Player Matchup

Medusa
Medusa
Blu177
Medusa
Level 97
God Stats
49W - 25L
1,735 SR
Queue Stats
207W - 213L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
GMachine203
Baron Samedi
Level 106
God Stats
59W - 30L
1,746 SR
Queue Stats
199W - 202L
1,626 Elo+
Party 1
Bacchus
Bacchus
Zappysquid
Bacchus
Level 29
God Stats
108W - 76L
1,719 SR
Queue Stats
148W - 136L
1,667 Elo+
Party 1
Team Averages
Level 77
1,733 SR
1,643 Elo+

VS

Team Averages
Level 67
1,654 SR
1,500 Elo+
Bakasura
Bakasura
ILilSnyI
Bakasura
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 24L
1,678 Elo+
Party 2
Neith
Neith
Im amironman925
Neith
Level 85
God Stats
20W - 21L
1,506 SR
Queue Stats
61W - 84L
1,309 Elo+
Solo
Sol
Sol
TesteeClops
Sol
Level 89
God Stats
2W - 4L
1,738 SR
Queue Stats
107W - 107L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blu177
Medusa
17
10 / 0 / 4
11,799
843
17,232
9,334
4,796
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GMachine203
Baron Samedi
15
1 / 0 / 9
10,012
715
10,547
9,449
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
Zappysquid
Bacchus
16
3 / 0 / 11
10,299
736
11,728
14,628
16,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ILilSnyI
Bakasura
12
0 / 4 / 0
8,144
582
2,453
17,660
17,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 5 / 0
8,441
603
6,995
16,705
7,403
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 5 / 0
8,470
605
12,146
12,760
5,392
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blu177
Medusa
10
0
4
12
W
Baron Samedi
GMachine203
Baron Samedi
1
0
9
5.5
L
Bakasura
ILilSnyI
Bakasura
0
4
0
0
L
0
5
0
0
L
0
5
0
0
W
Bacchus
Zappysquid
Bacchus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
21,594
33,411
Taken
47,125
28,266
Mitigated
30,394
13,396
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blu177
Medusa
17,232
8,320
0
3,262
9,334
4,796
2,527
3,195
6,119
0
62,594
W
Baron Samedi
GMachine203
Baron Samedi
10,547
181
953
3,331
9,449
6,591
231
2,836
6,563
57,405
635
L
Bakasura
ILilSnyI
Bakasura
2,453
1,903
0
3,752
17,660
17,599
30
6,062
10,866
0
16,129
L
6,995
2,928
0
1,330
16,705
7,403
0
7,727
8,230
0
36,980
L
12,146
3,179
0
4,079
12,760
5,392
0
5,766
6,708
43,323
0
W
Bacchus
Zappysquid
Bacchus
11,728
836
0
5,850
14,628
16,879
0
6,198
8,294
17,606
1,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
25,055
199
Minions Killed
165
0
Camps Cleared
0
870,084
Distance Traveled
722,239
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,799
843
97
7
0
299,787
0
W
Baron Samedi
10,012
715
84
6
0
277,180
4
L
Bakasura
8,144
582
46
3
0
270,527
0
L
Neith
8,441
603
57
4
0
237,574
0
L
Sol
8,470
605
62
4
0
214,138
0
W
Bacchus
10,299
736
18
1
0
293,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role