Player Matchup

Geb
Geb
Silver III
MarianoBS29
Geb
Silver III
Level 88
God Stats
1W - 2L
1,691 SR
Queue Stats
21W - 35L
1,043 MMR
Party 1
Chang'e
Chang'e
Silver II
antraxtor
Chang'e
Silver II
Level 156
God Stats
0W - 1L
1,227 SR
Queue Stats
42W - 57L
1,050 MMR
Party 1
Ne Zha
Ne Zha
Gold III
rubenseven7verde
Ne Zha
Gold III
Level 156
God Stats
0W - 1L
1,560 SR
Queue Stats
35W - 34L
1,743 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,493 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,491 SR
1,323 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Boots_Malone
Medusa
Silver I
Level 149
God Stats
20W - 14L
1,634 SR
Queue Stats
230W - 245L
1,124 MMR
Solo
Sobek
Sobek
Silver IV
Kid_Premo
Sobek
Silver IV
Level 88
God Stats
3W - 2L
1,340 SR
Queue Stats
17W - 21L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,133
613
1,812
10,705
8,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
antraxtor
Chang'e
13
2 / 2 / 0
7,974
797
8,208
8,791
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,419
642
3,140
8,897
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HerculesAchillesBacchusPersephoneMulan

VS

Bans
AtlasAwilixAresBastetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 5
8,088
809
9,194
5,738
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 1 / 5
8,440
844
7,925
7,361
2,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kid_Premo
Sobek
13
1 / 0 / 8
7,660
766
5,677
11,191
10,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
5
6.5
W
Medusa
5
1
5
7.5
W
Sobek
Kid_Premo
Sobek
1
0
8
5
L
0
5
1
0.1
L
Chang'e
antraxtor
Chang'e
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,160
Damage
22,796
28,393
Taken
24,290
18,655
Mitigated
15,596
6,687
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,194
936
2,588
2,649
5,738
2,649
311
2,205
3,533
33,632
0
W
Medusa
7,925
3,966
0
1,447
7,361
2,760
1,056
3,651
3,710
0
37,422
W
Sobek
Kid_Premo
Sobek
5,677
434
0
4,882
11,191
10,187
197
3,982
7,209
20,547
1,336
L
1,812
50
0
722
10,705
8,589
0
5,307
5,336
6,118
0
L
Chang'e
antraxtor
Chang'e
8,208
182
1,426
3,923
8,791
3,585
0
4,022
4,705
30,144
1,028
L
3,140
355
0
616
8,897
6,481
0
4,908
3,938
0
18,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
24,188
100
Minions Killed
144
0
Camps Cleared
0
542,250
Distance Traveled
606,344
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,088
809
54
5
0
190,884
0
W
Medusa
8,440
844
58
6
0
223,707
6
W
Sobek
7,660
766
32
3
0
191,753
0
L
Geb
6,133
613
7
1
0
163,693
0
L
Chang'e
7,974
797
61
6
0
202,267
0
L
Ne Zha
6,419
642
32
3
0
176,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role