Player Matchup

Susano
Susano
BuckFerguson
Susano
Level 69
God Stats
3W - 0L
1,908 SR
Queue Stats
152W - 149L
1,484 Elo+
Party 2
Surtr
Surtr
MasterXIIIYmir
Surtr
Level 100
God Stats
7W - 7L
1,763 SR
Queue Stats
161W - 166L
1,439 Elo+
Party 2
Janus
Janus
chaderman
Janus
Level 67
God Stats
85W - 85L
1,574 SR
Queue Stats
98W - 102L
1,520 Elo+
Solo
Team Averages
Level 79
1,749 SR
1,481 Elo+

VS

Team Averages
Level 102
1,541 SR
1,531 Elo+
King Arthur
King Arthur
Kosho-Kunn
King Arthur
Level 86
God Stats
5W - 3L
1,786 SR
Queue Stats
52W - 42L
1,536 Elo+
Party 1
Merlin
Merlin
killone4free
Merlin
Level 102
God Stats
1W - 5L
1,141 SR
Queue Stats
237W - 252L
1,496 Elo+
Solo
Rama
Rama
ninja_6913
Rama
Level 119
God Stats
2W - 1L
1,695 SR
Queue Stats
89W - 85L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
5 / 1 / 5
8,168
817
9,774
8,221
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 7
7,489
749
7,281
9,560
8,106
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
chaderman
Janus
13
3 / 0 / 7
7,993
799
6,913
5,922
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kosho-Kunn
King Arthur
10
1 / 5 / 0
6,325
633
5,817
11,843
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
11
0 / 3 / 1
6,332
633
5,297
5,121
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 1
6,591
659
3,214
11,152
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
5
1
5
7.5
L
King Arthur
Kosho-Kunn
King Arthur
1
5
0
0.2
W
3
0
7
6.5
W
Janus
chaderman
Janus
3
0
7
6.5
L
Merlin
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
14,328
23,703
Taken
28,116
13,646
Mitigated
12,128
5,043
Healing
1,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,774
895
0
1,307
8,221
3,481
0
1,362
6,859
0
30,337
L
King Arthur
Kosho-Kunn
King Arthur
5,817
268
0
250
11,843
6,512
0
3,022
8,376
678
16,802
W
7,281
1,525
591
3,109
9,560
8,106
15
2,722
6,838
465
18,602
W
Janus
chaderman
Janus
6,913
50
0
36
5,922
2,059
146
1,548
4,372
35,163
0
L
Merlin
5,297
296
0
0
5,121
1,737
0
1,085
3,892
23,164
0
L
3,214
2,521
0
920
11,152
3,879
0
3,195
7,735
0
25,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
19,248
137
Minions Killed
122
0
Camps Cleared
0
649,548
Distance Traveled
531,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,168
817
54
5
0
231,684
0
L
King Arthur
6,325
633
34
3
0
197,673
2
W
Surtr
7,489
749
28
3
0
213,405
0
W
Janus
7,993
799
55
6
0
204,459
0
L
Merlin
6,332
633
38
4
0
166,687
0
L
Rama
6,591
659
50
5
0
166,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role