Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Gøŕr
Morgan Le Fay
Bronze III
Level 128
God Stats
2W - 0L
1,285 SR
Queue Stats
34W - 24L
1,367 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Siervo de El
Jormungandr
Silver IV
Level 145
God Stats
123W - 144L
1,435 SR
Queue Stats
138W - 174L
645 MMR
Solo
Thanatos
Thanatos
Gold V
SwIhT
Thanatos
Gold V
Level 183
God Stats
6W - 11L
1,394 SR
Queue Stats
309W - 326L
1,362 MMR
Solo
Khepri
Khepri
Silver IV
UndulateBarley0
Khepri
Silver IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,358 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,423 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,563 SR
1,245 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
Borbeano
Tiamat
Silver II
Level 119
God Stats
0W - 1L
1,503 SR
Queue Stats
12W - 20L
1,371 MMR
Party 1
Bacchus
Bacchus
Gold IV
GhostlySlays-
Bacchus
Gold IV
Level 69
God Stats
14W - 8L
1,733 SR
Queue Stats
161W - 160L
1,382 MMR
Solo
Nemesis
Nemesis
Bronze I
KOS Gridlock
Nemesis
Bronze I
Level 147
God Stats
4W - 3L
1,432 SR
Queue Stats
110W - 143L
574 MMR
Solo
Charybdis
Charybdis
Silver IV
StaTikk Gake
Charybdis
Silver IV
Level 85
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 3L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 1 / 2
6,941
534
5,315
6,042
2,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Gøŕr
Morgan Le Fay
12
0 / 0 / 4
6,970
536
6,231
4,627
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Siervo de El
Jormungandr
12
0 / 1 / 2
6,510
501
7,731
8,830
8,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SwIhT
Thanatos
14
8 / 0 / 3
7,618
586
8,471
14,760
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 5
6,736
518
2,870
6,818
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SkadiBellonaNeithAchillesAgni

VS

Bans
KumbhakarnaSobekLokiApolloBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 0
7,982
614
8,166
14,962
11,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Borbeano
Tiamat
9
0 / 4 / 0
5,815
447
3,361
9,031
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
7
0 / 1 / 0
5,316
409
2,594
5,433
4,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
KOS Gridlock
Nemesis
10
0 / 2 / 0
5,791
445
2,547
7,655
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
StaTikk Gake
Charybdis
12
0 / 5 / 1
6,653
512
4,230
10,748
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
2
4
L
Bakasura
 
Bakasura
2
1
0
2
L
Tiamat
Borbeano
Tiamat
0
4
0
0
L
Bacchus
0
1
0
0
W
Morgan Le Fay
Gøŕr
Morgan Le Fay
0
0
4
2
L
Nemesis
KOS Gridlock
Nemesis
0
2
0
0
W
Jormungandr
Siervo de El
Jormungandr
0
1
2
1
L
Charybdis
StaTikk Gake
Charybdis
0
5
1
0.1
W
Thanatos
SwIhT
Thanatos
8
0
3
9.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
20,898
41,077
Taken
47,829
25,122
Mitigated
25,707
20,022
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,315
3,117
0
2,644
6,042
2,165
1,085
859
4,780
0
45,070
L
Bakasura
 
Bakasura
8,166
5,504
0
9,294
14,962
11,341
0
8,210
6,696
0
44,271
L
Tiamat
Borbeano
Tiamat
3,361
128
0
1,056
9,031
4,182
0
4,057
4,471
26,926
0
L
Bacchus
2,594
542
177
1,415
5,433
4,035
0
1,058
4,339
10,608
1,590
W
Morgan Le Fay
Gøŕr
Morgan Le Fay
6,231
413
0
865
4,627
1,870
26
933
3,290
45,859
1,918
L
Nemesis
KOS Gridlock
Nemesis
2,547
1,016
89
3,013
7,655
2,535
0
1,069
6,454
0
41,312
W
Jormungandr
Siervo de El
Jormungandr
7,731
3,005
0
3,376
8,830
8,577
0
0
7,726
46,182
582
L
Charybdis
StaTikk Gake
Charybdis
4,230
1,968
0
3,497
10,748
3,614
542
1,467
9,281
0
55,667
W
Thanatos
SwIhT
Thanatos
8,471
2,362
0
11,218
14,760
7,193
0
1,638
12,804
0
60,178
W
2,870
169
0
1,919
6,818
5,317
15
1,573
5,061
15,770
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
31,557
341
Minions Killed
333
0
Camps Cleared
0
1,300,467
Distance Traveled
1,142,808
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,941
534
82
6
0
231,353
0
L
Bakasura
7,982
614
115
9
0
264,740
0
L
Tiamat
5,815
447
54
4
0
240,158
0
L
Bacchus
5,316
409
20
2
0
166,618
2
W
Morgan Le Fay
6,970
536
85
7
0
285,287
6
L
Nemesis
5,791
445
64
5
0
265,763
0
W
Jormungandr
6,510
501
76
6
0
228,098
0
L
Charybdis
6,653
512
80
6
0
205,529
0
W
Thanatos
7,618
586
81
6
0
301,227
4
W
Khepri
6,736
518
17
1
0
254,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role