Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BOING Mango3975
Sol
Level 128
God Stats
7W - 6L
1,719 SR
Queue Stats
154W - 145L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
BOlNG Sandia
Danzaburou
Level 125
God Stats
12W - 15L
1,357 SR
Queue Stats
79W - 79L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
Eltnss
Ratatoskr
Level 54
God Stats
36W - 23L
1,613 SR
Queue Stats
78W - 79L
1,496 Elo+
Solo
Cerberus
Cerberus
HarunoOG
Cerberus
Level 155
God Stats
6W - 2L
1,806 SR
Queue Stats
201W - 204L
1,484 Elo+
Party 1
Team Averages
Level 99
1,599 SR
1,487 Elo+

VS

Team Averages
Level 125
1,568 SR
1,507 Elo+
Horus
Horus
DarthQu4ker
Horus
Level 158
God Stats
7W - 2L
1,712 SR
Queue Stats
170W - 212L
1,457 Elo+
Solo
Ra
Ra
Dyslexican1983
Ra
Level 88
God Stats
20W - 14L
1,538 SR
Queue Stats
419W - 417L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
ILicionI
Tsukuyomi
Level 158
God Stats
6W - 2L
1,460 SR
Queue Stats
289W - 270L
1,546 Elo+
Solo
Mulan
Mulan
InvisibleBeezy
Mulan
Level 117
God Stats
42W - 40L
1,609 SR
Queue Stats
327W - 315L
1,498 Elo+
Solo
Sol
Sol
Lerossan
Sol
Level 105
God Stats
32W - 23L
1,520 SR
Queue Stats
430W - 421L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 0
5,132
467
3,810
10,713
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
6,243
568
5,072
5,834
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BOlNG Sandia
Danzaburou
11
1 / 2 / 0
6,267
570
5,943
5,855
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Eltnss
Ratatoskr
9
0 / 4 / 0
4,827
439
3,323
9,193
3,495
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
HarunoOG
Cerberus
8
0 / 2 / 0
4,971
452
2,691
11,001
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,086
462
2,822
7,605
6,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 4
6,381
580
4,079
3,766
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
ILicionI
Tsukuyomi
11
5 / 1 / 2
6,355
578
6,356
8,922
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 1
7,435
676
7,082
9,620
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
6,308
573
4,842
7,358
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
12
12
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
0
0
0
0
L
Danzaburou
BOlNG Sandia
Danzaburou
1
2
0
0.5
W
1
0
4
3
W
0
0
4
2
L
Ratatoskr
Eltnss
Ratatoskr
0
4
0
0
L
Cerberus
HarunoOG
Cerberus
0
2
0
0
W
Tsukuyomi
ILicionI
Tsukuyomi
5
1
2
6
W
4
0
1
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
25,181
42,596
Taken
37,271
20,712
Mitigated
19,213
11,893
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,810
1,278
0
938
10,713
6,431
0
0
10,713
0
31,407
L
5,072
1,833
0
3,985
5,834
1,838
0
1,404
4,294
61,252
1,351
L
Danzaburou
BOlNG Sandia
Danzaburou
5,943
3,055
0
1,917
5,855
2,239
0
1,829
4,026
0
50,267
W
2,822
1,509
1,155
3,972
7,605
6,630
0
3,277
4,328
0
9,617
W
4,079
252
719
1,675
3,766
1,444
0
1,448
2,318
55,369
0
L
Ratatoskr
Eltnss
Ratatoskr
3,323
801
0
1,577
9,193
3,495
0
867
8,326
0
36,387
L
Cerberus
HarunoOG
Cerberus
2,691
65
0
3,476
11,001
6,709
0
4,308
6,527
14,233
0
W
Tsukuyomi
ILicionI
Tsukuyomi
6,356
1,344
0
4,307
8,922
3,283
0
2,178
6,744
0
45,353
W
7,082
1,577
0
4,226
9,620
5,485
0
0
9,091
0
54,757
W
4,842
3,003
0
4,277
7,358
2,371
0
634
6,724
48,623
5,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
31,565
346
Minions Killed
390
0
Camps Cleared
0
1,023,564
Distance Traveled
1,127,611
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,132
467
56
5
0
188,368
0
L
Sol
6,243
568
116
11
0
202,674
1
L
Danzaburou
6,267
570
77
7
0
191,509
0
W
Horus
5,086
462
11
1
0
232,360
2
W
Ra
6,381
580
100
9
0
236,622
3
L
Ratatoskr
4,827
439
60
5
0
241,432
6
L
Cerberus
4,971
452
37
3
0
199,581
0
W
Tsukuyomi
6,355
578
80
7
0
252,175
0
W
Mulan
7,435
676
101
9
0
202,015
2
W
Sol
6,308
573
98
9
0
204,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role