Player Matchup

Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Don Weezing
Thor
Level 159
God Stats
9W - 5L
1,544 SR
Queue Stats
71W - 63L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HerasRose
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,877 SR
Queue Stats
58W - 63L
1,535 Elo+
Solo
Athena
Athena
Tsukaiyou
Athena
Level 159
God Stats
12W - 5L
1,626 SR
Queue Stats
55W - 51L
1,530 Elo+
Party 1
Apollo
Apollo
Zombie8314317
Apollo
Level 109
God Stats
8W - 5L
1,673 SR
Queue Stats
55W - 49L
1,535 Elo+
Party 1
Team Averages
Level 131
1,644 SR
1,527 Elo+

VS

Team Averages
Level 104
1,437 SR
1,558 Elo+
Atlas
Atlas
Drfing
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,642 Elo+
Solo
Olorun
Olorun
ICroncho
Olorun
Level 104
God Stats
1W - 1L
1,319 SR
Queue Stats
219W - 204L
1,521 Elo+
Party 2
Nemesis
Nemesis
Stormageddon413
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,583 Elo+
Solo
King Arthur
King Arthur
WTcP LitRoS
King Arthur
Level 104
God Stats
19W - 15L
1,561 SR
Queue Stats
223W - 205L
1,512 Elo+
Party 2
Vulcan
Vulcan
lPyromainiac
Vulcan
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
148W - 138L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
4,907
491
2,773
10,424
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
4 / 0 / 4
6,028
603
6,594
9,575
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
HerasRose
Morgan Le Fay
10
0 / 1 / 1
5,689
569
4,908
3,549
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Tsukaiyou
Athena
9
1 / 2 / 6
5,751
575
4,428
10,356
7,994
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 3
5,548
555
5,020
9,453
3,818
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drfing
Atlas
9
1 / 1 / 4
6,293
629
5,887
10,471
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
ICroncho
Olorun
10
2 / 3 / 1
6,371
637
9,307
7,940
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 2
5,275
528
4,157
10,010
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WTcP LitRoS
King Arthur
12
1 / 0 / 2
6,962
696
7,627
7,334
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
2 / 2 / 0
6,054
605
4,675
5,351
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
7
7
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
4
0
4
6
W
Atlas
Drfing
Atlas
1
1
4
3
L
Morgan Le Fay
HerasRose
Morgan Le Fay
0
1
1
0.5
W
Olorun
ICroncho
Olorun
2
3
1
0.83
W
1
2
2
1
L
Athena
Tsukaiyou
Athena
1
2
6
2
W
King Arthur
WTcP LitRoS
King Arthur
1
0
2
2
L
3
2
3
2.25
W
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
31,653
43,357
Taken
41,106
23,655
Mitigated
21,650
14,617
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,773
629
0
2,971
10,424
7,065
0
1,035
9,339
0
26,936
L
6,594
2,222
0
3,746
9,575
3,357
0
3,165
6,237
0
37,526
W
Atlas
Drfing
Atlas
5,887
1,876
121
3,140
10,471
7,947
0
2,603
7,790
20,580
0
L
Morgan Le Fay
HerasRose
Morgan Le Fay
4,908
700
0
402
3,549
1,421
0
1,156
2,328
41,342
0
W
Olorun
ICroncho
Olorun
9,307
5,129
130
2,168
7,940
2,890
669
1,389
6,551
43,392
9,070
W
4,157
1,713
0
3,767
10,010
3,164
0
1,948
7,878
0
36,407
L
Athena
Tsukaiyou
Athena
4,428
1,981
1,133
2,131
10,356
7,994
0
5,765
4,506
20,737
325
W
King Arthur
WTcP LitRoS
King Arthur
7,627
680
0
1,789
7,334
5,696
0
736
6,024
1,031
55,290
L
5,020
2,803
0
4,234
9,453
3,818
0
7,092
2,321
0
29,680
W
Vulcan
4,675
121
0
500
5,351
1,953
0
1,968
3,051
36,668
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
30,955
284
Minions Killed
317
0
Camps Cleared
0
998,836
Distance Traveled
1,069,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,907
491
52
5
0
190,982
2
L
Thor
6,028
603
62
6
0
220,727
0
W
Atlas
6,293
629
8
1
0
217,739
2
L
Morgan Le Fay
5,689
569
90
9
0
172,295
0
W
Olorun
6,371
637
93
9
0
181,859
0
W
Nemesis
5,275
528
55
6
0
249,147
0
L
Athena
5,751
575
29
3
0
224,838
2
W
King Arthur
6,962
696
86
9
0
208,604
0
L
Apollo
5,548
555
51
5
0
189,994
0
W
Vulcan
6,054
605
75
8
0
212,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role