Player Matchup

Morgan Le Fay
Morgan Le Fay
Fernact
Morgan Le Fay
Level 117
God Stats
35W - 35L
1,517 SR
Queue Stats
118W - 125L
1,446 Elo+
Party 1
Surtr
Surtr
JATA187556
Surtr
Level 134
God Stats
13W - 6L
1,683 SR
Queue Stats
147W - 155L
1,454 Elo+
Party 1
Bacchus
Bacchus
JackieGac23
Bacchus
Level 93
God Stats
18W - 24L
1,429 SR
Queue Stats
94W - 95L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
RashestGeoduck3
Sun Wukong
Level 122
God Stats
64W - 57L
1,506 SR
Queue Stats
69W - 73L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
Trueno9985
Jing Wei
Level 60
God Stats
2W - 0L
1,751 SR
Queue Stats
93W - 81L
1,383 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,438 Elo+

VS

Team Averages
Level 92
1,472 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ScarTissue-s
Fenrir
Level 63
God Stats
8W - 5L
1,632 SR
Queue Stats
131W - 139L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
TaquitoSupremo
Ao Kuang
Level 96
God Stats
2W - 11L
1,292 SR
Queue Stats
270W - 300L
1,440 Elo+
Party 2
Cerberus
Cerberus
iAmHim830
Cerberus
Level 68
God Stats
1W - 3L
1,526 SR
Queue Stats
141W - 126L
1,466 Elo+
Solo
Medusa
Medusa
jreapps
Medusa
Level 129
God Stats
5W - 6L
1,409 SR
Queue Stats
397W - 396L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fernact
Morgan Le Fay
15
3 / 0 / 4
9,647
643
6,911
3,798
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
14
6 / 0 / 2
8,568
571
10,639
10,318
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
JackieGac23
Bacchus
12
1 / 0 / 6
7,899
527
4,064
8,593
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
RashestGeoduck3
Sun Wukong
15
2 / 2 / 1
9,379
625
7,203
13,447
9,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Trueno9985
Jing Wei
13
2 / 3 / 2
7,841
523
5,185
7,677
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 0
6,924
462
8,395
11,865
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Fenrir
12
1 / 3 / 1
6,666
444
4,601
15,446
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
12
0 / 2 / 0
6,377
425
1,071
11,183
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
iAmHim830
Cerberus
11
0 / 4 / 3
6,855
457
3,036
12,924
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
jreapps
Medusa
10
2 / 2 / 1
6,248
417
5,605
8,565
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
W
Morgan Le Fay
Fernact
Morgan Le Fay
3
0
4
5
W
Surtr
6
0
2
7
W
Bacchus
JackieGac23
Bacchus
1
0
6
4
W
Sun Wukong
RashestGeoduck3
Sun Wukong
2
2
1
1.25
L
Fenrir
1
3
1
0.5
L
Ao Kuang
0
2
0
0
W
Jing Wei
Trueno9985
Jing Wei
2
3
2
1
L
Cerberus
iAmHim830
Cerberus
0
4
3
0.38
L
Medusa
jreapps
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,002
Damage
22,708
43,833
Taken
59,983
26,190
Mitigated
34,382
12,250
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,395
2,167
0
4,534
11,865
9,814
0
604
11,261
0
40,736
W
Morgan Le Fay
Fernact
Morgan Le Fay
6,911
484
0
651
3,798
1,711
1,026
0
3,798
70,290
2,189
W
Surtr
10,639
4,284
0
3,059
10,318
5,136
90
795
9,475
2,245
62,632
W
Bacchus
JackieGac23
Bacchus
4,064
410
131
2,555
8,593
6,412
0
1,186
7,407
22,882
0
W
Sun Wukong
RashestGeoduck3
Sun Wukong
7,203
2,275
0
4,762
13,447
9,949
1,346
0
12,593
0
72,039
L
Fenrir
4,601
1,347
0
3,773
15,446
7,179
0
4,747
10,699
0
54,302
L
Ao Kuang
1,071
270
0
3,225
11,183
4,454
0
2,015
9,168
38,887
0
W
Jing Wei
Trueno9985
Jing Wei
5,185
3,084
0
1,092
7,677
2,982
1,791
1,295
6,382
0
50,262
L
Cerberus
iAmHim830
Cerberus
3,036
474
0
2,404
12,924
9,719
194
2,182
10,742
27,411
3,982
L
Medusa
jreapps
Medusa
5,605
2,103
0
2,326
8,565
3,216
310
2,038
6,527
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
33,070
435
Minions Killed
354
0
Camps Cleared
0
1,469,763
Distance Traveled
1,237,437
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,924
462
67
4
0
228,807
0
W
Morgan Le Fay
9,647
643
119
8
0
333,915
0
W
Surtr
8,568
571
85
6
0
338,967
3
W
Bacchus
7,899
527
28
2
0
285,265
1
W
Sun Wukong
9,379
625
123
8
0
243,735
0
L
Fenrir
6,666
444
71
5
0
327,948
0
L
Ao Kuang
6,377
425
72
5
0
223,571
0
W
Jing Wei
7,841
523
80
5
0
267,881
0
L
Cerberus
6,855
457
82
5
0
251,097
0
L
Medusa
6,248
417
62
4
0
206,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role