Player Matchup

Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChildhoodTrαuma
Lancelot
Level 146
God Stats
14W - 10L
1,653 SR
Queue Stats
223W - 129L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
Zelbiuq
Erlang Shen
Level 8
God Stats
4W - 0L
1,851 SR
Queue Stats
20W - 6L
1,770 Elo+
Party 1
Merlin
Merlin
colossalpingu
Merlin
Level 156
God Stats
11W - 15L
1,406 SR
Queue Stats
389W - 356L
1,579 Elo+
Party 1
Ymir
Ymir
xHerc
Ymir
Level 145
God Stats
10W - 6L
1,792 SR
Queue Stats
299W - 270L
1,598 Elo+
Party 1
Team Averages
Level 112
1,640 SR
1,609 Elo+

VS

Team Averages
Level 121
1,353 SR
1,332 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CREEPER lD
Fafnir
Level 155
God Stats
4W - 23L
1,265 SR
Queue Stats
214W - 827L
1,206 Elo+
Party 2
Ra
Ra
Salmonalmond255
Ra
Level 147
God Stats
1W - 6L
1,281 SR
Queue Stats
44W - 104L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sir Ravish
Ah Muzen Cab
Level 49
God Stats
27W - 50L
1,352 SR
Queue Stats
131W - 288L
1,281 Elo+
Party 2
Osiris
Osiris
xKolbmister
Osiris
Level 105
God Stats
2W - 7L
1,368 SR
Queue Stats
112W - 310L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 3
6,260
626
3,395
4,732
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 1 / 4
6,183
618
7,729
8,069
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Zelbiuq
Erlang Shen
12
1 / 0 / 1
6,510
651
7,886
11,612
11,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
5,901
590
3,843
5,252
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
xHerc
Ymir
11
3 / 0 / 5
6,373
637
3,668
7,071
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 2
5,292
529
3,541
10,761
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
CREEPER lD
Fafnir
8
0 / 1 / 0
4,314
431
2,264
6,936
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 0
6,353
635
4,196
5,307
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Sir Ravish
Ah Muzen Cab
8
0 / 3 / 0
4,383
438
2,566
4,645
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
9
0 / 3 / 0
4,589
459
4,868
10,766
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
3
2.5
L
Mulan
 
Mulan
0
3
2
0.33
L
Fafnir
CREEPER lD
Fafnir
0
1
0
0
W
5
1
4
7
L
2
2
0
1
L
Ah Muzen Cab
Sir Ravish
Ah Muzen Cab
0
3
0
0
W
Erlang Shen
Zelbiuq
Erlang Shen
1
0
1
1.5
W
2
1
2
3
W
Ymir
xHerc
Ymir
3
0
5
5.5
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
17,435
36,736
Taken
38,415
23,951
Mitigated
22,554
16,045
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,395
1,987
400
2,011
4,732
1,939
60
693
4,039
0
51,986
L
Mulan
 
Mulan
3,541
1,054
0
4,160
10,761
5,584
0
1,361
9,400
0
41,352
L
Fafnir
CREEPER lD
Fafnir
2,264
563
0
1,906
6,936
5,529
0
1,512
5,424
8,078
0
W
7,729
1,957
0
3,868
8,069
3,441
0
909
7,022
0
44,267
L
4,196
432
213
1,778
5,307
1,928
0
3,107
2,200
53,039
0
L
Ah Muzen Cab
Sir Ravish
Ah Muzen Cab
2,566
883
0
125
4,645
1,560
0
969
3,676
0
26,544
W
Erlang Shen
Zelbiuq
Erlang Shen
7,886
4,969
0
6,920
11,612
11,484
0
0
11,051
0
54,402
W
3,843
242
0
850
5,252
1,679
0
2,970
1,903
45,241
0
W
Ymir
xHerc
Ymir
3,668
963
0
1,996
7,071
5,408
0
1,383
5,664
16,237
4,863
L
Osiris
4,868
2,419
0
2,797
10,766
7,953
0
0
10,766
0
30,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
24,931
380
Minions Killed
275
0
Camps Cleared
0
1,057,904
Distance Traveled
1,009,104
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,260
626
106
11
0
186,568
2
L
Mulan
5,292
529
75
8
0
235,180
0
L
Fafnir
4,314
431
11
1
0
207,679
0
W
Lancelot
6,183
618
67
7
0
291,780
0
L
Ra
6,353
635
110
11
0
198,209
2
L
Ah Muzen Cab
4,383
438
35
4
0
180,065
0
W
Erlang Shen
6,510
651
80
8
0
182,510
2
W
Merlin
5,901
590
101
10
0
199,284
1
W
Ymir
6,373
637
26
3
0
197,762
4
L
Osiris
4,589
459
44
4
0
187,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role