Player Matchup

Mercury
Mercury
Continuezz
Mercury
Level 103
God Stats
2W - 5L
1,359 SR
Queue Stats
157W - 159L
1,496 Elo+
Party 2
Vulcan
Vulcan
Ve3B
Vulcan
Level 49
God Stats
1W - 4L
1,297 SR
Queue Stats
90W - 91L
1,491 Elo+
Party 2
Mulan
Mulan
Yowilliamo
Mulan
Level 28
God Stats
57W - 43L
1,607 SR
Queue Stats
75W - 62L
1,509 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,499 Elo+

VS

Team Averages
Level 115
1,579 SR
1,458 Elo+
Mulan
Mulan
AM Slaughter
Mulan
Level 63
God Stats
59W - 33L
1,635 SR
Queue Stats
206W - 222L
1,429 Elo+
Party 1
Lancelot
Lancelot
Truth Alive
Lancelot
Level 164
God Stats
25W - 23L
1,572 SR
Queue Stats
37W - 34L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
abduh1hadi11
Baba Yaga
Level 118
God Stats
1W - 1L
1,530 SR
Queue Stats
26W - 33L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Continuezz
Mercury
12
3 / 7 / 4
8,298
754
8,303
12,052
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Ve3B
Vulcan
12
2 / 7 / 1
7,862
715
5,972
10,292
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
1 / 5 / 4
7,730
703
4,898
12,515
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
9,238
840
8,960
12,335
9,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Truth Alive
Lancelot
14
8 / 3 / 6
9,492
863
11,688
11,112
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
abduh1hadi11
Baba Yaga
15
7 / 2 / 9
9,846
895
9,497
7,104
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
19
19
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Mercury
Continuezz
Mercury
3
7
4
0.71
W
Lancelot
Truth Alive
Lancelot
8
3
6
3.67
L
Vulcan
Ve3B
Vulcan
2
7
1
0.36
L
Mulan
1
5
4
0.6
W
Baba Yaga
abduh1hadi11
Baba Yaga
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
30,145
34,859
Taken
30,551
15,266
Mitigated
19,110
4,826
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,960
1,031
0
2,360
12,335
9,081
1,098
2,084
9,937
0
26,852
L
Mercury
Continuezz
Mercury
8,303
2,526
0
1,436
12,052
5,025
0
3,649
8,376
0
27,338
W
Lancelot
Truth Alive
Lancelot
11,688
1,914
0
1,786
11,112
6,215
531
2,178
8,733
303
36,519
L
Vulcan
Ve3B
Vulcan
5,972
106
648
1,658
10,292
4,001
62
2,745
7,515
18,253
697
L
Mulan
4,898
267
0
1,084
12,515
6,240
37
3,374
9,111
0
16,542
W
Baba Yaga
abduh1hadi11
Baba Yaga
9,497
294
177
1,675
7,104
3,814
759
1,113
5,890
38,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
28,576
99
Minions Killed
120
0
Camps Cleared
0
554,043
Distance Traveled
609,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,238
840
38
3
0
183,760
0
L
Mercury
8,298
754
36
3
0
186,288
0
W
Lancelot
9,492
863
43
4
0
218,203
0
L
Vulcan
7,862
715
35
3
0
182,853
0
L
Mulan
7,730
703
28
3
0
184,902
0
W
Baba Yaga
9,846
895
39
4
0
207,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role