2
Janus
Janus
Kykerino
Janus
Level 144
God Stats
0W - 4L
1,339 SR
Queue Stats
88W - 90L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
WinkyTaru
Nu Wa
Level 163
God Stats
1W - 1L
1,696 SR
Queue Stats
46W - 53L
1,543 Elo+
Solo
Sylvanus
Sylvanus
berserkerr19999
Sylvanus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 74L
1,595 Elo+
Solo
Hades
Hades
rbki
Hades
Level 144
God Stats
0W - 3L
1,190 SR
Queue Stats
58W - 72L
1,469 Elo+
Party 2
Team Averages
Level 151
1,439 SR
1,526 Elo+

VS

Team Averages
Level 135
1,714 SR
1,550 Elo+
Raijin
Raijin
Dab0552680
Raijin
Level 69
God Stats
10W - 8L
1,789 SR
Queue Stats
434W - 323L
1,566 Elo+
Party 3
Horus
Horus
HexBigWeenug
Horus
Level 148
God Stats
4W - 1L
1,636 SR
Queue Stats
227W - 217L
1,545 Elo+
Party 1
Ares
Ares
Katy__Forever
Ares
Level 155
God Stats
6W - 6L
1,740 SR
Queue Stats
444W - 372L
1,587 Elo+
Party 3
Osiris
Osiris
itzprune23
Osiris
Level 143
God Stats
2W - 1L
1,727 SR
Queue Stats
156W - 147L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
yaaboiiii
Ao Kuang
Level 158
God Stats
2W - 0L
1,678 SR
Queue Stats
733W - 763L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Icy Vibes
Fenrir
7
1 / 0 / 0
5,885
736
936
1,209
506
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Kykerino
Janus
14
0 / 2 / 2
6,896
862
4,851
5,300
2,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
WinkyTaru
Nu Wa
10
0 / 2 / 1
5,707
713
3,747
3,845
1,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
1 / 2 / 0
5,980
748
1,593
4,690
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
rbki
Hades
11
0 / 3 / 1
5,889
736
3,357
5,869
3,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dab0552680
Raijin
14
2 / 0 / 5
8,033
1,004
7,562
5,229
3,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 6
7,513
939
2,241
9,599
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 4
8,054
1,007
3,706
7,916
6,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Osiris
itzprune23
Osiris
12
1 / 2 / 6
6,970
871
3,447
7,263
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
yaaboiiii
Ao Kuang
13
3 / 1 / 4
7,760
970
2,611
6,326
4,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
9
9
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dab0552680
Raijin
2
0
5
4.5
W
0
1
6
3
L
Fenrir
Icy Vibes
Fenrir
1
0
0
1
W
3
2
4
2.5
L
Janus
Kykerino
Janus
0
2
2
0.5
L
Nu Wa
WinkyTaru
Nu Wa
0
2
1
0.25
L
Sylvanus
1
2
0
0.5
W
Osiris
itzprune23
Osiris
1
2
6
2
L
Hades
rbki
Hades
0
3
1
0.17
W
Ao Kuang
yaaboiiii
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
19,567
20,913
Taken
36,333
11,096
Mitigated
28,119
4,361
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dab0552680
Raijin
7,562
1,270
2,078
2,104
5,229
3,424
1,900
1,650
3,579
38,214
0
W
2,241
959
4,217
5,403
9,599
5,962
832
3,729
5,870
0
7,464
L
Fenrir
Icy Vibes
Fenrir
936
324
0
106
1,209
506
0
1,058
151
0
936
W
3,706
114
0
658
7,916
6,424
377
2,902
5,014
5,590
1,585
L
Janus
Kykerino
Janus
4,851
207
0
228
5,300
2,420
0
4,138
1,027
21,732
442
L
Nu Wa
WinkyTaru
Nu Wa
3,747
949
124
40
3,845
1,430
0
2,697
1,058
7,386
0
L
Sylvanus
1,593
311
1,959
1,014
4,690
3,540
0
2,680
1,762
3,127
210
W
Osiris
itzprune23
Osiris
3,447
1,138
231
699
7,263
8,058
368
3,759
3,504
0
6,545
L
Hades
rbki
Hades
3,357
536
381
509
5,869
3,200
0
2,712
2,870
6,764
0
W
Ao Kuang
yaaboiiii
Ao Kuang
2,611
710
0
1,365
6,326
4,251
2,320
1,282
5,044
6,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
38,330
66
Minions Killed
113
0
Camps Cleared
0
487,128
Distance Traveled
722,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,033
1,004
71
9
0
146,897
0
W
Horus
7,513
939
11
1
0
150,545
0
L
Fenrir
5,885
736
0
0
0
28,009
0
W
Ares
8,054
1,007
10
1
0
143,846
0
L
Janus
6,896
862
40
5
0
145,545
0
L
Nu Wa
5,707
713
10
1
0
116,820
0
L
Sylvanus
5,980
748
4
1
0
93,680
0
W
Osiris
6,970
871
6
1
0
137,629
0
L
Hades
5,889
736
12
2
0
103,074
0
W
Ao Kuang
7,760
970
15
2
0
143,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role